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author | Adam Frisby | 2007-04-06 18:48:23 +0000 |
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committer | Adam Frisby | 2007-04-06 18:48:23 +0000 |
commit | fb0dffbf13a79aabe9537f16b7bb151af62c75bf (patch) | |
tree | 28a8d468e5499a7af1e33eec7bbdeb9e82ae8732 /OpenSim.Terrain.BasicTerrain/TerrainManager.cs | |
parent | And now for some solution files... (diff) | |
download | opensim-SC-fb0dffbf13a79aabe9537f16b7bb151af62c75bf.zip opensim-SC-fb0dffbf13a79aabe9537f16b7bb151af62c75bf.tar.gz opensim-SC-fb0dffbf13a79aabe9537f16b7bb151af62c75bf.tar.bz2 opensim-SC-fb0dffbf13a79aabe9537f16b7bb151af62c75bf.tar.xz |
**BREAKING CHANGE** Changing the way terrain is stored and used internally.
Diffstat (limited to '')
-rw-r--r-- | OpenSim.Terrain.BasicTerrain/TerrainManager.cs | 11 |
1 files changed, 0 insertions, 11 deletions
diff --git a/OpenSim.Terrain.BasicTerrain/TerrainManager.cs b/OpenSim.Terrain.BasicTerrain/TerrainManager.cs deleted file mode 100644 index 65880eb..0000000 --- a/OpenSim.Terrain.BasicTerrain/TerrainManager.cs +++ /dev/null | |||
@@ -1,11 +0,0 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | |||
5 | namespace OpenSim.Terrain | ||
6 | { | ||
7 | public class TerrainManager | ||
8 | { | ||
9 | |||
10 | } | ||
11 | } | ||