aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs
diff options
context:
space:
mode:
authorrandomhuman2010-08-01 13:09:33 +0100
committerMelanie2010-08-01 17:20:09 +0100
commit93532a9cd24d25fb55faf02346a6862f21c92b75 (patch)
tree1827eee094cc4d9f72819472b6ef02a0484389b1 /OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs
parentWhite space from previous commit. (diff)
downloadopensim-SC-93532a9cd24d25fb55faf02346a6862f21c92b75.zip
opensim-SC-93532a9cd24d25fb55faf02346a6862f21c92b75.tar.gz
opensim-SC-93532a9cd24d25fb55faf02346a6862f21c92b75.tar.bz2
opensim-SC-93532a9cd24d25fb55faf02346a6862f21c92b75.tar.xz
Changed all method names in the RemoteAdmin plugin to use the correct capitalization.
Diffstat (limited to '')
-rw-r--r--OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs60
1 files changed, 30 insertions, 30 deletions
diff --git a/OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs b/OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs
index e57aaa0..db662e1 100644
--- a/OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs
+++ b/OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs
@@ -196,7 +196,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
196 Hashtable requestData = (Hashtable) request.Params[0]; 196 Hashtable requestData = (Hashtable) request.Params[0];
197 197
198 m_log.Info("[RADMIN]: Request to restart Region."); 198 m_log.Info("[RADMIN]: Request to restart Region.");
199 checkStringParameters(request, new string[] {"password", "regionID"}); 199 CheckStringParameters(request, new string[] {"password", "regionID"});
200 200
201 if (m_requiredPassword != String.Empty && 201 if (m_requiredPassword != String.Empty &&
202 (!requestData.Contains("password") || (string) requestData["password"] != m_requiredPassword)) 202 (!requestData.Contains("password") || (string) requestData["password"] != m_requiredPassword))
@@ -245,7 +245,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
245 { 245 {
246 Hashtable requestData = (Hashtable) request.Params[0]; 246 Hashtable requestData = (Hashtable) request.Params[0];
247 247
248 checkStringParameters(request, new string[] {"password", "message"}); 248 CheckStringParameters(request, new string[] {"password", "message"});
249 249
250 if (m_requiredPassword != String.Empty && 250 if (m_requiredPassword != String.Empty &&
251 (!requestData.Contains("password") || (string) requestData["password"] != m_requiredPassword)) 251 (!requestData.Contains("password") || (string) requestData["password"] != m_requiredPassword))
@@ -299,7 +299,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
299 // k, (string)requestData[k], ((string)requestData[k]).Length); 299 // k, (string)requestData[k], ((string)requestData[k]).Length);
300 // } 300 // }
301 301
302 checkStringParameters(request, new string[] {"password", "filename", "regionid"}); 302 CheckStringParameters(request, new string[] {"password", "filename", "regionid"});
303 303
304 if (m_requiredPassword != String.Empty && 304 if (m_requiredPassword != String.Empty &&
305 (!requestData.Contains("password") || (string) requestData["password"] != m_requiredPassword)) 305 (!requestData.Contains("password") || (string) requestData["password"] != m_requiredPassword))
@@ -499,7 +499,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
499 { 499 {
500 Hashtable requestData = (Hashtable) request.Params[0]; 500 Hashtable requestData = (Hashtable) request.Params[0];
501 501
502 checkStringParameters(request, new string[] 502 CheckStringParameters(request, new string[]
503 { 503 {
504 "password", 504 "password",
505 "region_name", 505 "region_name",
@@ -507,7 +507,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
507 "region_master_password", 507 "region_master_password",
508 "listen_ip", "external_address" 508 "listen_ip", "external_address"
509 }); 509 });
510 checkIntegerParams(request, new string[] {"region_x", "region_y", "listen_port"}); 510 CheckIntegerParams(request, new string[] {"region_x", "region_y", "listen_port"});
511 511
512 // check password 512 // check password
513 if (!String.IsNullOrEmpty(m_requiredPassword) && 513 if (!String.IsNullOrEmpty(m_requiredPassword) &&
@@ -630,7 +630,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
630 630
631 // If an access specification was provided, use it. 631 // If an access specification was provided, use it.
632 // Otherwise accept the default. 632 // Otherwise accept the default.
