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authorMW2007-04-30 15:38:51 +0000
committerMW2007-04-30 15:38:51 +0000
commita595881dc06c8359faa731a0af2d8be7290daad1 (patch)
tree3ce516a66b07b4695d9861f52ed91485cd14c2a0 /OpenSim.RegionServer/world/Primitive2.cs
parentAnd it's fixed (diff)
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fixed the VS 2005 solution/ project files.
and a couple of other small changes
Diffstat (limited to 'OpenSim.RegionServer/world/Primitive2.cs')
-rw-r--r--OpenSim.RegionServer/world/Primitive2.cs34
1 files changed, 34 insertions, 0 deletions
diff --git a/OpenSim.RegionServer/world/Primitive2.cs b/OpenSim.RegionServer/world/Primitive2.cs
index 24fc6da..c0d6295 100644
--- a/OpenSim.RegionServer/world/Primitive2.cs
+++ b/OpenSim.RegionServer/world/Primitive2.cs
@@ -145,6 +145,35 @@ namespace OpenSim.world
145 145
146 } 146 }
147 147
148 public void GetProperites(SimClient client)
149 {
150 ObjectPropertiesPacket proper = new ObjectPropertiesPacket();
151 proper.ObjectData = new ObjectPropertiesPacket.ObjectDataBlock[1];
152 proper.ObjectData[0] = new ObjectPropertiesPacket.ObjectDataBlock();
153 proper.ObjectData[0].ItemID = LLUUID.Zero;
154 proper.ObjectData[0].CreationDate = (ulong)this.primData.CreationDate;
155 proper.ObjectData[0].CreatorID = this.primData.OwnerID;
156 proper.ObjectData[0].FolderID = LLUUID.Zero;
157 proper.ObjectData[0].FromTaskID = LLUUID.Zero;
158 proper.ObjectData[0].GroupID = LLUUID.Zero;
159 proper.ObjectData[0].InventorySerial = 0;
160 proper.ObjectData[0].LastOwnerID = LLUUID.Zero;
161 proper.ObjectData[0].ObjectID = this.uuid;
162 proper.ObjectData[0].OwnerID = primData.OwnerID;
163 proper.ObjectData[0].TouchName = new byte[0];
164 proper.ObjectData[0].TextureID = new byte[0];
165 proper.ObjectData[0].SitName = new byte[0];
166 proper.ObjectData[0].Name = new byte[0];
167 proper.ObjectData[0].Description = new byte[0];
168 proper.ObjectData[0].OwnerMask = this.primData.OwnerMask;
169 proper.ObjectData[0].NextOwnerMask = this.primData.NextOwnerMask;
170 proper.ObjectData[0].GroupMask = this.primData.GroupMask;
171 proper.ObjectData[0].EveryoneMask = this.primData.EveryoneMask;
172 proper.ObjectData[0].BaseMask = this.primData.BaseMask;
173
174 client.OutPacket(proper);
175 }
176
148 #endregion 177 #endregion
149 178
150 # region Inventory Methods 179 # region Inventory Methods
@@ -291,6 +320,11 @@ namespace OpenSim.world
291 320
292 public void CreateFromPrimData(PrimData primData) 321 public void CreateFromPrimData(PrimData primData)
293 { 322 {
323 this.CreateFromPrimData(primData, primData.Position, primData.LocalID, false);
324 }
325
326 public void CreateFromPrimData(PrimData primData, LLVector3 posi, uint localID, bool newprim)
327 {
294 328
295 } 329 }
296 330