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authordiva2009-05-15 05:00:25 +0000
committerdiva2009-05-15 05:00:25 +0000
commit5e4fc6e91e5edffd1dc23af4f583d6294f394a3d (patch)
tree497076db68193be2d14fc3788c1d80c74d8c977d /OpenSim/ApplicationPlugins/Rest/Inventory/RestInventoryServices.cs
parentsome sculpted prim geometry accuracy and meshing speed improvements (diff)
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Heart surgery on asset service code bits. Affects OpenSim.ini configuration -- please see the example. Affects region servers only.
This may break a lot of things, but it needs to go in. It was tested in standalone and the UCI grid, but it needs a lot more testing. Known problems: * HG asset transfers are borked for now * missing texture is missing * 3 unit tests commented out for now
Diffstat (limited to 'OpenSim/ApplicationPlugins/Rest/Inventory/RestInventoryServices.cs')
-rw-r--r--OpenSim/ApplicationPlugins/Rest/Inventory/RestInventoryServices.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/ApplicationPlugins/Rest/Inventory/RestInventoryServices.cs b/OpenSim/ApplicationPlugins/Rest/Inventory/RestInventoryServices.cs
index 5de44b6..1a330b1 100644
--- a/OpenSim/ApplicationPlugins/Rest/Inventory/RestInventoryServices.cs
+++ b/OpenSim/ApplicationPlugins/Rest/Inventory/RestInventoryServices.cs
@@ -476,7 +476,7 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
476 { 476 {
477 Rest.Log.DebugFormat("{0} Rest asset: {1} {2} {3}", 477 Rest.Log.DebugFormat("{0} Rest asset: {1} {2} {3}",
478 MsgId, asset.ID, asset.Type, asset.Name); 478 MsgId, asset.ID, asset.Type, asset.Name);
479 Rest.AssetServices.AddAsset(asset); 479 Rest.AssetServices.Store(asset);
480 480
481 created = true; 481 created = true;
482 rdata.appendStatus(String.Format("<p> Created asset {0}, UUID {1} <p>", 482 rdata.appendStatus(String.Format("<p> Created asset {0}, UUID {1} <p>",
@@ -682,7 +682,7 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
682 682
683 // The asset was validated during the collection process 683 // The asset was validated during the collection process
684 684
685 Rest.AssetServices.AddAsset(asset); 685 Rest.AssetServices.Store(asset);
686 686
687 created = true; 687 created = true;
688 rdata.appendStatus(String.Format("<p> Created asset {0}, UUID {1} <p>", asset.Name, asset.ID)); 688 rdata.appendStatus(String.Format("<p> Created asset {0}, UUID {1} <p>", asset.Name, asset.ID));