633 newscene.RegionInfo.EstateSettings.PublicAccess = getBoolean(requestData, "public", m_publicAccess); 633 newscene.RegionInfo.EstateSettings.PublicAccess = GetBoolean(requestData, "public", m_publicAccess);
634 newscene.RegionInfo.EstateSettings.EstateOwner = userID; 634 newscene.RegionInfo.EstateSettings.EstateOwner = userID;
635 if (persist) 635 if (persist)
636 newscene.RegionInfo.EstateSettings.Save(); 636 newscene.RegionInfo.EstateSettings.Save();
@@ -638,7 +638,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
638 // enable voice on newly created region if 638 // enable voice on newly created region if
639 // requested by either the XmlRpc request or the 639 // requested by either the XmlRpc request or the
640 // configuration 640 // configuration
641 if (getBoolean(requestData, "enable_voice", m_enableVoiceForNewRegions)) 641 if (GetBoolean(requestData, "enable_voice", m_enableVoiceForNewRegions))
642 { 642 {
643 List<ILandObject> parcels = ((Scene)newscene).LandChannel.AllParcels(); 643 List<ILandObject> parcels = ((Scene)newscene).LandChannel.AllParcels();
644 644
@@ -709,7 +709,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
709 try 709 try
710 { 710 {
711 Hashtable requestData = (Hashtable) request.Params[0]; 711 Hashtable requestData = (Hashtable) request.Params[0];
712 checkStringParameters(request, new string[] {"password", "region_name"}); 712 CheckStringParameters(request, new string[] {"password", "region_name"});
713 713
714 Scene scene = null; 714 Scene scene = null;
715 string regionName = (string) requestData["region_name"]; 715 string regionName = (string) requestData["region_name"];
@@ -779,7 +779,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
779 try 779 try
780 { 780 {
781 Hashtable requestData = (Hashtable) request.Params[0]; 781 Hashtable requestData = (Hashtable) request.Params[0];
782 checkStringParameters(request, new string[] {"password"}); 782 CheckStringParameters(request, new string[] {"password"});
783 783
784 if (requestData.ContainsKey("region_id") && 784 if (requestData.ContainsKey("region_id") &&
785 !String.IsNullOrEmpty((string) requestData["region_id"])) 785 !String.IsNullOrEmpty((string) requestData["region_id"]))
@@ -874,7 +874,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
874 try 874 try
875 { 875 {
876 Hashtable requestData = (Hashtable) request.Params[0]; 876 Hashtable requestData = (Hashtable) request.Params[0];
877 checkStringParameters(request, new string[] {"password", "region_name"}); 877 CheckStringParameters(request, new string[] {"password", "region_name"});
878 878
879 Scene scene = null; 879 Scene scene = null;
880 string regionName = (string) requestData["region_name"]; 880 string regionName = (string) requestData["region_name"];
@@ -883,13 +883,13 @@ namespace OpenSim.ApplicationPlugins.RemoteController
883 883
884 // Modify access 884 // Modify access
885 scene.RegionInfo.EstateSettings.PublicAccess = 885 scene.RegionInfo.EstateSettings.PublicAccess =
886 getBoolean(requestData,"public", scene.RegionInfo.EstateSettings.PublicAccess); 886 GetBoolean(requestData,"public", scene.RegionInfo.EstateSettings.PublicAccess);
887 if (scene.RegionInfo.Persistent) 887 if (scene.RegionInfo.Persistent)
888 scene.RegionInfo.EstateSettings.Save(); 888 scene.RegionInfo.EstateSettings.Save();
889 889
890 if (requestData.ContainsKey("enable_voice")) 890 if (requestData.ContainsKey("enable_voice"))
891 { 891 {
892 bool enableVoice = getBoolean(requestData, "enable_voice", true); 892 bool enableVoice = GetBoolean(requestData, "enable_voice", true);
893 List<ILandObject> parcels = ((Scene)scene).LandChannel.AllParcels(); 893 List<ILandObject> parcels = ((Scene)scene).LandChannel.AllParcels();
894 894
895 foreach (ILandObject parcel in parcels) 895 foreach (ILandObject parcel in parcels)
@@ -983,12 +983,12 @@ namespace OpenSim.ApplicationPlugins.RemoteController
983 Hashtable requestData = (Hashtable) request.Params[0]; 983 Hashtable requestData = (Hashtable) request.Params[0];
984 984
985 // check completeness 985 // check completeness
986 checkStringParameters(request, new string[] 986 CheckStringParameters(request, new string[]
987 { 987 {
988 "password", "user_firstname", 988 "password", "user_firstname",
