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authorMW2007-05-13 12:25:08 +0000
committerMW2007-05-13 12:25:08 +0000
commit05d9593198f1a688e10ab5be1789b5661ad7d61e (patch)
treeec72812a389d6cccfbe9af39291e8128aa0ecf8a /OpenSim.RegionServer/world/WorldPacketHandlers.cs
parent* Added first generation region DB for SQL-based grid storage engines. (diff)
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Added very basic support for maps (likely to only work in sandbox mode due to the non functioning remote asset server), also currently just uses textures that we already had added to the asset server (this is the first thing that needs fixing)
Diffstat (limited to '')
-rw-r--r--OpenSim.RegionServer/world/WorldPacketHandlers.cs30
1 files changed, 26 insertions, 4 deletions
diff --git a/OpenSim.RegionServer/world/WorldPacketHandlers.cs b/OpenSim.RegionServer/world/WorldPacketHandlers.cs
index 9e1f9a1..d479c85 100644
--- a/OpenSim.RegionServer/world/WorldPacketHandlers.cs
+++ b/OpenSim.RegionServer/world/WorldPacketHandlers.cs
@@ -65,28 +65,28 @@ namespace OpenSim.world
65 switch (inchatpack.ChatData.Type) 65 switch (inchatpack.ChatData.Type)
66 { 66 {
67 case 0: 67 case 0:
68 int dis = Util.fast_distance2d((int)(client.ClientAvatar.Pos.X - simClient.ClientAvatar.Pos.X),(int)( client.ClientAvatar.Pos.Y - simClient.ClientAvatar.Pos.Y)); 68 int dis = Util.fast_distance2d((int)(client.ClientAvatar.Pos.X - simClient.ClientAvatar.Pos.X), (int)(client.ClientAvatar.Pos.Y - simClient.ClientAvatar.Pos.Y));
69 if ((dis < 10) && (dis > -10)) 69 if ((dis < 10) && (dis > -10))
70 { 70 {
71 client.OutPacket(reply); 71 client.OutPacket(reply);
72 } 72 }
73 break; 73 break;
74 case 1: 74 case 1:
75 dis = Util.fast_distance2d((int)(client.ClientAvatar.Pos.X - simClient.ClientAvatar.Pos.X), (int)(client.ClientAvatar.Pos.Y - simClient.ClientAvatar.Pos.Y)); 75 dis = Util.fast_distance2d((int)(client.ClientAvatar.Pos.X - simClient.ClientAvatar.Pos.X), (int)(client.ClientAvatar.Pos.Y - simClient.ClientAvatar.Pos.Y));
76 if ((dis < 30) && (dis > -30)) 76 if ((dis < 30) && (dis > -30))
77 { 77 {
78 client.OutPacket(reply); 78 client.OutPacket(reply);
79 } 79 }
80 break; 80 break;
81 case 2: 81 case 2:
82 dis = Util.fast_distance2d((int)(client.ClientAvatar.Pos.X - simClient.ClientAvatar.Pos.X),(int)( client.ClientAvatar.Pos.Y - simClient.ClientAvatar.Pos.Y)); 82 dis = Util.fast_distance2d((int)(client.ClientAvatar.Pos.X - simClient.ClientAvatar.Pos.X), (int)(client.ClientAvatar.Pos.Y - simClient.ClientAvatar.Pos.Y));
83 if ((dis < 100) && (dis > -100)) 83 if ((dis < 100) && (dis > -100))
84 { 84 {
85 client.OutPacket(reply); 85 client.OutPacket(reply);
86 } 86 }
87 break; 87 break;
88 } 88 }
89 89
90 } 90 }
91 return true; 91 return true;
92 } 92 }
@@ -203,5 +203,27 @@ namespace OpenSim.world
203 return true; 203 return true;
204 } 204 }
205 205
206 public void RequestMapBlock(SimClient simClient, int minX, int minY, int maxX, int maxY)
207 {
208 System.Text.Encoding _enc = System.Text.Encoding.ASCII;
209 if (((m_regInfo.RegionLocX > minX) && (m_regInfo.RegionLocX < maxX)) && ((m_regInfo.RegionLocY > minY) && (m_regInfo.RegionLocY < maxY)))
210 {
211 MapBlockReplyPacket mapReply = new MapBlockReplyPacket();
212 mapReply.AgentData.AgentID = simClient.AgentID;
213 mapReply.AgentData.Flags = 0;
214 mapReply.Data = new MapBlockReplyPacket.DataBlock[1];
215 mapReply.Data[0] = new MapBlockReplyPacket.DataBlock();
216 mapReply.Data[0].MapImageID = new LLUUID("00000000-0000-0000-9999-000000000002");
217 mapReply.Data[0].X = (ushort)m_regInfo.RegionLocX;
218 mapReply.Data[0].Y = (ushort)m_regInfo.RegionLocY;
219 mapReply.Data[0].WaterHeight =(byte) m_regInfo.RegionWaterHeight;
220 mapReply.Data[0].Name = _enc.GetBytes(this.m_regionName);
221 mapReply.Data[0].RegionFlags = 72458694;
222 mapReply.Data[0].Access = 13;
223 mapReply.Data[0].Agents = 1; //should send number of clients connected
224 simClient.OutPacket(mapReply);
225 }
226 }
227
206 } 228 }
207} 229}