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authorUbitUmarov2019-07-30 17:51:20 +0100
committerUbitUmarov2019-07-30 17:51:20 +0100
commit87eb2fa9da4c59fa897b9959cca323f63a32825a (patch)
tree5bec3745348e11c1946beb5f9b010156405ae137 /OpenSim/Capabilities/Handlers/GetAssets/GetAssetsHandler.cs
parentDon't try to print XML if a corrupted asset is actually binary data (diff)
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cosmetics
Diffstat (limited to '')
-rw-r--r--OpenSim/Capabilities/Handlers/GetAssets/GetAssetsHandler.cs2
1 files changed, 0 insertions, 2 deletions
diff --git a/OpenSim/Capabilities/Handlers/GetAssets/GetAssetsHandler.cs b/OpenSim/Capabilities/Handlers/GetAssets/GetAssetsHandler.cs
index 099c7b4..a5f0056 100644
--- a/OpenSim/Capabilities/Handlers/GetAssets/GetAssetsHandler.cs
+++ b/OpenSim/Capabilities/Handlers/GetAssets/GetAssetsHandler.cs
@@ -138,8 +138,6 @@ namespace OpenSim.Capabilities.Handlers
138 138
139 if(type == AssetType.Mesh || type == AssetType.Texture) 139 if(type == AssetType.Mesh || type == AssetType.Texture)
140 responsedata["throttle"] = true; 140 responsedata["throttle"] = true;
141// else
142// m_log.Warn("[GETASSETS]: type: " + query);
143 141
144 responsedata["content_type"] = asset.Metadata.ContentType; 142 responsedata["content_type"] = asset.Metadata.ContentType;
145 responsedata["bin_response_data"] = asset.Data; 143 responsedata["bin_response_data"] = asset.Data;