diff options
author | Teravus Ovares | 2008-09-06 07:52:41 +0000 |
---|---|---|
committer | Teravus Ovares | 2008-09-06 07:52:41 +0000 |
commit | 7d89e122930be39e84a6d174548fa2d12ac0484a (patch) | |
tree | e5aa5752f988a9aba2a969f49e5e208985eda80c /OpenSim/ApplicationPlugins/Rest/Inventory/RestInventoryServices.cs | |
parent | * minor: speculatively try a change to bamboo.build to see if this generates ... (diff) | |
download | opensim-SC-7d89e122930be39e84a6d174548fa2d12ac0484a.zip opensim-SC-7d89e122930be39e84a6d174548fa2d12ac0484a.tar.gz opensim-SC-7d89e122930be39e84a6d174548fa2d12ac0484a.tar.bz2 opensim-SC-7d89e122930be39e84a6d174548fa2d12ac0484a.tar.xz |
* This is the fabled LibOMV update with all of the libOMV types from JHurliman
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle.
* This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big!
* Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
Diffstat (limited to 'OpenSim/ApplicationPlugins/Rest/Inventory/RestInventoryServices.cs')
-rw-r--r-- | OpenSim/ApplicationPlugins/Rest/Inventory/RestInventoryServices.cs | 98 |
1 files changed, 50 insertions, 48 deletions
diff --git a/OpenSim/ApplicationPlugins/Rest/Inventory/RestInventoryServices.cs b/OpenSim/ApplicationPlugins/Rest/Inventory/RestInventoryServices.cs index 82e9a13..d352655 100644 --- a/OpenSim/ApplicationPlugins/Rest/Inventory/RestInventoryServices.cs +++ b/OpenSim/ApplicationPlugins/Rest/Inventory/RestInventoryServices.cs | |||
@@ -31,12 +31,12 @@ using System.IO; | |||
31 | using System.Threading; | 31 | using System.Threading; |
32 | using System.Xml; | 32 | using System.Xml; |
33 | using System.Drawing; | 33 | using System.Drawing; |
34 | using OpenJPEGNet; | ||
35 | using OpenSim.Framework; | 34 | using OpenSim.Framework; |
36 | using OpenSim.Framework.Servers; | 35 | using OpenSim.Framework.Servers; |
37 | using OpenSim.Framework.Communications; | 36 | using OpenSim.Framework.Communications; |
38 | using OpenSim.Framework.Communications.Cache; | 37 | using OpenSim.Framework.Communications.Cache; |
39 | using libsecondlife; | 38 | using OpenMetaverse; |
39 | using OpenMetaverse.Imaging; | ||
40 | using Nini.Config; | 40 | using Nini.Config; |
41 | 41 | ||
42 | namespace OpenSim.ApplicationPlugins.Rest.Inventory | 42 | namespace OpenSim.ApplicationPlugins.Rest.Inventory |
@@ -189,7 +189,7 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory | |||
189 | 189 | ||
190 | // We can only get here if we are authorized | 190 | // We can only get here if we are authorized |
191 | // | 191 | // |
192 | // The requestor may have specified an LLUUID or | 192 | // The requestor may have specified an UUID or |
193 | // a conjoined FirstName LastName string. We'll | 193 | // a conjoined FirstName LastName string. We'll |
194 | // try both. If we fail with the first, UUID, | 194 | // try both. If we fail with the first, UUID, |
195 | // attempt, we try the other. As an example, the | 195 | // attempt, we try the other. As an example, the |
@@ -202,6 +202,8 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory | |||
202 | // required to designate a GET for an entire | 202 | // required to designate a GET for an entire |
203 | // inventory. | 203 | // inventory. |
204 | // | 204 | // |
205 | |||
206 | |||
205 | // Do we have at least a user agent name? | 207 | // Do we have at least a user agent name? |
