diff options
author | Freaky Tech | 2015-03-05 23:52:13 +0100 |
---|---|---|
committer | BlueWall | 2015-03-05 18:15:42 -0500 |
commit | 4de10a45e9136c75e33f31b448720db35c2c23b1 (patch) | |
tree | c31fa74823de340a22b51422c98714534227f28b /OpenSim/Capabilities/Handlers/GetMesh/GetMeshHandler.cs | |
parent | adjusted new UserManagementModule to accept the HG UUI test harness (diff) | |
download | opensim-SC-4de10a45e9136c75e33f31b448720db35c2c23b1.zip opensim-SC-4de10a45e9136c75e33f31b448720db35c2c23b1.tar.gz opensim-SC-4de10a45e9136c75e33f31b448720db35c2c23b1.tar.bz2 opensim-SC-4de10a45e9136c75e33f31b448720db35c2c23b1.tar.xz |
revised GetMesh to not use intermediate base64 coding scheme
it delivers binary and has binary as input.
base64 intermediate coding makes no sense.
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Capabilities/Handlers/GetMesh/GetMeshHandler.cs | 227 |
1 files changed, 183 insertions, 44 deletions
diff --git a/OpenSim/Capabilities/Handlers/GetMesh/GetMeshHandler.cs b/OpenSim/Capabilities/Handlers/GetMesh/GetMeshHandler.cs index 9fe00e0..6b67da1 100644 --- a/OpenSim/Capabilities/Handlers/GetMesh/GetMeshHandler.cs +++ b/OpenSim/Capabilities/Handlers/GetMesh/GetMeshHandler.cs | |||
@@ -25,90 +25,229 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System; | ||
29 | using System.Collections; | ||
30 | using System.Collections.Specialized; | ||
31 | using System.Reflection; | ||
32 | using System.IO; | ||
33 | using System.Text; | ||
34 | using System.Web; | ||
35 | using log4net; | 28 | using log4net; |
36 | using Nini.Config; | ||
37 | using OpenMetaverse; | 29 | using OpenMetaverse; |
38 | using OpenMetaverse.StructuredData; | 30 | using OpenMetaverse.Imaging; |
39 | using OpenSim.Framework; | 31 | using OpenSim.Framework; |
40 | using OpenSim.Framework.Servers; | ||
41 | using OpenSim.Framework.Servers.HttpServer; | 32 | using OpenSim.Framework.Servers.HttpServer; |
42 | using OpenSim.Services.Interfaces; | 33 | using OpenSim.Services.Interfaces; |
43 | using Caps = OpenSim.Framework.Capabilities.Caps; | 34 | using System; |
35 | using System.Collections.Specialized; | ||
36 | using System.Drawing; | ||
37 | using System.Drawing.Imaging; | ||
38 | using System.IO; | ||
39 | using System.Reflection; | ||
40 | using System.Web; | ||
44 | 41 | ||
45 | namespace OpenSim.Capabilities.Handlers | 42 | namespace OpenSim.Capabilities.Handlers |
46 | { | 43 | { |
47 | public class GetMeshHandler : BaseStreamHandler | 44 | public class GetMeshHandler : BaseStreamHandler |
48 | { | 45 | { |
49 | // private static readonly ILog m_log = | 46 | private static readonly ILog m_log = |
50 | // LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 47 | LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
51 | |||
52 | private IAssetService m_assetService; | 48 | private IAssetService m_assetService; |
53 | 49 | ||
54 | public GetMeshHandler(string path, IAssetService assService, string name, string description) | 50 | // TODO: Change this to a config option |
51 | private string m_RedirectURL = null; | ||
52 | |||
53 | public GetMeshHandler(string path, IAssetService assService, string name, string description, string redirectURL) | ||
55 | : base("GET", path, name, description) | 54 | : base("GET", path, name, description) |
56 | { | 55 | { |
57 | m_assetService = assService; | 56 | m_assetService = assService; |
57 | m_RedirectURL = redirectURL; | ||
58 | if (m_RedirectURL != null && !m_RedirectURL.EndsWith("/")) | ||
59 | m_RedirectURL += "/"; | ||
58 | } | 60 | } |
59 | 61 | ||
60 | protected override byte[] ProcessRequest(string path, Stream request, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse) | 62 | protected override byte[] ProcessRequest(string path, Stream request, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse) |
61 | { | 63 | { |
62 | // Try to parse the texture ID from the request URL | 64 | // Try to parse the texture ID from the request URL |
63 | NameValueCollection query = HttpUtility.ParseQueryString(httpRequest.Url.Query); | 65 | NameValueCollection query = HttpUtility.ParseQueryString(httpRequest.Url.Query); |
