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authorJustin Clark-Casey (justincc)2012-04-20 02:50:36 +0100
committerJustin Clark-Casey (justincc)2012-04-20 02:50:36 +0100
commit2b98e2f106f8a017cbaefcb2c21cc1bc9addde81 (patch)
treee4e0659fc39d3d8ee12c7883cef7e6f758375d7a /OpenSim/Capabilities/Handlers/GetMesh
parentFix a logic error in app domain creation (diff)
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Stop teleports from dropping tall avatars through or embedding them in the floor when lured by short avatars.
This involves giving the ceiling of the Z-component in a lure rather than the floor. Ideally we would give the exact float compensating for relative avatar height but it looks like that isn't possible with the parcel id format used in lures
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