diff options
author | gareth | 2007-03-22 10:11:15 +0000 |
---|---|---|
committer | gareth | 2007-03-22 10:11:15 +0000 |
commit | 7daa3955bc3a1918e40962851f9e8d38597a245e (patch) | |
tree | bee3e1372a7eed0c1b220a8a49f7bee7d29a6b91 /OpenSim.RegionServer/world/Primitive.cs | |
parent | Load XML for neighbourinfo from grid (diff) | |
download | opensim-SC-7daa3955bc3a1918e40962851f9e8d38597a245e.zip opensim-SC-7daa3955bc3a1918e40962851f9e8d38597a245e.tar.gz opensim-SC-7daa3955bc3a1918e40962851f9e8d38597a245e.tar.bz2 opensim-SC-7daa3955bc3a1918e40962851f9e8d38597a245e.tar.xz |
brought zircon branch into trunk
Diffstat (limited to 'OpenSim.RegionServer/world/Primitive.cs')
-rw-r--r-- | OpenSim.RegionServer/world/Primitive.cs | 485 |
1 files changed, 485 insertions, 0 deletions
diff --git a/OpenSim.RegionServer/world/Primitive.cs b/OpenSim.RegionServer/world/Primitive.cs new file mode 100644 index 0000000..b190d81 --- /dev/null +++ b/OpenSim.RegionServer/world/Primitive.cs | |||
@@ -0,0 +1,485 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | using OpenSim.types; | ||
5 | using libsecondlife; | ||
6 | using libsecondlife.Packets; | ||
7 | using OpenSim.Framework.Interfaces; | ||
8 | using OpenSim.Physics.Manager; | ||
9 | using OpenSim.Framework.Assets; | ||
10 | |||
11 | namespace OpenSim.world | ||
12 | { | ||
13 | public class Primitive : Entity | ||
14 | { | ||
15 | protected float mesh_cutbegin; | ||
16 | protected float mesh_cutend; | ||
17 | protected PrimData primData; | ||
18 | protected bool newPrimFlag = false; | ||
19 | protected bool updateFlag = false; | ||
20 | protected bool dirtyFlag = false; | ||
21 | private ObjectUpdatePacket OurPacket; | ||
22 | private PhysicsActor _physActor; | ||
23 | private bool physicsEnabled = false; | ||
24 | private bool physicstest = false; //just added for testing | ||
25 | |||
26 | public bool PhysicsEnabled | ||
27 | { | ||
28 | get | ||
29 | { | ||
30 | return physicsEnabled; | ||
31 | } | ||
32 | set | ||
33 | { | ||
34 | physicsEnabled = value; | ||
35 | } | ||
36 | } | ||
37 | public bool UpdateFlag | ||
38 | { | ||
39 | get | ||
40 | { | ||
41 | return updateFlag; | ||
42 | } | ||
43 | set | ||
44 | { | ||
45 | updateFlag = value; | ||
46 | } | ||
47 | } | ||
48 | public LLVector3 Scale | ||
49 | { | ||
50 | set | ||
51 | { | ||
52 | this.primData.Scale = value; | ||
53 | this.dirtyFlag = true; | ||
54 | } | ||
55 | get | ||
56 | { | ||
57 | return this.primData.Scale; | ||
58 | } | ||
59 | } | ||
60 | public PhysicsActor PhysActor | ||
61 | { | ||
62 | set | ||
63 | { | ||
64 | this._physActor = value; | ||
65 | } | ||
66 | } | ||
67 | |||
68 | public Primitive() | ||
69 | { | ||
70 | mesh_cutbegin = 0.0f; | ||
71 | mesh_cutend = 1.0f; | ||
72 | } | ||
73 | |||
74 | public override Mesh getMesh() | ||
75 | { | ||
76 | Mesh mesh = new Mesh(); | ||
77 | Triangle tri = new Triangle( | ||
78 | new Axiom.MathLib.Vector3(0.0f, 1.0f, 1.0f), | ||
79 | new Axiom.MathLib.Vector3(1.0f, 0.0f, 1.0f), | ||
80 | new Axiom.MathLib.Vector3(1.0f, 1.0f, 0.0f)); | ||
81 | |||
82 | mesh.AddTri(tri); | ||
83 | mesh += base.getMesh(); | ||
84 | |||
85 | return mesh; | ||
86 | } | ||
87 | |||
88 | public void UpdatePosition(LLVector3 pos) | ||
