diff options
author | Adam Frisby | 2007-04-22 03:28:58 +0000 |
---|---|---|
committer | Adam Frisby | 2007-04-22 03:28:58 +0000 |
commit | 77723fbda1789de849ccafda20245a1b2ca1373d (patch) | |
tree | c4c94904fc408b5dac955afa5bef0a07ca32b2e3 /OpenSim.RegionServer/world | |
parent | Commented first 50% of World.cs's functions with /// tags (diff) | |
download | opensim-SC-77723fbda1789de849ccafda20245a1b2ca1373d.zip opensim-SC-77723fbda1789de849ccafda20245a1b2ca1373d.tar.gz opensim-SC-77723fbda1789de849ccafda20245a1b2ca1373d.tar.bz2 opensim-SC-77723fbda1789de849ccafda20245a1b2ca1373d.tar.xz |
Removed last references to ancient LandMap[] array.
Diffstat (limited to 'OpenSim.RegionServer/world')
-rw-r--r-- | OpenSim.RegionServer/world/World.cs | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/OpenSim.RegionServer/world/World.cs b/OpenSim.RegionServer/world/World.cs index a3f2b5e..693db4d 100644 --- a/OpenSim.RegionServer/world/World.cs +++ b/OpenSim.RegionServer/world/World.cs | |||
@@ -24,13 +24,12 @@ namespace OpenSim.world | |||
24 | public Dictionary<libsecondlife.LLUUID, Entity> Entities; | 24 | public Dictionary<libsecondlife.LLUUID, Entity> Entities; |
25 | public Dictionary<libsecondlife.LLUUID, Avatar> Avatars; | 25 | public Dictionary<libsecondlife.LLUUID, Avatar> Avatars; |
26 | public Dictionary<libsecondlife.LLUUID, Primitive> Prims; | 26 | public Dictionary<libsecondlife.LLUUID, Primitive> Prims; |
27 | // public float[] LandMap; | ||
28 | public ScriptEngine Scripts; | 27 | public ScriptEngine Scripts; |
29 | public TerrainEngine Terrain; //TODO: Replace TerrainManager with this. | 28 | public TerrainEngine Terrain; //TODO: Replace TerrainManager with this. |
30 | public uint _localNumber = 0; | 29 | public uint _localNumber = 0; |
31 | private PhysicsScene phyScene; | 30 | private PhysicsScene phyScene; |
32 | private float timeStep = 0.1f; | 31 | private float timeStep = 0.1f; |
33 | private libsecondlife.TerrainManager TerrainManager; | 32 | private libsecondlife.TerrainManager TerrainManager; // To be referenced via TerrainEngine |
34 | public ILocalStorage localStorage; | 33 | public ILocalStorage localStorage; |
35 | private Random Rand = new Random(); | 34 | private Random Rand = new Random(); |
36 | private uint _primCount = 702000; | 35 | private uint _primCount = 702000; |