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author | lbsa71 | 2007-03-27 21:42:14 +0000 |
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committer | lbsa71 | 2007-03-27 21:42:14 +0000 |
commit | f42d1fc825b7b9d22ae05836992531d9abd2a26d (patch) | |
tree | c316d0d2ec56a34c6c7f2099977bcc6f14e5eb24 /OpenSim.RegionServer/world/World.cs | |
parent | * Reverting todays work. It was worth a try. (diff) | |
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* revert the revert - begin the beguine
Diffstat (limited to '')
-rw-r--r-- | OpenSim.RegionServer/world/World.cs | 31 |
1 files changed, 20 insertions, 11 deletions
diff --git a/OpenSim.RegionServer/world/World.cs b/OpenSim.RegionServer/world/World.cs index e6d8921..0d126e6 100644 --- a/OpenSim.RegionServer/world/World.cs +++ b/OpenSim.RegionServer/world/World.cs | |||
@@ -25,10 +25,19 @@ namespace OpenSim.world | |||
25 | private Random Rand = new Random(); | 25 | private Random Rand = new Random(); |
26 | private uint _primCount = 702000; | 26 | private uint _primCount = 702000; |
27 | private int storageCount; | 27 | private int storageCount; |
28 | private Dictionary<uint, SimClient> m_clientThreads; | ||
29 | private ulong m_regionHandle; | ||
30 | private string m_regionName; | ||
31 | private SimConfig m_cfg; | ||
28 | 32 | ||
29 | public World() | 33 | public World(Dictionary<uint, SimClient> clientThreads, ulong regionHandle, string regionName, SimConfig cfg) |
30 | { | 34 | { |
31 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs - creating new entitities instance"); | 35 | m_clientThreads = clientThreads; |
36 | m_regionHandle = regionHandle; | ||
37 | m_regionName = regionName; | ||
38 | m_cfg = cfg; | ||
39 | |||
40 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs - creating new entitities instance"); | ||
32 | Entities = new Dictionary<libsecondlife.LLUUID, Entity>(); | 41 | Entities = new Dictionary<libsecondlife.LLUUID, Entity>(); |
33 | 42 | ||
34 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs - creating LandMap"); | 43 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs - creating LandMap"); |
@@ -115,9 +124,9 @@ namespace OpenSim.world | |||
115 | HeightmapGenHills hills = new HeightmapGenHills(); | 124 | HeightmapGenHills hills = new HeightmapGenHills(); |
116 | this.LandMap = hills.GenerateHeightmap(200, 4.0f, 80.0f, false); | 125 | this.LandMap = hills.GenerateHeightmap(200, 4.0f, 80.0f, false); |
117 | this.phyScene.SetTerrain(this.LandMap); | 126 | this.phyScene.SetTerrain(this.LandMap); |
118 | OpenSimRoot.Instance.Cfg.SaveMap(this.LandMap); | 127 | m_cfg.SaveMap(this.LandMap); |
119 | 128 | ||
120 | foreach(SimClient client in OpenSimRoot.Instance.ClientThreads.Values) { | 129 | foreach(SimClient client in m_clientThreads.Values) { |
121 | this.SendLayerData(client); | 130 | this.SendLayerData(client); |
122 | } | 131 | } |
123 | } | 132 | } |
@@ -134,7 +143,7 @@ namespace OpenSim.world | |||
134 | _primCount = prim.LocalID + 1; | 143 | _primCount = prim.LocalID + 1; |
135 | } | 144 | } |
136 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs: PrimFromStorage() - Reloading prim (localId "+ prim.LocalID+ " ) from storage"); | 145 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs: PrimFromStorage() - Reloading prim (localId "+ prim.LocalID+ " ) from storage"); |
137 | Primitive nPrim = new Primitive(); | 146 | Primitive nPrim = new Primitive(m_clientThreads, m_regionHandle, this); |
138 | nPrim.CreateFromStorage(prim); | 147 | nPrim.CreateFromStorage(prim); |
139 | this.Entities.Add(nPrim.uuid, nPrim); | 148 | this.Entities.Add(nPrim.uuid, nPrim); |
140 | } | 149 | } |
@@ -175,7 +184,7 @@ namespace OpenSim.world | |||
175 | 184 | ||
176 | public void AddViewerAgent(SimClient AgentClient) { | 185 | public void AddViewerAgent(SimClient AgentClient) { |
