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authorgareth2007-05-07 16:32:30 +0000
committergareth2007-05-07 16:32:30 +0000
commit3de3d8bb3ba9b0781a2078c8698816ae5b72f7b1 (patch)
tree5d6b1009685278b214100a7901bd4feaeed584da /OpenSim.RegionServer
parentUpdated to have uniform build number (diff)
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Merged 0.1-prestable back into trunk :(
Diffstat (limited to 'OpenSim.RegionServer')
-rw-r--r--OpenSim.RegionServer/OpenSim.RegionServer.dll.build1
-rw-r--r--OpenSim.RegionServer/OpenSimMain.cs137
2 files changed, 95 insertions, 43 deletions
diff --git a/OpenSim.RegionServer/OpenSim.RegionServer.dll.build b/OpenSim.RegionServer/OpenSim.RegionServer.dll.build
index d41d664..871d639 100644
--- a/OpenSim.RegionServer/OpenSim.RegionServer.dll.build
+++ b/OpenSim.RegionServer/OpenSim.RegionServer.dll.build
@@ -19,6 +19,7 @@
19 <include name="QueItem.cs" /> 19 <include name="QueItem.cs" />
20 <include name="RegionInfo.cs" /> 20 <include name="RegionInfo.cs" />
21 <include name="SimClient.cs" /> 21 <include name="SimClient.cs" />
22 <include name="VersionInfo.cs" />
22 <include name="Assets/AssetCache.cs" /> 23 <include name="Assets/AssetCache.cs" />
23 <include name="Assets/InventoryCache.cs" /> 24 <include name="Assets/InventoryCache.cs" />
24 <include name="CAPS/AdminWebFront.cs" /> 25 <include name="CAPS/AdminWebFront.cs" />
diff --git a/OpenSim.RegionServer/OpenSimMain.cs b/OpenSim.RegionServer/OpenSimMain.cs
index 61441b2..1fd24b7 100644
--- a/OpenSim.RegionServer/OpenSimMain.cs
+++ b/OpenSim.RegionServer/OpenSimMain.cs
@@ -150,12 +150,28 @@ namespace OpenSim
150 m_console.WriteLine("Starting in Grid mode"); 150 m_console.WriteLine("Starting in Grid mode");
151 } 151 }
152 152
153 GridServers.Initialise(); 153 try
154 {
155 GridServers.Initialise();
156 }
157 catch (Exception e)
158 {
159 m_console.WriteLine(e.Message + "\nSorry, could not setup the grid interface");
160 Environment.Exit(1);
161 }
154 162
155 startuptime = DateTime.Now; 163 startuptime = DateTime.Now;
156 164
157 AssetCache = new AssetCache(GridServers.AssetServer); 165 try
158 InventoryCache = new InventoryCache(); 166 {
167 AssetCache = new AssetCache(GridServers.AssetServer);
168 InventoryCache = new InventoryCache();
169 }
170 catch (Exception e)
171 {
172 m_console.WriteLine(e.Message + "\nSorry, could not setup local cache");
173 Environment.Exit(1);
174 }
159 175
160 PacketServer packetServer = new PacketServer(this); 176 PacketServer packetServer = new PacketServer(this);
161 177
@@ -189,9 +205,17 @@ namespace OpenSim
189 { 205 {
190 // The grid server has told us who we are 206 // The grid server has told us who we are
191 // We must obey the grid server. 207 // We must obey the grid server.