989 "user_lastname", "user_password", 989 "user_lastname", "user_password",
990 }); 990 });
991 checkIntegerParams(request, new string[] {"start_region_x", "start_region_y"}); 991 CheckIntegerParams(request, new string[] {"start_region_x", "start_region_y"});
992 992
993 // check password 993 // check password
994 if (!String.IsNullOrEmpty(m_requiredPassword) && 994 if (!String.IsNullOrEmpty(m_requiredPassword) &&
@@ -1028,7 +1028,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
1028 1028
1029 // Establish the avatar's initial appearance 1029 // Establish the avatar's initial appearance
1030 1030
1031 updateUserAppearance(responseData, requestData, account.PrincipalID); 1031 UpdateUserAppearance(responseData, requestData, account.PrincipalID);
1032 1032
1033 responseData["success"] = true; 1033 responseData["success"] = true;
1034 responseData["avatar_uuid"] = account.PrincipalID.ToString(); 1034 responseData["avatar_uuid"] = account.PrincipalID.ToString();
@@ -1099,7 +1099,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
1099 Hashtable requestData = (Hashtable) request.Params[0]; 1099 Hashtable requestData = (Hashtable) request.Params[0];
1100 1100
1101 // check completeness 1101 // check completeness
1102 checkStringParameters(request, new string[] {"password", "user_firstname", "user_lastname"}); 1102 CheckStringParameters(request, new string[] {"password", "user_firstname", "user_lastname"});
1103 1103
1104 string firstname = (string) requestData["user_firstname"]; 1104 string firstname = (string) requestData["user_firstname"];
1105 string lastname = (string) requestData["user_lastname"]; 1105 string lastname = (string) requestData["user_lastname"];
@@ -1204,7 +1204,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
1204 Hashtable requestData = (Hashtable) request.Params[0]; 1204 Hashtable requestData = (Hashtable) request.Params[0];
1205 1205
1206 // check completeness 1206 // check completeness
1207 checkStringParameters(request, new string[] { 1207 CheckStringParameters(request, new string[] {
1208 "password", "user_firstname", 1208 "password", "user_firstname",
1209 "user_lastname"}); 1209 "user_lastname"});
1210 1210
@@ -1292,7 +1292,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
1292 1292
1293 // User has been created. Now establish gender and appearance. 1293 // User has been created. Now establish gender and appearance.
1294 1294
1295 updateUserAppearance(responseData, requestData, account.PrincipalID); 1295 UpdateUserAppearance(responseData, requestData, account.PrincipalID);
1296 1296
1297 responseData["success"] = true; 1297 responseData["success"] = true;
1298 responseData["avatar_uuid"] = account.PrincipalID.ToString(); 1298 responseData["avatar_uuid"] = account.PrincipalID.ToString();
@@ -1328,7 +1328,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
1328 /// This should probably get moved into somewhere more core eventually. 1328 /// This should probably get moved into somewhere more core eventually.
1329 /// </summary> 1329 /// </summary>
1330 1330
1331 private void updateUserAppearance(Hashtable responseData, Hashtable requestData, UUID userid) 1331 private void UpdateUserAppearance(Hashtable responseData, Hashtable requestData, UUID userid)
1332 { 1332 {
1333 m_log.DebugFormat("[RADMIN] updateUserAppearance"); 1333 m_log.DebugFormat("[RADMIN] updateUserAppearance");
1334 1334
@@ -1398,7 +1398,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
1398 // actual asset ids, however to complete the magic we need to populate the inventory with the 1398 // actual asset ids, however to complete the magic we need to populate the inventory with the
1399 // assets in question. 1399 // assets in question.
1400 1400
1401 establishAppearance(userid, mprof.PrincipalID); 1401 EstablishAppearance(userid, mprof.PrincipalID);
1402 1402
1403 m_log.DebugFormat("[RADMIN] Finished setting appearance for avatar {0}, using model {1}", 1403 m_log.DebugFormat("[RADMIN] Finished setting appearance for avatar {0}, using model {1}",
1404 userid, model); 1404 userid, model);
@@ -1410,7 +1410,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
1410 /// is known to exist, as is the target avatar. 1410 /// is known to exist, as is the target avatar.