177 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs:AddViewerAgent() - Creating new avatar for remote viewer agent"); | 186 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs:AddViewerAgent() - Creating new avatar for remote viewer agent"); |
178 | Avatar NewAvatar = new Avatar(AgentClient); | 187 | Avatar NewAvatar = new Avatar(AgentClient, this, m_regionName, m_clientThreads, m_regionHandle ); |
179 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs:AddViewerAgent() - Adding new avatar to world"); | 188 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs:AddViewerAgent() - Adding new avatar to world"); |
180 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs:AddViewerAgent() - Starting RegionHandshake "); | 189 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs:AddViewerAgent() - Starting RegionHandshake "); |
181 | NewAvatar.SendRegionHandshake(this); | 190 | NewAvatar.SendRegionHandshake(this); |
@@ -187,7 +196,7 @@ namespace OpenSim.world | |||
187 | public void AddNewPrim(ObjectAddPacket addPacket, SimClient AgentClient) | 196 | public void AddNewPrim(ObjectAddPacket addPacket, SimClient AgentClient) |
188 | { | 197 | { |
189 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs: AddNewPrim() - Creating new prim"); | 198 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("World.cs: AddNewPrim() - Creating new prim"); |
190 | Primitive prim = new Primitive(); | 199 | Primitive prim = new Primitive(m_clientThreads, m_regionHandle, this ); |
191 | prim.CreateFromPacket(addPacket, AgentClient.AgentID, this._primCount); | 200 | prim.CreateFromPacket(addPacket, AgentClient.AgentID, this._primCount); |
192 | PhysicsVector pVec = new PhysicsVector(prim.position.X, prim.position.Y, prim.position.Z); | 201 | PhysicsVector pVec = new PhysicsVector(prim.position.X, prim.position.Y, prim.position.Z); |
193 | PhysicsVector pSize = new PhysicsVector( 0.255f, 0.255f, 0.255f); | 202 | PhysicsVector pSize = new PhysicsVector( 0.255f, 0.255f, 0.255f); |
@@ -210,7 +219,7 @@ namespace OpenSim.world | |||
210 | foreach( DeRezObjectPacket.ObjectDataBlock Data in DeRezPacket.ObjectData ) | 219 | foreach( DeRezObjectPacket.ObjectDataBlock Data in DeRezPacket.ObjectData ) |
211 | { | 220 | { |
212 | //OpenSim.Framework.Console.MainConsole.Instance.WriteLine("LocalID:" + Data.ObjectLocalID.ToString()); | 221 | //OpenSim.Framework.Console.MainConsole.Instance.WriteLine("LocalID:" + Data.ObjectLocalID.ToString()); |
213 | foreach (Entity ent in OpenSimRoot.Instance.LocalWorld.Entities.Values) | 222 | foreach (Entity ent in this.Entities.Values) |
214 | { | 223 | { |
215 | if (ent.localid == Data.ObjectLocalID) | 224 | if (ent.localid == Data.ObjectLocalID) |
216 | { | 225 | { |
@@ -220,7 +229,7 @@ namespace OpenSim.world | |||
220 | kill.ObjectData = new KillObjectPacket.ObjectDataBlock[1]; | 229 | kill.ObjectData = new KillObjectPacket.ObjectDataBlock[1]; |
221 | kill.ObjectData[0] = new KillObjectPacket.ObjectDataBlock(); | 230 | kill.ObjectData[0] = new KillObjectPacket.ObjectDataBlock(); |
222 | kill.ObjectData[0].ID = ent.localid; | 231 | kill.ObjectData[0].ID = ent.localid; |
223 | foreach (SimClient client in OpenSimRoot.Instance.ClientThreads.Values) | 232 | foreach (SimClient client in m_clientThreads.Values) |
224 | { | 233 | { |
225 | client.OutPacket(kill); | 234 | client.OutPacket(kill); |
226 | } | 235 | } |
@@ -234,9 +243,9 @@ namespace OpenSim.world | |||
234 | } | 243 | } |
235 | foreach( libsecondlife.LLUUID uuid in DeRezEnts ) | 244 | foreach( libsecondlife.LLUUID uuid in DeRezEnts ) |
236 | { | 245 | { |
237 | lock (OpenSimRoot.Instance.LocalWorld.Entities) | 246 | lock (this.Entities) |
238 | { | 247 | { |
239 | OpenSimRoot.Instance.LocalWorld.Entities.Remove(uuid); | 248 | this.Entities.Remove(uuid); |
240 | } | 249 | } |
241 | } | 250 | } |
242 | 251 | ||