192 regionData.RegionLocX = Convert.ToUInt32(((RemoteGridBase)(GridServers.GridServer)).GridData["region_locx"].ToString()); 208 try
193 regionData.RegionLocY = Convert.ToUInt32(((RemoteGridBase)(GridServers.GridServer)).GridData["region_locy"].ToString()); 209 {
194 regionData.RegionName = ((RemoteGridBase)(GridServers.GridServer)).GridData["regionname"].ToString(); 210 regionData.RegionLocX = Convert.ToUInt32(((RemoteGridBase)(GridServers.GridServer)).GridData["region_locx"].ToString());
211 regionData.RegionLocY = Convert.ToUInt32(((RemoteGridBase)(GridServers.GridServer)).GridData["region_locy"].ToString());
212 regionData.RegionName = ((RemoteGridBase)(GridServers.GridServer)).GridData["regionname"].ToString();
213 }
214 catch (Exception e)
215 {
216 m_console.WriteLine(e.Message + "\nBAD ERROR! THIS SHOULD NOT HAPPEN! Bad GridData from the grid interface!!!! ZOMG!!!");
217 Environment.Exit(1);
218 }
195 } 219 }
196 220
197 } 221 }
@@ -234,6 +258,7 @@ namespace OpenSim
234 if (gridServer.GetName() == "Remote") 258 if (gridServer.GetName() == "Remote")
235 { 259 {
236 // should startup the OGS protocol server here 260 // should startup the OGS protocol server here
261 // Are we actually using this?
237 OGSServer = new OpenGridProtocolServer(this.regionData.IPListenPort - 500); // Changed so we can have more than one OGSServer per machine. 262 OGSServer = new OpenGridProtocolServer(this.regionData.IPListenPort - 500); // Changed so we can have more than one OGSServer per machine.
238 263
239 // we are in Grid mode so set a XmlRpc handler to handle "expect_user" calls from the user server 264 // we are in Grid mode so set a XmlRpc handler to handle "expect_user" calls from the user server
@@ -347,7 +372,7 @@ namespace OpenSim
347 // SandBoxMode 372 // SandBoxMode
348 string attri = ""; 373 string attri = "";
349 attri = configData.GetAttribute("SandBox"); 374 attri = configData.GetAttribute("SandBox");
350 if (attri == "") 375 if ((attri == "") || ((attri != "false") && (attri != "true")))
351 { 376 {
352 this.m_sandbox = false; 377 this.m_sandbox = false;
353 configData.SetAttribute("SandBox", "false"); 378 configData.SetAttribute("SandBox", "false");
@@ -360,7 +385,7 @@ namespace OpenSim
360 // LoginServer 385 // LoginServer
361 attri = ""; 386 attri = "";
362 attri = configData.GetAttribute("LoginServer"); 387 attri = configData.GetAttribute("LoginServer");
363 if (attri == "") 388 if ((attri == "") || ((attri != "false") && (attri != "true")))
364 { 389 {
365 this.m_loginserver = false; 390 this.m_loginserver = false;
366 configData.SetAttribute("LoginServer", "false"); 391 configData.SetAttribute("LoginServer", "false");
@@ -373,12 +398,12 @@ namespace OpenSim
373 // Sandbox User accounts 398 // Sandbox User accounts
374 attri = ""; 399 attri = "";
375 attri = configData.GetAttribute("UserAccount"); 400 attri = configData.GetAttribute("UserAccount");
376 if (attri == "") 401 if ((attri == "") || ((attri != "false") && (attri != "true")))
377 { 402 {
378 this.user_accounts = false; 403 this.user_accounts = false;
379 configData.SetAttribute("UserAccounts", "false"); 404 configData.SetAttribute("UserAccounts", "false");
380 } 405 }
381 else 406 else if (attri == "true")
382 { 407 {
383 this.user_accounts = Convert.ToBoolean(attri); 408 this.user_accounts = Convert.ToBoolean(attri);
384 } 409 }
@@ -386,70 +411,96 @@ namespace OpenSim
386 // Grid mode hack to use local asset server 411 // Grid mode hack to use local asset server
387 attri = ""; 412 attri = "";
388 attri = configData.GetAttribute("LocalAssets"); 413 attri = configData.GetAttribute("LocalAssets");
389 if (attri == "") 414 if ((attri == "") || ((attri != "false") && (attri != "true")))
390 { 415 {
391 this.gridLocalAsset = false; 416 this.gridLocalAsset = false;
