diff options
author | Melanie | 2009-10-27 21:11:10 +0000 |
---|---|---|
committer | Melanie | 2009-10-27 21:11:10 +0000 |
commit | d068d108adcdd7ec194e9a9ddc993871eeb7c254 (patch) | |
tree | 2abf21a52de0f838fef95dee74989547516fc8f7 /OpenSim/ApplicationPlugins/ScriptEngine | |
parent | Remove the rest of SECS. It was never used, except by an experimental version (diff) | |
download | opensim-SC-d068d108adcdd7ec194e9a9ddc993871eeb7c254.zip opensim-SC-d068d108adcdd7ec194e9a9ddc993871eeb7c254.tar.gz opensim-SC-d068d108adcdd7ec194e9a9ddc993871eeb7c254.tar.bz2 opensim-SC-d068d108adcdd7ec194e9a9ddc993871eeb7c254.tar.xz |
Remove the SECS loader
Diffstat (limited to '')
5 files changed, 0 insertions, 443 deletions
diff --git a/OpenSim/ApplicationPlugins/ScriptEngine/ComponentFactory.cs b/OpenSim/ApplicationPlugins/ScriptEngine/ComponentFactory.cs deleted file mode 100644 index c85634b..0000000 --- a/OpenSim/ApplicationPlugins/ScriptEngine/ComponentFactory.cs +++ /dev/null | |||
@@ -1,145 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | using System; | ||
28 | using System.Collections.Generic; | ||
29 | using System.IO; | ||
30 | using System.Reflection; | ||
31 | using log4net; | ||
32 | using OpenSim.ScriptEngine.Shared; | ||
33 | |||
34 | namespace OpenSim.ApplicationPlugins.ScriptEngine | ||
35 | { | ||
36 | public static class ComponentFactory | ||
37 | { | ||
38 | // Component providers are registered here wit a name (string) | ||
39 | // When a script engine is created the components are instanciated | ||
40 | public static Dictionary<string, Type> providers = new Dictionary<string, Type>(); | ||
41 | public static Dictionary<string, Type> scriptEngines = new Dictionary<string, Type>(); | ||
42 | |||
43 | internal static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
44 | private readonly static string nameIScriptEngineComponent = typeof(IScriptEngineComponent).Name; // keep interface name in managed code | ||
45 | private readonly static string nameIScriptEngine = typeof(IScriptEngine).Name; // keep interface name in managed code | ||
46 | |||
47 | public static string Name | ||
48 | { | ||
49 | get { return "SECS.ComponentFactory"; } | ||
50 | } | ||
51 | |||
52 | /// <summary> | ||
53 | /// Load components from directory | ||
54 | /// </summary> | ||
55 | /// <param name="directory"></param> | ||
56 | internal static void Load(string directory, string filter) | ||
57 | { | ||
58 | // We may want to change how this functions as currently it required unique class names for each component | ||
59 | |||
60 | foreach (string file in Directory.GetFiles(directory, filter)) | ||
61 | { | ||
62 | //m_log.DebugFormat("[ScriptEngine]: Loading: [{0}].", file); | ||
63 | Assembly componentAssembly = null; | ||
64 | try | ||
65 | { | ||
66 | componentAssembly = Assembly.LoadFrom(file); | ||
67 | } | ||
68 | catch | ||
69 | { | ||
70 | m_log.ErrorFormat("[{0}] Error loading: \"{1}\".", Name, file); | ||
71 | } | ||
72 | |||
73 | if (componentAssembly != null) | ||
74 | { | ||
75 | try | ||
76 | { | ||
77 | // Go through all types in the assembly | ||
78 | foreach (Type componentType in componentAssembly.GetTypes()) | ||
79 | { | ||
80 | if (componentType.IsPublic | ||
81 | && !componentType.IsAbstract) | ||
82 | { | ||
83 | //if (componentType.IsSubclassOf(typeof(ComponentBase))) | ||
84 | if (componentType.GetInterface(nameIScriptEngineComponent) != null) | ||
85 | { | ||
86 | // We have found an type which is derived from ProdiverBase, add it to provider list | ||
87 | m_log.InfoFormat("[{0}] Adding component: {1}", Name, componentType.Name); | ||
88 | lock (providers) | ||
89 | { | ||
90 | providers.Add(componentType.Name, componentType); | ||
91 | } | ||
92 | } | ||
93 | //if (componentType.IsSubclassOf(typeof(ScriptEngineBase))) | ||
