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author | Tedd Hansen | 2008-11-08 17:35:48 +0000 |
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committer | Tedd Hansen | 2008-11-08 17:35:48 +0000 |
commit | 9511a8c76370f21e839114007dcd2b25c69b009a (patch) | |
tree | b63323dfd96ecd1cc3cd560939bd66bb43ec9c1c /OpenSim/ApplicationPlugins/ScriptEngine/RegionEngineLoader.cs | |
parent | * Added IClientIM to IClientCore interfaces (diff) | |
download | opensim-SC-9511a8c76370f21e839114007dcd2b25c69b009a.zip opensim-SC-9511a8c76370f21e839114007dcd2b25c69b009a.tar.gz opensim-SC-9511a8c76370f21e839114007dcd2b25c69b009a.tar.bz2 opensim-SC-9511a8c76370f21e839114007dcd2b25c69b009a.tar.xz |
Work in progress on SECS stuff. Have been holding it off until after 0.6 release. Still messy as hell and doesn't really work yet. Will undergo dramatic changes. AND MOST IMPORTANTLY: Will be conformed to work in coop with todays DNE and XEngine, hopefully one day providing a common interface for all components.
Diffstat (limited to 'OpenSim/ApplicationPlugins/ScriptEngine/RegionEngineLoader.cs')
-rw-r--r-- | OpenSim/ApplicationPlugins/ScriptEngine/RegionEngineLoader.cs | 115 |
1 files changed, 115 insertions, 0 deletions
diff --git a/OpenSim/ApplicationPlugins/ScriptEngine/RegionEngineLoader.cs b/OpenSim/ApplicationPlugins/ScriptEngine/RegionEngineLoader.cs new file mode 100644 index 0000000..115d237 --- /dev/null +++ b/OpenSim/ApplicationPlugins/ScriptEngine/RegionEngineLoader.cs | |||
@@ -0,0 +1,115 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | using System; | ||
28 | using System.Collections.Generic; | ||
29 | using System.Reflection; | ||
30 | using System.Text; | ||
31 | using log4net; | ||
32 | using Nini.Config; | ||
33 | using OpenSim.Region.Environment.Interfaces; | ||
34 | using OpenSim.Region.Environment.Scenes; | ||
35 | using OpenSim.ScriptEngine.Shared; | ||
36 | |||
37 | namespace OpenSim.ApplicationPlugins.ScriptEngine | ||
38 | { | ||
39 | public class RegionEngineLoader : IRegionModule | ||
40 | { | ||
41 | // This is a region module. | ||
42 | // This means: Every time a new region is created, a new instance of this module is also created. | ||
43 | // This module is responsible for starting the script engine for this region. | ||
44 | public string Name { get { return "SECS.DotNetEngine.Scheduler.RegionLoader"; } } | ||
45 | public bool IsSharedModule { get { return true; } } | ||
46 | |||
47 | internal static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
48 | private string tempScriptEngineName = "DotNetEngine"; | ||
49 | public IScriptEngine scriptEngine; | ||
50 | public IConfigSource ConfigSource; | ||
51 | public IConfig ScriptConfigSource; | ||
52 | public void Initialise(Scene scene, IConfigSource source) | ||
53 | { | ||
54 | // New region is being created | ||
55 | // Create a new script engine | ||
56 | // Make sure we have config | ||
57 | if (ConfigSource.Configs["SECS"] == null) | ||
58 | ConfigSource.AddConfig("SECS"); | ||
59 | ScriptConfigSource = ConfigSource.Configs["SECS"]; | ||
60 | |||
61 | // Is SECS enabled? | ||
62 | if (ScriptConfigSource.GetBoolean("Enabled", false)) | ||
63 | { | ||
64 | LoadEngine(); | ||
65 | if (scriptEngine != null) | ||
66 | scriptEngine.Initialise(scene, source); | ||
67 | } | ||
68 | } | ||
69 | |||
70 | public void PostInitialise() | ||
71 | { | ||
72 | if (scriptEngine != null) | ||
73 | scriptEngine.PostInitialise(); | ||
74 | } | ||
75 | |||
76 | public void Close() | ||
77 | { | ||
78 | try | ||
79 | { | ||
80 | if (scriptEngine != null) | ||
81 | scriptEngine.Close(); | ||
82 | } | ||
83 | catch (Exception ex) | ||
84 | { | ||
85 | m_log.ErrorFormat("[{0}] Unable to close engine \"{1}\": {2}", Name, tempScriptEngineName, ex.ToString()); | ||
86 | } | ||
87 | } | ||
88 | |||
89 | private void LoadEngine() | ||
90 | { | ||
91 | m_log.DebugFormat("[{0}] Loading region script engine engine \"{1}\".", Name, tempScriptEngineName); | ||
92 | try | ||
93 | { | ||
94 | lock (ScriptEnginePlugin.scriptEngines) | ||
95 | { | ||
96 | if (!ScriptEnginePlugin.scriptEngines.ContainsKey(tempScriptEngineName)) | ||
97 | { | ||
98 | m_log.ErrorFormat("[{0}] Unable to load region script engine: Script engine \"{1}\" does not exist.", Name, tempScriptEngineName); | ||
99 | } | ||
100 | else | ||
101 | { | ||
102 | scriptEngine = | ||
103 | Activator.CreateInstance(ScriptEnginePlugin.scriptEngines[tempScriptEngineName]) as | ||
104 | IScriptEngine; | ||
105 | } | ||
106 | } | ||
107 | } | ||
108 | catch (Exception ex) | ||
109 | { | ||
110 | m_log.ErrorFormat("[{0}] Internal error loading region script engine \"{1}\": {2}", Name, tempScriptEngineName, ex.ToString()); | ||
111 | } | ||
112 | } | ||
113 | |||
114 | } | ||
115 | } | ||