206 | 208 | ||
207 | if (rdata.Parameters.Length < 1) | 209 | if (rdata.Parameters.Length < 1) |
@@ -210,15 +212,15 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory | |||
210 | rdata.Fail(Rest.HttpStatusCodeBadRequest, "no user identity specified"); | 212 | rdata.Fail(Rest.HttpStatusCodeBadRequest, "no user identity specified"); |
211 | } | 213 | } |
212 | 214 | ||
213 | // The first parameter MUST be the agent identification, either an LLUUID | 215 | // The first parameter MUST be the agent identification, either an UUID |
214 | // or a space-separated First-name Last-Name specification. We check for | 216 | // or a space-separated First-name Last-Name specification. We check for |
215 | // an LLUUID first, if anyone names their character using a valid LLUUID | 217 | // an UUID first, if anyone names their character using a valid UUID |
216 | // that identifies another existing avatar will cause this a problem... | 218 | // that identifies another existing avatar will cause this a problem... |
217 | 219 | ||
218 | try | 220 | try |
219 | { | 221 | { |
220 | rdata.uuid = new LLUUID(rdata.Parameters[PARM_USERID]); | 222 | rdata.uuid = new UUID(rdata.Parameters[PARM_USERID]); |
221 | Rest.Log.DebugFormat("{0} LLUUID supplied", MsgId); | 223 | Rest.Log.DebugFormat("{0} UUID supplied", MsgId); |
222 | rdata.userProfile = Rest.UserServices.GetUserProfile(rdata.uuid); | 224 | rdata.userProfile = Rest.UserServices.GetUserProfile(rdata.uuid); |
223 | } | 225 | } |
224 | catch | 226 | catch |
@@ -490,7 +492,7 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory | |||
490 | // may have already set the parent ID explicitly, in which | 492 | // may have already set the parent ID explicitly, in which |
491 | // case we don't have to do it here. | 493 | // case we don't have to do it here. |
492 | 494 | ||
493 | if (folder.ParentID == LLUUID.Zero || folder.ParentID == context.ID) | 495 | if (folder.ParentID == UUID.Zero || folder.ParentID == context.ID) |
494 | { | 496 | { |
495 | if (newnode != String.Empty) | 497 | if (newnode != String.Empty) |
496 | { | 498 | { |
@@ -550,7 +552,7 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory | |||
550 | // If the parentID is zero, then this is going | 552 | // If the parentID is zero, then this is going |
551 | // directly into the root identified by the URI. | 553 | // directly into the root identified by the URI. |
552 | 554 | ||
553 | if (item.Folder == LLUUID.Zero) | 555 | if (item.Folder == UUID.Zero) |
554 | { | 556 | { |
555 | item.Folder = context.ID; | 557 | item.Folder = context.ID; |
556 | } | 558 | } |
@@ -719,7 +721,7 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory | |||
719 | { | 721 | { |
720 | if ((rfound = (folder.Name == PRIVATE_ROOT_NAME))) | 722 | if ((rfound = (folder.Name == PRIVATE_ROOT_NAME))) |
721 | { | 723 | { |
722 | if ((rfound = (folder.ParentID == LLUUID.Zero))) | 724 | if ((rfound = (folder.ParentID == UUID.Zero))) |
723 | break; | 725 | break; |
724 | } | 726 | } |
725 | } | 727 | } |
@@ -746,7 +748,7 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory | |||
746 | foreach (InventoryFolderBase folder in entity.Folders) | 748 | foreach (InventoryFolderBase folder in entity.Folders) |
747 | { | 749 | { |
748 | if (folder.ParentID == uri.ParentID || | 750 | if (folder.ParentID == uri.ParentID || |