94 | if (componentType.GetInterface(nameIScriptEngine) != null) | ||
95 | { | ||
96 | // We have found an type which is derived from RegionScriptEngineBase, add it to engine list | ||
97 | m_log.InfoFormat("[{0}] Adding script engine: {1}", Name, componentType.Name); | ||
98 | lock (scriptEngines) | ||
99 | { | ||
100 | scriptEngines.Add(componentType.Name, componentType); | ||
101 | } | ||
102 | } | ||
103 | } | ||
104 | } | ||
105 | } | ||
106 | catch | ||
107 | (ReflectionTypeLoadException re) | ||
108 | { | ||
109 | m_log.ErrorFormat("[{0}] Could not load component \"{1}\": {2}", Name, componentAssembly.FullName, re.ToString()); | ||
110 | int c = 0; | ||
111 | foreach (Exception e in re.LoaderExceptions) | ||
112 | { | ||
113 | c++; | ||
114 | m_log.ErrorFormat("[{0}] LoaderException {1}: {2}", Name, c, e.ToString()); | ||
115 | } | ||
116 | } | ||
117 | } //if | ||
118 | } //foreach | ||
119 | } | ||
120 | |||
121 | public static IScriptEngineComponent GetComponentInstance(string name, params Object[] args) | ||
122 | { | ||
123 | lock (providers) | ||
124 | { | ||
125 | if (!providers.ContainsKey(name)) | ||
126 | throw new Exception("ScriptEngine requested component named \"" + name + | ||
127 | "\" that does not exist."); | ||
128 | return Activator.CreateInstance(providers[name], args) as IScriptEngineComponent; | ||
129 | } | ||
130 | } | ||
131 | |||
132 | private readonly static string nameIScriptEngineRegionComponent = typeof(IScriptEngineRegionComponent).Name; // keep interface name in managed code | ||
133 | public static IScriptEngineComponent GetComponentInstance(RegionInfoStructure info, string name, params Object[] args) | ||
134 | { | ||
135 | IScriptEngineComponent c = GetComponentInstance(name, args); | ||
136 | |||
137 | // If module is IScriptEngineRegionComponent then it will have one instance per region and we will initialize it | ||
138 | if (c.GetType().GetInterface(nameIScriptEngineRegionComponent) != null) | ||
139 | ((IScriptEngineRegionComponent)c).Initialize(info); | ||
140 | |||
141 | return c; | ||
142 | } | ||
143 | |||
144 | } | ||
145 | } | ||
diff --git a/OpenSim/ApplicationPlugins/ScriptEngine/Properties/AssemblyInfo.cs b/OpenSim/ApplicationPlugins/ScriptEngine/Properties/AssemblyInfo.cs deleted file mode 100644 index 890774d..0000000 --- a/OpenSim/ApplicationPlugins/ScriptEngine/Properties/AssemblyInfo.cs +++ /dev/null | |||
@@ -1,62 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System.Reflection; | ||
29 | using System.Runtime.InteropServices; | ||
30 | |||
31 | // General Information about an assembly is controlled through the following | ||
32 | // set of attributes. Change these attribute values to modify the information | ||
33 | // associated with an assembly. | ||
34 | [assembly: AssemblyTitle("OpenSim.ApplicationPlugins.ScriptEngine")] | ||
35 | [assembly: AssemblyDescription("")] | ||
36 | [assembly: AssemblyConfiguration("")] | ||
37 | [assembly: AssemblyCompany("http://opensimulator.org")] | ||
38 | [assembly: AssemblyProduct("OpenSim.ApplicationPlugins.ScriptEngine")] | ||
39 | [assembly: AssemblyCopyright("Copyright (c) OpenSimulator.org Developers 2007-2009")] | ||
40 | [assembly: AssemblyTrademark("")] | ||
41 | [assembly: AssemblyCulture("")] | ||
42 | |||
43 | // Setting ComVisible to false makes the types in this assembly not visible | ||
44 | // to COM components. If you need to access a type in this assembly from | ||
45 | // COM, set the ComVisible attribute to true on that type. | ||
46 | [assembly: ComVisible(false)] | ||
47 | |||
48 | // The following GUID is for the ID of the typelib if this project is exposed to COM | ||
49 | [assembly: Guid("a234c402-3014-45de-9f6b-c024d9f71983")] | ||
50 | |||
51 | // Version information for an assembly consists of the following four values: | ||