64 | string meshStr = query.GetOne("mesh_id"); | 66 | string textureStr = query.GetOne("mesh_id"); |
65 | 67 | ||
66 | // m_log.DebugFormat("Fetching mesh {0}", meshStr); | 68 | if (m_assetService == null) |
69 | { | ||
70 | m_log.Error("[GETMESH]: Cannot fetch mesh " + textureStr + " without an asset service"); | ||
71 | httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound; | ||
72 | } | ||
67 | 73 | ||
68 | UUID meshID = UUID.Zero; | 74 | UUID meshID; |
69 | if (!String.IsNullOrEmpty(meshStr) && UUID.TryParse(meshStr, out meshID)) | 75 | if (!String.IsNullOrEmpty(textureStr) && UUID.TryParse(textureStr, out meshID)) |
70 | { | 76 | { |
71 | if (m_assetService == null) | 77 | // OK, we have an array with preferred formats, possibly with only one entry |
78 | |||
79 | httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound; | ||
80 | AssetBase mesh; | ||
81 | |||
82 | if (!String.IsNullOrEmpty(m_RedirectURL)) | ||
72 | { | 83 | { |
73 | httpResponse.StatusCode = 404; | 84 | // Only try to fetch locally cached meshes. Misses are redirected |
74 | httpResponse.ContentType = "text/plain"; | 85 | mesh = m_assetService.GetCached(meshID.ToString()); |
75 | byte[] data = Encoding.UTF8.GetBytes("The asset service is unavailable. So is your mesh."); | 86 | |
76 | httpResponse.Body.Write(data, 0, data.Length); | 87 | if (mesh != null) |
77 | return null; | 88 | { |
89 | if (mesh.Type != (sbyte)AssetType.Mesh) | ||
90 | { | ||
91 | httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound; | ||
92 | } | ||
93 | WriteMeshData(httpRequest, httpResponse, mesh); | ||
94 | } | ||
95 | else | ||
96 | { | ||
97 | string textureUrl = m_RedirectURL + "?mesh_id="+ meshID.ToString(); | ||
98 | m_log.Debug("[GETMESH]: Redirecting mesh request to " + textureUrl); | ||
99 | httpResponse.StatusCode = (int)OSHttpStatusCode.RedirectMovedPermanently; | ||
100 | httpResponse.RedirectLocation = textureUrl; | ||
101 | return null; | ||
102 | } | ||
78 | } | 103 | } |
104 | else // no redirect | ||
105 | { | ||
106 | // try the cache | ||
107 | mesh = m_assetService.GetCached(meshID.ToString()); | ||
108 | |||
109 | if (mesh == null) | ||
110 | { | ||
111 | // Fetch locally or remotely. Misses return a 404 | ||
112 | mesh = m_assetService.Get(meshID.ToString()); | ||
79 | 113 | ||
80 | AssetBase mesh = m_assetService.Get(meshID.ToString()); | 114 | if (mesh != null) |
115 | { | ||
116 | if (mesh.Type != (sbyte)AssetType.Mesh) | ||
117 | { | ||
118 | httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound; | ||
119 | return null; | ||
120 | } | ||
121 | WriteMeshData(httpRequest, httpResponse, mesh); | ||
122 | return null; | ||
123 | } | ||
124 | } | ||
125 | else // it was on the cache | ||
126 | { | ||
127 | if (mesh.Type != (sbyte)AssetType.Mesh) | ||
128 | { | ||
129 | httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound; | ||
130 | return null; | ||
131 | } | ||
132 | WriteMeshData(httpRequest, httpResponse, mesh); | ||
133 | return null; | ||
134 | } | ||
135 | } | ||
81 | 136 | ||
82 | if (mesh != null) | 137 | // not found |
138 | httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound; | ||
139 | return null; | ||
140 | } | ||
141 | else | ||
142 | { | ||
143 | m_log.Warn("[GETTEXTURE]: Failed to parse a mesh_id from GetMesh request: " + httpRequest.Url); | ||
144 | } | ||
145 | |||
146 | return null; | ||
147 | } | ||
148 | |||
149 | private void WriteMeshData(IOSHttpRequest request, IOSHttpResponse response, AssetBase texture) | ||
150 | { | ||
151 | string range = request.Headers.GetOne("Range"); | ||
152 | |||
153 | if (!String.IsNullOrEmpty(range)) | ||
154 | { | ||
155 | // Range request | ||
156 | int start, end; | ||
157 | if (TryParseRange(range, out start, out end)) | ||
83 | { | 158 | { |
84 | if (mesh.Type == (SByte)AssetType.Mesh) | 159 | // Before clamping start make sure we can satisfy it in order to avoid |
160 | // sending back the last byte instead of an error status | ||
161 | if (start >= texture.Data.Length) | ||
85 | { | 162 | { |
86 | byte[] data = mesh.Data; | 163 | response.StatusCode = (int)System.Net.HttpStatusCode.PartialContent; |