749 | folder.ParentID == LLUUID.Zero) | 751 | folder.ParentID == UUID.Zero) |
750 | { | 752 | { |
751 | folder.ParentID = uri.ParentID; | 753 | folder.ParentID = uri.ParentID; |
752 | xml = folder; | 754 | xml = folder; |
@@ -778,9 +780,9 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory | |||
778 | // All went well, so we generate a UUID is one is | 780 | // All went well, so we generate a UUID is one is |
779 | // needed. | 781 | // needed. |
780 | 782 | ||
781 | if (xml.ID == LLUUID.Zero) | 783 | if (xml.ID == UUID.Zero) |
782 | { | 784 | { |
783 | xml.ID = LLUUID.Random(); | 785 | xml.ID = UUID.Random(); |
784 | } | 786 | } |
785 | 787 | ||
786 | uri.ParentID = TrashCan.ID; | 788 | uri.ParentID = TrashCan.ID; |
@@ -834,9 +836,9 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory | |||
834 | 836 | ||
835 | xml = entity.Items[0]; | 837 | xml = entity.Items[0]; |
836 | 838 | ||
837 | if (xml.ID == LLUUID.Zero) | 839 | if (xml.ID == UUID.Zero) |
838 | { | 840 | { |
839 | xml.ID = LLUUID.Random(); | 841 | xml.ID = UUID.Random(); |
840 | } | 842 | } |
841 | 843 | ||
842 | // If the folder reference has changed, then this item is | 844 | // If the folder reference has changed, then this item is |
@@ -1336,7 +1338,7 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory | |||
1336 | { | 1338 | { |
1337 | TrashCan = new InventoryFolderBase(); | 1339 | TrashCan = new InventoryFolderBase(); |
1338 | TrashCan.Name = "tmp"; | 1340 | TrashCan.Name = "tmp"; |
1339 | TrashCan.ID = LLUUID.Random(); | 1341 | TrashCan.ID = UUID.Random(); |
1340 | TrashCan.Version = 1; | 1342 | TrashCan.Version = 1; |
1341 | TrashCan.Type = (short) AssetType.TrashFolder; | 1343 | TrashCan.Type = (short) AssetType.TrashFolder; |
1342 | TrashCan.ParentID = f.ID; | 1344 | TrashCan.ParentID = f.ID; |
@@ -1556,9 +1558,9 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory | |||
1556 | // Default values | 1558 | // Default values |
1557 | 1559 | ||
1558 | result.Name = String.Empty; | 1560 | result.Name = String.Empty; |
1559 | result.ID = LLUUID.Zero; | 1561 | result.ID = UUID.Zero; |
1560 | result.Owner = ic.UserID; | 1562 | result.Owner = ic.UserID; |
1561 | result.ParentID = LLUUID.Zero; // Context | 1563 | result.ParentID = UUID.Zero; // Context |
1562 | result.Type = (short) AssetType.Folder; | 1564 | result.Type = (short) AssetType.Folder; |
1563 | result.Version = 1; | 1565 | result.Version = 1; |
1564 | 1566 | ||
@@ -1573,13 +1575,13 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory | |||
1573 | result.Name = ic.xml.Value; | 1575 | result.Name = ic.xml.Value; |
1574 | break; | 1576 | break; |
1575 | case "uuid" : | 1577 | case "uuid" : |
1576 | result.ID = new LLUUID(ic.xml.Value); | 1578 | result.ID = new UUID(ic.xml.Value); |
1577 | break; | 1579 | break; |
1578 | case "parent" : | 1580 | case "parent" : |
1579 | result.ParentID = new LLUUID(ic.xml.Value); | 1581 | result.ParentID = new UUID(ic.xml.Value); |
1580 | break; | 1582 | break; |
1581 | case "owner" : | 1583 | case "owner" : |
1582 | result.Owner = new LLUUID(ic.xml.Value); | 1584 | result.Owner = new UUID(ic.xml.Value); |
1583 | break; | 1585 | break; |
1584 | case "type" : | 1586 | case "type" : |
1585 | result.Type = Int16.Parse(ic.xml.Value); | 1587 | result.Type = Int16.Parse(ic.xml.Value); |