392 configData.SetAttribute("LocalAssets", "false"); 417 configData.SetAttribute("LocalAssets", "false");
393 } 418 }
394 else 419 else if (attri == "true")
395 { 420 {
396 this.gridLocalAsset = Convert.ToBoolean(attri); 421 this.gridLocalAsset = Convert.ToBoolean(attri);
397 } 422 }
398 423
399 // Grid mode hack to use local asset server 424
400 attri = ""; 425 attri = "";
401 attri = configData.GetAttribute("PhysicsEngine"); 426 attri = configData.GetAttribute("PhysicsEngine");
402 if (attri == "") 427 switch (attri)
403 {
404 this.m_physicsEngine = "basicphysics";
405 configData.SetAttribute("PhysicsEngine", "basicphysics");
406 }
407 else
408 { 428 {
409 this.m_physicsEngine = attri; 429 default:
410 if ((attri == "RealPhysX") || (attri == "OpenDynamicsEngine")) 430 m_console.WriteLine("Main.cs: SetupFromConfig() - Invalid value for PhysicsEngine attribute, terminating");
411 { 431 Environment.Exit(1);
412 OpenSim.world.Avatar.PhysicsEngineFlying = true; 432 break;
413 } 433
414 else 434 case "":
415 { 435 this.m_physicsEngine = "basicphysics";
436 configData.SetAttribute("PhysicsEngine", "basicphysics");
416 OpenSim.world.Avatar.PhysicsEngineFlying = false; 437 OpenSim.world.Avatar.PhysicsEngineFlying = false;
417 } 438 break;
439
440 case "basicphysics":
441 this.m_physicsEngine = "basicphysics";
442 configData.SetAttribute("PhysicsEngine", "basicphysics");
443 OpenSim.world.Avatar.PhysicsEngineFlying = false;
444 break;
445
446 case "RealPhysX":
447 this.m_physicsEngine = "RealPhysX";
448 OpenSim.world.Avatar.PhysicsEngineFlying = true;
449 break;
450
451 case "OpenDynamicsEngine":
452 this.m_physicsEngine = "OpenDynamicsEngine";
453 OpenSim.world.Avatar.PhysicsEngineFlying = true;
454 break;
418 } 455 }
456
419 configData.Commit(); 457 configData.Commit();
420 } 458 }
421 catch (Exception e) 459 catch (Exception e)
422 { 460 {
423 Console.WriteLine(e.Message); 461 Console.WriteLine(e.Message);
462 Console.WriteLine("\nSorry, a fatal error occurred while trying to initialise the configuration data");
463 Console.WriteLine("Can not continue starting up");
464 Environment.Exit(1);
424 } 465 }
425 } 466 }
426 467
427 private SimConfig LoadConfigDll(string dllName) 468 private SimConfig LoadConfigDll(string dllName)
428 { 469 {
429 Assembly pluginAssembly = Assembly.LoadFrom(dllName); 470 try
430 SimConfig config = null;
431
432 foreach (Type pluginType in pluginAssembly.GetTypes())
433 { 471 {
434 if (pluginType.IsPublic) 472 Assembly pluginAssembly = Assembly.LoadFrom(dllName);
473 SimConfig config = null;
474
475 foreach (Type pluginType in pluginAssembly.GetTypes())
435 { 476 {
436 if (!pluginType.IsAbstract) 477 if (pluginType.IsPublic)
437 { 478 {
438 Type typeInterface = pluginType.GetInterface("ISimConfig", true); 479 if (!pluginType.IsAbstract)
439
440 if (typeInterface != null)
441 { 480 {
442 ISimConfig plug = (ISimConfig)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); 481 Type typeInterface = pluginType.GetInterface("ISimConfig", true);
443 config = plug.GetConfigObject();
444 break;
445 }
446 482
447 typeInterface = null; 483 if (typeInterface != null)
484 {
485 ISimConfig plug = (ISimConfig)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString()));
486 config = plug.GetConfigObject();
487 break;
488 }
489
490 typeInterface = null;
491 }
448 } 492 }
449 } 493 }
494 pluginAssembly = null;
495 return config;
496 }
497 catch (Exception e)
498 {
499 m_console.WriteLine(e.Message + "\nSorry, a fatal error occurred while trying to load the config DLL");
500 m_console.WriteLine("Can not continue starting up");
501 Environment.Exit(1);
502 return null;
450 } 503 }
451 pluginAssembly = null;
452 return config;
453 } 504 }
454 505
455 private void OnReceivedData(IAsyncResult result) 506 private void OnReceivedData(IAsyncResult result)