52 | // | ||
53 | // Major Version | ||
54 | // Minor Version | ||
55 | // Build Number | ||
56 | // Revision | ||
57 | // | ||
58 | // You can specify all the values or you can default the Build and Revision Numbers | ||
59 | // by using the '*' as shown below: | ||
60 | // [assembly: AssemblyVersion("0.6.5.*")] | ||
61 | [assembly: AssemblyVersion("0.6.5.*")] | ||
62 | [assembly: AssemblyFileVersion("0.6.5.0")] | ||
diff --git a/OpenSim/ApplicationPlugins/ScriptEngine/RegionEngineLoader.cs b/OpenSim/ApplicationPlugins/ScriptEngine/RegionEngineLoader.cs deleted file mode 100644 index 41a5278..0000000 --- a/OpenSim/ApplicationPlugins/ScriptEngine/RegionEngineLoader.cs +++ /dev/null | |||
@@ -1,119 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | using System; | ||
28 | using System.Reflection; | ||
29 | using log4net; | ||
30 | using Nini.Config; | ||
31 | using OpenSim.Region.Framework.Interfaces; | ||
32 | using OpenSim.Region.Framework.Scenes; | ||
33 | using OpenSim.ScriptEngine.Shared; | ||
34 | |||
35 | namespace OpenSim.ApplicationPlugins.ScriptEngine | ||
36 | { | ||
37 | public class RegionEngineLoader : IRegionModule | ||
38 | { | ||
39 | // This is a region module. | ||
40 | // This means: Every time a new region is created, a new instance of this module is also created. | ||
41 | // This module is responsible for starting the script engine for this region. | ||
42 | public string Name { get { return "SECS.DotNetEngine.Scheduler.RegionLoader"; } } | ||
43 | public bool IsSharedModule { get { return true; } } | ||
44 | |||
45 | internal static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
46 | private string tempScriptEngineName = "DotNetEngine"; | ||
47 | public IScriptEngine scriptEngine; | ||
48 | public IConfigSource ConfigSource; | ||
49 | public IConfig ScriptConfigSource; | ||
50 | public void Initialise(Scene scene, IConfigSource source) | ||
51 | { | ||
52 | // New region is being created | ||
53 | // Create a new script engine | ||
54 | // Make sure we have config | ||
55 | try | ||
56 | { | ||
57 | if (ConfigSource.Configs["SECS"] == null) | ||
58 | ConfigSource.AddConfig("SECS"); | ||
59 | ScriptConfigSource = ConfigSource.Configs["SECS"]; | ||
60 | |||
61 | // Is SECS enabled? | ||
62 | if (ScriptConfigSource.GetBoolean("Enabled", false)) | ||
63 | { | ||
64 | LoadEngine(); | ||
65 | if (scriptEngine != null) | ||
66 | scriptEngine.Initialise(scene, source); | ||
67 | } | ||
68 | } | ||
69 | catch (NullReferenceException) | ||
70 | { | ||
71 | } | ||
72 | } | ||
73 | |||
74 | public void PostInitialise() | ||
75 | { | ||
76 | if (scriptEngine != null) | ||
77 | scriptEngine.PostInitialise(); | ||
78 | } | ||
79 | |||
80 | public void Close() | ||
81 | { | ||
82 | try | ||
83 | { | ||
84 | if (scriptEngine != null) | ||
85 | scriptEngine.Close(); | ||
86 | } | ||
87 | catch (Exception ex) | ||
88 | { | ||
89 | m_log.ErrorFormat("[{0}] Unable to close engine \"{1}\": {2}", Name, tempScriptEngineName, ex.ToString()); | ||
90 | } | ||
91 | } | ||
92 | |||
93 | private void LoadEngine() | ||
94 | { | ||
95 | m_log.DebugFormat("[{0}] Loading region script engine engine \"{1}\".", Name, tempScriptEngineName); | ||
96 | try | ||
97 | { | ||
98 | lock (ComponentFactory.scriptEngines) | ||
99 | { | ||
100 | if (!ComponentFactory.scriptEngines.ContainsKey(tempScriptEngineName)) | ||
101 | { | ||
102 | m_log.ErrorFormat("[{0}] Unable to load region script engine: Script engine \"{1}\" does not exist.", Name, tempScriptEngineName); | ||
103 | } | ||
104 | else | ||
105 | { | ||
106 | scriptEngine = | ||
107 | Activator.CreateInstance(ComponentFactory.scriptEngines[tempScriptEngineName]) as | ||
108 | IScriptEngine; | ||
109 | } | ||
110 | } | ||
111 | } | ||
112 | catch (Exception ex) | ||
113 | { | ||
