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author | MW | 2007-05-15 17:51:13 +0000 |
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committer | MW | 2007-05-15 17:51:13 +0000 |
commit | 384293ac5676cf7ba1fbf77c182a117bd61822be (patch) | |
tree | 122b1ecab835ba2dca6383e5b33375be233821ba /OpenSim.RegionServer | |
parent | Added SimClientPacketHandlers.cs (moved the SimClient Packet handlers into it) (diff) | |
download | opensim-SC-384293ac5676cf7ba1fbf77c182a117bd61822be.zip opensim-SC-384293ac5676cf7ba1fbf77c182a117bd61822be.tar.gz opensim-SC-384293ac5676cf7ba1fbf77c182a117bd61822be.tar.bz2 opensim-SC-384293ac5676cf7ba1fbf77c182a117bd61822be.tar.xz |
Worked on Asset server, asset downloads (from server to sim) now work.
Asset uploads (from sim to server) may or may not work, needs more testing, if they don't work then it should be just a encoding problem and not hard to fix.
Diffstat (limited to 'OpenSim.RegionServer')
-rw-r--r-- | OpenSim.RegionServer/Assets/AssetCache.cs | 2 | ||||
-rw-r--r-- | OpenSim.RegionServer/OpenSimMain.cs | 4 | ||||
-rw-r--r-- | OpenSim.RegionServer/RegionInfo.cs | 13 |
3 files changed, 15 insertions, 4 deletions
diff --git a/OpenSim.RegionServer/Assets/AssetCache.cs b/OpenSim.RegionServer/Assets/AssetCache.cs index e217d78..e8bf292 100644 --- a/OpenSim.RegionServer/Assets/AssetCache.cs +++ b/OpenSim.RegionServer/Assets/AssetCache.cs | |||
@@ -96,7 +96,7 @@ namespace OpenSim.Assets | |||
96 | { | 96 | { |
97 | //hack: so we can give each user a set of textures | 97 | //hack: so we can give each user a set of textures |
98 | textureList[0] = new LLUUID("00000000-0000-0000-9999-000000000001"); | 98 | textureList[0] = new LLUUID("00000000-0000-0000-9999-000000000001"); |
99 | textureList[1] = new LLUUID("00000000-0000-0000-9999-000000000002"); | 99 | textureList[1] = new LLUUID("00000000-0000-0000-9999-000000000002"); |
100 | textureList[2] = new LLUUID("00000000-0000-0000-9999-000000000003"); | 100 | textureList[2] = new LLUUID("00000000-0000-0000-9999-000000000003"); |
101 | textureList[3] = new LLUUID("00000000-0000-0000-9999-000000000004"); | 101 | textureList[3] = new LLUUID("00000000-0000-0000-9999-000000000004"); |
102 | textureList[4] = new LLUUID("00000000-0000-0000-9999-000000000005"); | 102 | textureList[4] = new LLUUID("00000000-0000-0000-9999-000000000005"); |
diff --git a/OpenSim.RegionServer/OpenSimMain.cs b/OpenSim.RegionServer/OpenSimMain.cs index fa13064..fc604b7 100644 --- a/OpenSim.RegionServer/OpenSimMain.cs +++ b/OpenSim.RegionServer/OpenSimMain.cs | |||
@@ -130,7 +130,7 @@ namespace OpenSim | |||
130 | GridServers = new Grid(); | 130 | GridServers = new Grid(); |
131 | if (m_sandbox) | 131 | if (m_sandbox) |
132 | { | 132 | { |
133 | GridServers.AssetDll = "OpenSim.GridInterfaces.Local.dll"; | 133 | GridServers.AssetDll = "OpenSim.GridInterfaces.Local.dll"; |
134 | GridServers.GridDll = "OpenSim.GridInterfaces.Local.dll"; | 134 | GridServers.GridDll = "OpenSim.GridInterfaces.Local.dll"; |
135 | 135 | ||
136 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Starting in Sandbox mode"); | 136 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Starting in Sandbox mode"); |
@@ -177,7 +177,7 @@ namespace OpenSim | |||
177 | 177 | ||
178 | 178 | ||
179 | //should be passing a IGenericConfig object to these so they can read the config data they want from it | 179 | //should be passing a IGenericConfig object to these so they can read the config data they want from it |
180 | GridServers.AssetServer.SetServerInfo(regionData.AssetURL, regionData.AssetSendKey); | 180 | GridServers.AssetServer.SetServerInfo(regionData.AssetURL, regionData.AssetSendKey); |
181 | IGridServer gridServer = GridServers.GridServer; | 181 | IGridServer gridServer = GridServers.GridServer; |
182 | gridServer.SetServerInfo(regionData.GridURL, regionData.GridSendKey, regionData.GridRecvKey); | 182 | gridServer.SetServerInfo(regionData.GridURL, regionData.GridSendKey, regionData.GridRecvKey); |
183 | 183 | ||
diff --git a/OpenSim.RegionServer/RegionInfo.cs b/OpenSim.RegionServer/RegionInfo.cs index edab1e5..2707257 100644 --- a/OpenSim.RegionServer/RegionInfo.cs +++ b/OpenSim.RegionServer/RegionInfo.cs | |||
@@ -25,7 +25,7 @@ namespace OpenSim | |||
25 | 25 | ||
26 | //following should be removed and the GenericConfig object passed around, | 26 | //following should be removed and the GenericConfig object passed around, |
27 | //so each class (AssetServer, GridServer etc) can access what config data they want | 27 | //so each class (AssetServer, GridServer etc) can access what config data they want |
28 | public string AssetURL = ""; | 28 | public string AssetURL = "http://127.0.0.1:8003/"; |
29 | public string AssetSendKey = ""; | 29 | public string AssetSendKey = ""; |
30 | 30 | ||
31 | public string GridURL = ""; | 31 | public string GridURL = ""; |
@@ -230,6 +230,17 @@ namespace OpenSim | |||
230 | this.GridRecvKey = attri; | 230 | this.GridRecvKey = attri; |
231 | } | 231 | } |
232 | 232 | ||
233 | attri = ""; | ||
234 | attri = configData.GetAttribute("AssetServerURL"); | ||
235 | if (attri == "") | ||
236 | { | ||
237 | this.AssetURL = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Asset server URL", "http://127.0.0.1:8003/"); | ||
238 | configData.SetAttribute("AssetServerURL", this.GridURL); | ||
239 | } | ||
240 | else | ||
241 | { | ||
242 | this.AssetURL = attri; | ||
243 | } | ||
233 | 244 | ||
234 | } | 245 | } |
235 | this.RegionHandle = Util.UIntsToLong((RegionLocX * 256), (RegionLocY * 256)); | 246 | this.RegionHandle = Util.UIntsToLong((RegionLocX * 256), (RegionLocY * 256)); |