diff options
First basic test script now works in the jvm scripting engine.
For it to work you need to have a java sdk installed and the javac.exe somewhere in the environment Path variable.
Then To test, copy the text from bin/script1.text into a note card and then add that note to a prim.
Diffstat (limited to 'OpenSim.Scripting.EmbeddedJVM/InterpreterMethods.cs')
-rw-r--r-- | OpenSim.Scripting.EmbeddedJVM/InterpreterMethods.cs | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim.Scripting.EmbeddedJVM/InterpreterMethods.cs b/OpenSim.Scripting.EmbeddedJVM/InterpreterMethods.cs index e025293..dc3402e 100644 --- a/OpenSim.Scripting.EmbeddedJVM/InterpreterMethods.cs +++ b/OpenSim.Scripting.EmbeddedJVM/InterpreterMethods.cs | |||
@@ -71,11 +71,12 @@ namespace OpenSim.Scripting.EmbeddedJVM | |||
71 | BaseType bs1 = this._mThread.currentFrame.OpStack.Pop(); | 71 | BaseType bs1 = this._mThread.currentFrame.OpStack.Pop(); |
72 | if (bs1 is Int) | 72 | if (bs1 is Int) |
73 | { | 73 | { |
74 | Console.WriteLine("get entity pos for " + ((Int)bs1).mValue); | 74 | //Console.WriteLine("get entity pos for " + ((Int)bs1).mValue); |
75 | //should get the position of the entity from the IScriptAPI | 75 | //should get the position of the entity from the IScriptAPI |
76 | OSVector3 vec3 = Thread.OpenSimScriptAPI.GetEntityPosition((uint)((Int)bs1).mValue); | 76 | OSVector3 vec3 = Thread.OpenSimScriptAPI.GetEntityPosition((uint)((Int)bs1).mValue); |
77 | Float pos = new Float(); | 77 | Float pos = new Float(); |
78 | pos.mValue = vec3.X; | 78 | pos.mValue = vec3.X; |
79 | // Console.WriteLine("returned x value " + vec3.X.ToString()); | ||
79 | this._mThread.currentFrame.OpStack.Push(pos); | 80 | this._mThread.currentFrame.OpStack.Push(pos); |
80 | } | 81 | } |
81 | this._mThread.PC += 2; | 82 | this._mThread.PC += 2; |