1411 /// </summary> 1411 /// </summary>
1412 1412
1413 private void establishAppearance(UUID dest, UUID srca) 1413 private void EstablishAppearance(UUID dest, UUID srca)
1414 { 1414 {
1415 m_log.DebugFormat("[RADMIN] Initializing inventory for {0} from {1}", dest, srca); 1415 m_log.DebugFormat("[RADMIN] Initializing inventory for {0} from {1}", dest, srca);
1416 Scene scene = m_app.SceneManager.CurrentOrFirstScene; 1416 Scene scene = m_app.SceneManager.CurrentOrFirstScene;
@@ -1431,7 +1431,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
1431 // Simple copy of wearables and appearance update 1431 // Simple copy of wearables and appearance update
1432 try 1432 try
1433 { 1433 {
1434 copyWearablesAndAttachments(dest, srca, ava); 1434 CopyWearablesAndAttachments(dest, srca, ava);
1435 1435
1436 AvatarData adata = new AvatarData(ava); 1436 AvatarData adata = new AvatarData(ava);
1437 scene.AvatarService.SetAvatar(dest, adata); 1437 scene.AvatarService.SetAvatar(dest, adata);
@@ -1449,8 +1449,8 @@ namespace OpenSim.ApplicationPlugins.RemoteController
1449 try 1449 try
1450 { 1450 {
1451 Dictionary<UUID,UUID> imap = new Dictionary<UUID,UUID>(); 1451 Dictionary<UUID,UUID> imap = new Dictionary<UUID,UUID>();
1452 copyInventoryFolders(dest, srca, AssetType.Clothing, imap, ava); 1452 CopyInventoryFolders(dest, srca, AssetType.Clothing, imap, ava);
1453 copyInventoryFolders(dest, srca, AssetType.Bodypart, imap, ava); 1453 CopyInventoryFolders(dest, srca, AssetType.Bodypart, imap, ava);
1454 1454
1455 AvatarWearable[] wearables = ava.Wearables; 1455 AvatarWearable[] wearables = ava.Wearables;
1456 1456
@@ -1483,7 +1483,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
1483 /// In parallel the avatar wearables and attachments are updated. 1483 /// In parallel the avatar wearables and attachments are updated.
1484 /// </summary> 1484 /// </summary>
1485 1485
1486 private void copyWearablesAndAttachments(UUID dest, UUID srca, AvatarAppearance ava) 1486 private void CopyWearablesAndAttachments(UUID dest, UUID srca, AvatarAppearance ava)
1487 { 1487 {
1488 IInventoryService iserv = m_app.SceneManager.CurrentOrFirstScene.InventoryService; 1488 IInventoryService iserv = m_app.SceneManager.CurrentOrFirstScene.InventoryService;
1489 1489
@@ -1618,7 +1618,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
1618 /// copies of Clothing and Bodyparts inventory folders and attaches worn attachments 1618 /// copies of Clothing and Bodyparts inventory folders and attaches worn attachments
1619 /// </summary> 1619 /// </summary>
1620 1620
1621 private void copyInventoryFolders(UUID dest, UUID srca, AssetType assettype, Dictionary<UUID,UUID> imap, 1621 private void CopyInventoryFolders(UUID dest, UUID srca, AssetType assettype, Dictionary<UUID,UUID> imap,
1622 AvatarAppearance ava) 1622 AvatarAppearance ava)
1623 { 1623 {
1624 IInventoryService iserv = m_app.SceneManager.CurrentOrFirstScene.InventoryService; 1624 IInventoryService iserv = m_app.SceneManager.CurrentOrFirstScene.InventoryService;
@@ -1728,7 +1728,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
1728 /// other outfits are provided to allow "real" avatars a way to easily change their outfits. 1728 /// other outfits are provided to allow "real" avatars a way to easily change their outfits.
1729 /// </summary> 1729 /// </summary>
1730 1730
1731 private bool createDefaultAvatars() 1731 private bool CreateDefaultAvatars()
1732 { 1732 {
1733 // Only load once 1733 // Only load once
1734 1734
@@ -2827,7 +2827,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
2827 return response; 2827 return response;
2828 } 2828 }
2829 2829
2830 private static void checkStringParameters(XmlRpcRequest request, string[] param) 2830 private static void CheckStringParameters(XmlRpcRequest request, string[] param)
2831 { 2831 {
2832 Hashtable requestData = (Hashtable) request.Params[0]; 2832 Hashtable requestData = (Hashtable) request.Params[0];
2833 foreach (string p in param) 2833 foreach (string p in param)
@@ -2839,7 +2839,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
2839 } 2839 }
2840 } 2840 }
2841 2841
2842 private static void checkIntegerParams(XmlRpcRequest request, string[] param) 2842 private static void CheckIntegerParams(XmlRpcRequest request, string[] param)
2843 { 2843 {
2844 Hashtable requestData = (Hashtable) request.Params[0]; 2844 Hashtable requestData = (Hashtable) request.Params[0];
2845 foreach (string p in param) 2845 foreach (string p in param)
@@ -2849,7 +2849,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
2849 } 2849 }
2850 } 2850 }
2851 2851
2852 private bool getBoolean(Hashtable requestData, string tag, bool defv) 2852 private bool GetBoolean(Hashtable requestData, string tag, bool defv)
2853 { 2853 {
2854 // If an access value has been provided, apply it. 2854 // If an access value has been provided, apply it.
2855 if (requestData.Contains(tag)) 2855 if (requestData.Contains(tag))