@@ -1604,7 +1606,7 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory | |||
1604 | // is necessary where a new folder may have been | 1606 | // is necessary where a new folder may have been |
1605 | // introduced. | 1607 | // introduced. |
1606 | 1608 | ||
1607 | if (result.ParentID == LLUUID.Zero) | 1609 | if (result.ParentID == UUID.Zero) |
1608 | { | 1610 | { |
1609 | result.ParentID = ic.Parent(); | 1611 | result.ParentID = ic.Parent(); |
1610 | } | 1612 | } |
@@ -1632,9 +1634,9 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory | |||
1632 | // This is a new folder, so no existing UUID is available | 1634 | // This is a new folder, so no existing UUID is available |
1633 | // or appropriate | 1635 | // or appropriate |
1634 | 1636 | ||
1635 | if (result.ID == LLUUID.Zero) | 1637 | if (result.ID == UUID.Zero) |
1636 | { | 1638 | { |
1637 | result.ID = LLUUID.Random(); | 1639 | result.ID = UUID.Random(); |
1638 | } | 1640 | } |
1639 | 1641 | ||
1640 | // Treat this as a new context. Any other information is | 1642 | // Treat this as a new context. Any other information is |
@@ -1664,12 +1666,12 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory | |||
1664 | 1666 | ||
1665 | result.Name = String.Empty; | 1667 | result.Name = String.Empty; |
1666 | result.Description = String.Empty; | 1668 | result.Description = String.Empty; |
1667 | result.ID = LLUUID.Zero; | 1669 | result.ID = UUID.Zero; |
1668 | result.Folder = LLUUID.Zero; | 1670 | result.Folder = UUID.Zero; |
1669 | result.Owner = ic.UserID; | 1671 | result.Owner = ic.UserID; |
1670 | result.Creator = ic.UserID; | 1672 | result.Creator = ic.UserID; |
1671 | result.AssetID = LLUUID.Zero; | 1673 | result.AssetID = UUID.Zero; |
1672 | result.GroupID = LLUUID.Zero; | 1674 | result.GroupID = UUID.Zero; |
1673 | result.GroupOwned = false; | 1675 | result.GroupOwned = false; |
1674 | result.InvType = (int) InventoryType.Unknown; | 1676 | result.InvType = (int) InventoryType.Unknown; |
1675 | result.AssetType = (int) AssetType.Unknown; | 1677 | result.AssetType = (int) AssetType.Unknown; |
@@ -1689,19 +1691,19 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory | |||
1689 | result.Description = ic.xml.Value; | 1691 | result.Description = ic.xml.Value; |
1690 | break; | 1692 | break; |
1691 | case "uuid" : | 1693 | case "uuid" : |
1692 | result.ID = new LLUUID(ic.xml.Value); | 1694 | result.ID = new UUID(ic.xml.Value); |
1693 | break; | 1695 | break; |
1694 | case "folder" : | 1696 | case "folder" : |
1695 | result.Folder = new LLUUID(ic.xml.Value); | 1697 | result.Folder = new UUID(ic.xml.Value); |
1696 | break; | 1698 | break; |
1697 | case "owner" : | 1699 | case "owner" : |
1698 | result.Owner = new LLUUID(ic.xml.Value); | 1700 | result.Owner = new UUID(ic.xml.Value); |
1699 | break; | 1701 | break; |
1700 | case "invtype" : | 1702 | case "invtype" : |
1701 | result.InvType = Int32.Parse(ic.xml.Value); | 1703 | result.InvType = Int32.Parse(ic.xml.Value); |
1702 | break; | 1704 | break; |
1703 | case "creator" : | 1705 | case "creator" : |
1704 | result.Creator = new LLUUID(ic.xml.Value); | 1706 | result.Creator = new UUID(ic.xml.Value); |
1705 | break; | 1707 | break; |
1706 | case "assettype" : | 1708 | case "assettype" : |
1707 | result.AssetType = Int32.Parse(ic.xml.Value); | 1709 | result.AssetType = Int32.Parse(ic.xml.Value); |
