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authorTeravus Ovares2009-07-25 15:49:10 +0000
committerTeravus Ovares2009-07-25 15:49:10 +0000
commit64bd9a335444379ebe1cad8e34d5b5953a76f671 (patch)
tree66b9ce07dbf95e4c118e3d639068e2c44fc52f58 /OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs
parent* Apply http://opensimulator.org/mantis/view.php?id=3586 (diff)
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* Updates libOMV to version 0.7.0
* Uses mantis #3811 as a base (thanks jhuliman) with changes. * E-mail regarding interface changes sent to the opensim-dev list * Archive: https://lists.berlios.de/pipermail/opensim-dev/2009-July/007219.html
Diffstat (limited to '')
-rw-r--r--OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs12
1 files changed, 6 insertions, 6 deletions
diff --git a/OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs b/OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs
index cd23efb..67ba016 100644
--- a/OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs
+++ b/OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs
@@ -659,8 +659,8 @@ namespace OpenSim.ApplicationPlugins.RemoteController
659 659
660 foreach (ILandObject parcel in parcels) 660 foreach (ILandObject parcel in parcels)
661 { 661 {
662 parcel.landData.Flags |= (uint) Parcel.ParcelFlags.AllowVoiceChat; 662 parcel.landData.Flags |= (uint) ParcelFlags.AllowVoiceChat;
663 parcel.landData.Flags |= (uint) Parcel.ParcelFlags.UseEstateVoiceChan; 663 parcel.landData.Flags |= (uint) ParcelFlags.UseEstateVoiceChan;
664 ((Scene)newscene).LandChannel.UpdateLandObject(parcel.landData.LocalID, parcel.landData); 664 ((Scene)newscene).LandChannel.UpdateLandObject(parcel.landData.LocalID, parcel.landData);
665 } 665 }
666 } 666 }
@@ -911,13 +911,13 @@ namespace OpenSim.ApplicationPlugins.RemoteController
911 { 911 {
912 if (enableVoice) 912 if (enableVoice)
913 { 913 {
914 parcel.landData.Flags |= (uint)Parcel.ParcelFlags.AllowVoiceChat; 914 parcel.landData.Flags |= (uint)ParcelFlags.AllowVoiceChat;
915 parcel.landData.Flags |= (uint)Parcel.ParcelFlags.UseEstateVoiceChan; 915 parcel.landData.Flags |= (uint)ParcelFlags.UseEstateVoiceChan;
916 } 916 }
917 else 917 else
918 { 918 {
919 parcel.landData.Flags &= ~(uint)Parcel.ParcelFlags.AllowVoiceChat; 919 parcel.landData.Flags &= ~(uint)ParcelFlags.AllowVoiceChat;
920 parcel.landData.Flags &= ~(uint)Parcel.ParcelFlags.UseEstateVoiceChan; 920 parcel.landData.Flags &= ~(uint)ParcelFlags.UseEstateVoiceChan;
921 } 921 }
922 scene.LandChannel.UpdateLandObject(parcel.landData.LocalID, parcel.landData); 922 scene.LandChannel.UpdateLandObject(parcel.landData.LocalID, parcel.landData);
923 } 923 }