87 | httpResponse.Body.Write(data, 0, data.Length); | 164 | response.ContentType = texture.Metadata.ContentType; |
88 | httpResponse.ContentType = "application/vnd.ll.mesh"; | ||
89 | httpResponse.StatusCode = 200; | ||
90 | } | 165 | } |
91 | // Optionally add additional mesh types here | ||
92 | else | 166 | else |
93 | { | 167 | { |
94 | httpResponse.StatusCode = 404; | 168 | // Handle the case where no second range value was given. This is equivalent to requesting |
95 | httpResponse.ContentType = "text/plain"; | 169 | // the rest of the entity. |
96 | byte[] data = Encoding.UTF8.GetBytes("Unfortunately, this asset isn't a mesh."); | 170 | if (end == -1) |
97 | httpResponse.Body.Write(data, 0, data.Length); | 171 | end = int.MaxValue; |
98 | httpResponse.KeepAlive = false; | 172 | |
173 | end = Utils.Clamp(end, 0, texture.Data.Length - 1); | ||
174 | start = Utils.Clamp(start, 0, end); | ||
175 | int len = end - start + 1; | ||
176 | |||
177 | if (0 == start && len == texture.Data.Length) | ||
178 | { | ||
179 | response.StatusCode = (int)System.Net.HttpStatusCode.OK; | ||
180 | } | ||
181 | else | ||
182 | { | ||
183 | response.StatusCode = (int)System.Net.HttpStatusCode.PartialContent; | ||
184 | response.AddHeader("Content-Range", String.Format("bytes {0}-{1}/{2}", start, end, texture.Data.Length)); | ||
185 | } | ||
186 | |||
187 | response.ContentLength = len; | ||
188 | response.ContentType = "application/vnd.ll.mesh"; | ||
189 | |||
190 | response.Body.Write(texture.Data, start, len); | ||
99 | } | 191 | } |
100 | } | 192 | } |
101 | else | 193 | else |
102 | { | 194 | { |
103 | httpResponse.StatusCode = 404; | 195 | m_log.Warn("[GETMESH]: Malformed Range header: " + range); |
104 | httpResponse.ContentType = "text/plain"; | 196 | response.StatusCode = (int)System.Net.HttpStatusCode.BadRequest; |
105 | byte[] data = Encoding.UTF8.GetBytes("Your Mesh wasn't found. Sorry!"); | ||
106 | httpResponse.Body.Write(data, 0, data.Length); | ||
107 | httpResponse.KeepAlive = false; | ||
108 | } | 197 | } |
109 | } | 198 | } |
199 | else | ||
200 | { | ||
201 | // Full content request | ||
202 | response.StatusCode = (int)System.Net.HttpStatusCode.OK; | ||
203 | response.ContentLength = texture.Data.Length; | ||
204 | response.ContentType = "application/vnd.ll.mesh"; | ||
205 | response.Body.Write(texture.Data, 0, texture.Data.Length); | ||
206 | } | ||
207 | } | ||
110 | 208 | ||
111 | return null; | 209 | /// <summary> |
210 | /// Parse a range header. | ||
211 | /// </summary> | ||
212 | /// <remarks> | ||
213 | /// As per http://www.w3.org/Protocols/rfc2616/rfc2616-sec14.html, | ||
214 | /// this obeys range headers with two values (e.g. 533-4165) and no second value (e.g. 533-). | ||
215 | /// Where there is no value, -1 is returned. | ||
216 | /// FIXME: Need to cover the case where only a second value is specified (e.g. -4165), probably by returning -1 | ||
217 | /// for start.</remarks> | ||
218 | /// <returns></returns> | ||
219 | /// <param name='header'></param> | ||
220 | /// <param name='start'>Start of the range. Undefined if this was not a number.</param> | ||
221 | /// <param name='end'>End of the range. Will be -1 if no end specified. Undefined if there was a raw string but this was not a number.</param> | ||
222 | private bool TryParseRange(string header, out int start, out int end) | ||
223 | { | ||
224 | start = end = 0; | ||
225 | |||
226 | if (header.StartsWith("bytes=")) | ||
227 | { | ||
228 | string[] rangeValues = header.Substring(6).Split('-'); | ||
229 | |||
230 | if (rangeValues.Length == 2) | ||
231 | { | ||
232 | if (!Int32.TryParse(rangeValues[0], out start)) | ||
233 | return false; | ||
234 | |||
235 | string rawEnd = rangeValues[1]; | ||
236 | |||
237 | if (rawEnd == "") | ||
238 | { | ||
239 | end = -1; | ||
240 | return true; | ||
241 | } | ||
242 | else if (Int32.TryParse(rawEnd, out end)) | ||
243 | { | ||
244 | return true; | ||
245 | } | ||
246 | } | ||
247 | } | ||
248 | |||
249 | start = end = 0; | ||
250 | return false; | ||
112 | } | 251 | } |
113 | } | 252 | } |
114 | } \ No newline at end of file | 253 | } \ No newline at end of file |