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authorHomer Horwitz2009-04-13 21:23:12 +0000
committerHomer Horwitz2009-04-13 21:23:12 +0000
commitbcf31a76bbc5bab6cb489c3470f49392c77efd1a (patch)
treebdf72cbbbbabe8063e3a6be54bee2c48f9b8ad66 /OpenSim/ApplicationPlugins
parentmake the asserts spit out messages about their test names (diff)
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Fix ordering of operations: First initialize everything, then add regions
Diffstat (limited to '')
-rw-r--r--OpenSim/ApplicationPlugins/RegionModulesController/RegionModulesControllerPlugin.cs6
1 files changed, 6 insertions, 0 deletions
diff --git a/OpenSim/ApplicationPlugins/RegionModulesController/RegionModulesControllerPlugin.cs b/OpenSim/ApplicationPlugins/RegionModulesController/RegionModulesControllerPlugin.cs
index 7dc4a74..49a400a 100644
--- a/OpenSim/ApplicationPlugins/RegionModulesController/RegionModulesControllerPlugin.cs
+++ b/OpenSim/ApplicationPlugins/RegionModulesController/RegionModulesControllerPlugin.cs
@@ -159,12 +159,18 @@ namespace OpenSim.ApplicationPlugins.RegionModulesController
159 scene.AddRegionModule(module.Name, module); 159 scene.AddRegionModule(module.Name, module);
160 } 160 }
161 161
162 List<INonSharedRegionModule> list = new List<INonSharedRegionModule>();
162 foreach (Type type in m_nonSharedModules) 163 foreach (Type type in m_nonSharedModules)
163 { 164 {
164 INonSharedRegionModule module = (INonSharedRegionModule)Activator.CreateInstance(type); 165 INonSharedRegionModule module = (INonSharedRegionModule)Activator.CreateInstance(type);
165 m_log.DebugFormat("[REGIONMODULE]: Adding scene {0} to non-shared module {1}", 166 m_log.DebugFormat("[REGIONMODULE]: Adding scene {0} to non-shared module {1}",
166 scene.RegionInfo.RegionName, module.Name); 167 scene.RegionInfo.RegionName, module.Name);
167 module.Initialise(m_openSim.ConfigSource.Source); 168 module.Initialise(m_openSim.ConfigSource.Source);
169 list.Add(module);
170 }
171
172 foreach (INonSharedRegionModule module in list)
173 {
168 module.AddRegion(scene); 174 module.AddRegion(scene);
169 scene.AddRegionModule(module.Name, module); 175 scene.AddRegionModule(module.Name, module);
170 } 176 }