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authorMelanie2011-11-06 20:43:49 +0000
committerMelanie2011-11-06 20:43:49 +0000
commit559e6e52f537c1f897ab166ce2e7790631fb82e3 (patch)
tree812a943bc37019e91c77f70b324df211e69720f7 /OpenSim/Capabilities/LLSDInventoryItem.cs
parentConvert SendKillObject to take a list of uint rather than sending one (diff)
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Make the AsyncSceneObjectDeleter send a list of kills. This will make large
marquee-selected deletions of single prims or small link sets nearly instantaneous
Diffstat (limited to 'OpenSim/Capabilities/LLSDInventoryItem.cs')
0 files changed, 0 insertions, 0 deletions