@@ -1710,7 +1712,7 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory | |||
1710 | result.GroupOwned = Boolean.Parse(ic.xml.Value); | 1712 | result.GroupOwned = Boolean.Parse(ic.xml.Value); |
1711 | break; | 1713 | break; |
1712 | case "groupid" : | 1714 | case "groupid" : |
1713 | result.GroupID = new LLUUID(ic.xml.Value); | 1715 | result.GroupID = new UUID(ic.xml.Value); |
1714 | break; | 1716 | break; |
1715 | case "flags" : | 1717 | case "flags" : |
1716 | result.Flags = UInt32.Parse(ic.xml.Value); | 1718 | result.Flags = UInt32.Parse(ic.xml.Value); |
@@ -1776,7 +1778,7 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory | |||
1776 | // This is not a persistent attribute | 1778 | // This is not a persistent attribute |
1777 | bool inline = true; | 1779 | bool inline = true; |
1778 | 1780 | ||
1779 | LLUUID uuid = LLUUID.Zero; | 1781 | UUID uuid = UUID.Zero; |
1780 | 1782 | ||
1781 | // Attribute is optional | 1783 | // Attribute is optional |
1782 | if (ic.xml.HasAttributes) | 1784 | if (ic.xml.HasAttributes) |
@@ -1804,7 +1806,7 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory | |||
1804 | break; | 1806 | break; |
1805 | 1807 | ||
1806 | case "uuid" : | 1808 | case "uuid" : |
1807 | uuid = new LLUUID(ic.xml.Value); | 1809 | uuid = new UUID(ic.xml.Value); |
1808 | break; | 1810 | break; |
1809 | 1811 | ||
1810 | case "inline" : | 1812 | case "inline" : |
@@ -1834,7 +1836,7 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory | |||
1834 | { | 1836 | { |
1835 | if (ic.Item != null) | 1837 | if (ic.Item != null) |
1836 | { | 1838 | { |
1837 | ic.Item.AssetID = new LLUUID(ic.xml.ReadElementContentAsString()); | 1839 | ic.Item.AssetID = new UUID(ic.xml.ReadElementContentAsString()); |
1838 | Rest.Log.DebugFormat("{0} Asset ID supplied: {1}", MsgId, ic.Item.AssetID); | 1840 | Rest.Log.DebugFormat("{0} Asset ID supplied: {1}", MsgId, ic.Item.AssetID); |
1839 | } | 1841 | } |
1840 | else | 1842 | else |
@@ -1855,9 +1857,9 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory | |||
1855 | // Generate a UUID of none were given, and generally none should | 1857 | // Generate a UUID of none were given, and generally none should |
1856 | // be. Ever. | 1858 | // be. Ever. |
1857 | 1859 | ||
1858 | if (uuid == LLUUID.Zero) | 1860 | if (uuid == UUID.Zero) |
1859 | { | 1861 | { |
1860 | uuid = LLUUID.Random(); | 1862 | uuid = UUID.Random(); |
1861 | } | 1863 | } |
1862 | 1864 | ||
1863 | // Create AssetBase entity to hold the inlined asset | 1865 | // Create AssetBase entity to hold the inlined asset |
@@ -1887,7 +1889,7 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory | |||
1887 | // If this is in the context of an item, establish | 1889 | // If this is in the context of an item, establish |
1888 | // a link with the item in context. | 1890 | // a link with the item in context. |
1889 | 1891 | ||
1890 | if (ic.Item != null && ic.Item.AssetID == LLUUID.Zero) | 1892 | if (ic.Item != null && ic.Item.AssetID == UUID.Zero) |
1891 | { | 1893 | { |
1892 | ic.Item.AssetID = uuid; | 1894 | ic.Item.AssetID = uuid; |
1893 | } | 1895 | } |
@@ -1970,7 +1972,7 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory | |||
1970 | // here. It should always get set from the information stored | 1972 | // here. It should always get set from the information stored |
1971 | // when the Asset element was processed. | 1973 | // when the Asset element was processed. |