114 | m_log.ErrorFormat("[{0}] Internal error loading region script engine \"{1}\": {2}", Name, tempScriptEngineName, ex.ToString()); | ||
115 | } | ||
116 | } | ||
117 | |||
118 | } | ||
119 | } | ||
diff --git a/OpenSim/ApplicationPlugins/ScriptEngine/Resources/ScriptEnginePlugin.addin.xml b/OpenSim/ApplicationPlugins/ScriptEngine/Resources/ScriptEnginePlugin.addin.xml deleted file mode 100644 index f067bf4..0000000 --- a/OpenSim/ApplicationPlugins/ScriptEngine/Resources/ScriptEnginePlugin.addin.xml +++ /dev/null | |||
@@ -1,11 +0,0 @@ | |||
1 | <Addin id="OpenSim.ApplicationPlugins.ScriptEngine" version="0.1"> | ||
2 | <Runtime> | ||
3 | <Import assembly="OpenSim.ApplicationPlugins.ScriptEngine.dll" /> | ||
4 | </Runtime> | ||
5 | <Dependencies> | ||
6 | <Addin id="OpenSim" version="0.5" /> | ||
7 | </Dependencies> | ||
8 | <Extension path = "/OpenSim/Startup"> | ||
9 | <Plugin id="ScriptEnginePlugin" type="OpenSim.ApplicationPlugins.ScriptEngine.ScriptEnginePlugin" /> | ||
10 | </Extension> | ||
11 | </Addin> | ||
diff --git a/OpenSim/ApplicationPlugins/ScriptEngine/ScriptEnginePlugin.cs b/OpenSim/ApplicationPlugins/ScriptEngine/ScriptEnginePlugin.cs deleted file mode 100644 index cd34f70..0000000 --- a/OpenSim/ApplicationPlugins/ScriptEngine/ScriptEnginePlugin.cs +++ /dev/null | |||
@@ -1,106 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | using System.Reflection; | ||
28 | using log4net; | ||
29 | |||
30 | namespace OpenSim.ApplicationPlugins.ScriptEngine | ||
31 | { | ||
32 | /// <summary> | ||
33 | /// Loads all Script Engine Components | ||
34 | /// </summary> | ||
35 | public class ScriptEnginePlugin : IApplicationPlugin | ||
36 | { | ||
37 | internal static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
38 | internal OpenSimBase m_OpenSim; | ||
39 | |||
40 | |||
41 | |||
42 | public ScriptEnginePlugin() | ||
43 | { | ||
44 | // Application startup | ||
45 | #if DEBUG | ||
46 | m_log.InfoFormat("[{0}] ##################################", Name); | ||
47 | m_log.InfoFormat("[{0}] # Script Engine Component System #", Name); | ||
48 | m_log.InfoFormat("[{0}] ##################################", Name); | ||
49 | #else | ||
50 | m_log.InfoFormat("[{0}] Script Engine Component System", Name); | ||
51 | #endif | ||
52 | |||
53 | // Load all modules from current directory | ||
54 | // We only want files named OpenSim.ScriptEngine.*.dll | ||
55 | ComponentFactory.Load(".", "OpenSim.ScriptEngine.*.dll"); | ||
56 | } | ||
57 | |||
58 | public void Initialise(OpenSimBase openSim) | ||
59 | { | ||
60 | |||
61 | // Our objective: Load component .dll's | ||
62 | m_OpenSim = openSim; | ||
63 | //m_OpenSim.Shutdown(); | ||
64 | } | ||
65 | |||
66 | public void PostInitialise() | ||
67 | { | ||
68 | } | ||
69 | |||
70 | |||
71 | #region IApplicationPlugin stuff | ||
72 | /// <summary> | ||
73 | /// Returns the plugin version | ||
74 | /// </summary> | ||
75 | /// <returns>Plugin version in MAJOR.MINOR.REVISION.BUILD format</returns> | ||
76 | public string Version | ||
77 | { | ||
78 | get { return "1.0.0.0"; } | ||
79 | } | ||
80 | |||
81 | /// <summary> | ||
82 | /// Returns the plugin name | ||
83 | /// </summary> | ||
84 | /// <returns>Plugin name, eg MySQL User Provider</returns> | ||
85 | public string Name | ||
86 | { | ||
87 | get { return "SECS"; } | ||
88 | } | ||
89 | |||
90 | /// <summary> | ||
91 | /// Default-initialises the plugin | ||
92 | /// </summary> | ||
93 | public void Initialise() { } | ||
94 | |||
95 | ///<summary> | ||
96 | ///Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources. | ||
97 | ///</summary> | ||
98 | ///<filterpriority>2</filterpriority> | ||
99 | public void Dispose() | ||
100 | { | ||
101 | //throw new NotImplementedException(); | ||
102 | } | ||
103 | #endregion | ||
104 | |||
105 | } | ||
106 | } | ||