1972 | 1974 | ||
1973 | if (ic.Item.AssetID == LLUUID.Zero) | 1975 | if (ic.Item.AssetID == UUID.Zero) |
1974 | { | 1976 | { |
1975 | Rest.Log.ErrorFormat("{0} Unable to complete request", MsgId); | 1977 | Rest.Log.ErrorFormat("{0} Unable to complete request", MsgId); |
1976 | Rest.Log.InfoFormat("{0} Asset information is missing", MsgId); | 1978 | Rest.Log.InfoFormat("{0} Asset information is missing", MsgId); |
@@ -1979,16 +1981,16 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory | |||
1979 | 1981 | ||
1980 | // If the item is new, then assign it an ID | 1982 | // If the item is new, then assign it an ID |
1981 | 1983 | ||
1982 | if (ic.Item.ID == LLUUID.Zero) | 1984 | if (ic.Item.ID == UUID.Zero) |
1983 | { | 1985 | { |
1984 | ic.Item.ID = LLUUID.Random(); | 1986 | ic.Item.ID = UUID.Random(); |
1985 | } | 1987 | } |
1986 | 1988 | ||
1987 | // If the context is being implied, obtain the current | 1989 | // If the context is being implied, obtain the current |
1988 | // folder item's ID. If it was specified explicitly, make | 1990 | // folder item's ID. If it was specified explicitly, make |
1989 | // sure that theparent folder exists. | 1991 | // sure that theparent folder exists. |
1990 | 1992 | ||
1991 | if (ic.Item.Folder == LLUUID.Zero) | 1993 | if (ic.Item.Folder == UUID.Zero) |
1992 | { | 1994 | { |
1993 | ic.Item.Folder = ic.Parent(); | 1995 | ic.Item.Folder = ic.Parent(); |
1994 | } | 1996 | } |
@@ -2113,8 +2115,8 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory | |||
2113 | Bitmap temp; | 2115 | Bitmap temp; |
2114 | Stream tgadata = new MemoryStream(ic.Asset.Data); | 2116 | Stream tgadata = new MemoryStream(ic.Asset.Data); |
2115 | 2117 | ||
2116 | temp = OpenJPEGNet.LoadTGAClass.LoadTGA(tgadata); | 2118 | temp = LoadTGAClass.LoadTGA(tgadata); |
2117 | ic.Asset.Data = OpenJPEGNet.OpenJPEG.EncodeFromImage(temp, true); | 2119 | ic.Asset.Data = OpenJPEG.EncodeFromImage(temp, true); |
2118 | } | 2120 | } |
2119 | 2121 | ||
2120 | ic.reset(); | 2122 | ic.reset(); |
@@ -2129,7 +2131,7 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory | |||
2129 | /// extensions. | 2131 | /// extensions. |
2130 | /// </summary> | 2132 | /// </summary> |
2131 | 2133 | ||
2132 | internal LLUUID uuid = LLUUID.Zero; | 2134 | internal UUID uuid = UUID.Zero; |
2133 | internal bool HaveInventory = false; | 2135 | internal bool HaveInventory = false; |
2134 | internal ICollection<InventoryFolderImpl> folders = null; | 2136 | internal ICollection<InventoryFolderImpl> folders = null; |
2135 | internal ICollection<InventoryItemBase> items = null; | 2137 | internal ICollection<InventoryItemBase> items = null; |
@@ -2214,7 +2216,7 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory | |||
2214 | EveryOnePermissions = DefaultEveryOne; | 2216 | EveryOnePermissions = DefaultEveryOne; |
2215 | } | 2217 | } |
2216 | 2218 | ||
2217 | internal LLUUID Parent() | 2219 | internal UUID Parent() |
2218 | { | 2220 | { |
2219 | if (stk.Count != 0) | 2221 | if (stk.Count != 0) |
2220 | { | 2222 | { |
@@ -2222,7 +2224,7 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory | |||
2222 | } | 2224 | } |
2223 | else | 2225 | else |
2224 | { | 2226 | { |
2225 | return LLUUID.Zero; | 2227 | return UUID.Zero; |
2226 | } | 2228 | } |
2227 | } | 2229 | } |
2228 | 2230 | ||