89 | { | ||
90 | this.position = pos; | ||
91 | if (this._physActor != null) // && this.physicsEnabled) | ||
92 | { | ||
93 | this._physActor.Position = new PhysicsVector(pos.X, pos.Y, pos.Z); | ||
94 | } | ||
95 | this.updateFlag = true; | ||
96 | } | ||
97 | |||
98 | public override void update() | ||
99 | { | ||
100 | if (this.newPrimFlag) | ||
101 | { | ||
102 | foreach (SimClient client in OpenSimRoot.Instance.ClientThreads.Values) | ||
103 | { | ||
104 | client.OutPacket(OurPacket); | ||
105 | } | ||
106 | this.newPrimFlag = false; | ||
107 | } | ||
108 | else if (this.updateFlag) | ||
109 | { | ||
110 | ImprovedTerseObjectUpdatePacket terse = new ImprovedTerseObjectUpdatePacket(); | ||
111 | terse.RegionData.RegionHandle = OpenSimRoot.Instance.Cfg.RegionHandle; // FIXME | ||
112 | terse.RegionData.TimeDilation = 64096; | ||
113 | terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1]; | ||
114 | terse.ObjectData[0] = this.CreateImprovedBlock(); | ||
115 | foreach (SimClient client in OpenSimRoot.Instance.ClientThreads.Values) | ||
116 | { | ||
117 | client.OutPacket(terse); | ||
118 | } | ||
119 | this.updateFlag = false; | ||
120 | } | ||
121 | else if (this.dirtyFlag) | ||
122 | { | ||
123 | foreach (SimClient client in OpenSimRoot.Instance.ClientThreads.Values) | ||
124 | { | ||
125 | UpdateClient(client); | ||
126 | } | ||
127 | this.dirtyFlag = false; | ||
128 | } | ||
129 | else | ||
130 | { | ||
131 | if (this._physActor != null && this.physicsEnabled) | ||
132 | { | ||
133 | ImprovedTerseObjectUpdatePacket terse = new ImprovedTerseObjectUpdatePacket(); | ||
134 | terse.RegionData.RegionHandle = OpenSimRoot.Instance.Cfg.RegionHandle; // FIXME | ||
135 | terse.RegionData.TimeDilation = 64096; | ||
136 | terse.ObjectData = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock[1]; | ||
137 | terse.ObjectData[0] = this.CreateImprovedBlock(); | ||
138 | foreach (SimClient client in OpenSimRoot.Instance.ClientThreads.Values) | ||
139 | { | ||
140 | client.OutPacket(terse); | ||
141 | } | ||
142 | } | ||
143 | } | ||
144 | |||
145 | if (this.physicstest) | ||
146 | { | ||
147 | LLVector3 pos = this.position; | ||
148 | pos.Z += 0.0001f; | ||
149 | this.UpdatePosition(pos); | ||
150 | this.physicstest = false; | ||
151 | } | ||
152 | } | ||
153 | |||
154 | public void UpdateClient(SimClient RemoteClient) | ||
155 | { | ||
156 | |||
157 | LLVector3 lPos; | ||
158 | if (this._physActor != null && this.physicsEnabled) | ||
159 | { | ||
160 | PhysicsVector pPos = this._physActor.Position; | ||
161 | lPos = new LLVector3(pPos.X, pPos.Y, pPos.Z); | ||
162 | } | ||
163 | else | ||
164 | { | ||
165 | lPos = this.position; | ||
166 | } | ||
167 | byte[] pb = lPos.GetBytes(); | ||
168 | Array.Copy(pb, 0, OurPacket.ObjectData[0].ObjectData, 0, pb.Length); | ||
169 | |||
170 | // OurPacket should be update with the follwing in updateShape() rather than having to do it here | ||
171 | OurPacket.ObjectData[0].OwnerID = this.primData.OwnerID; | ||
172 | OurPacket.ObjectData[0].PCode = this.primData.PCode; | ||
173 | OurPacket.ObjectData[0].PathBegin = this.primData.PathBegin; | ||
174 | OurPacket.ObjectData[0].PathEnd = this.primData.PathEnd; | ||
175 | OurPacket.ObjectData[0].PathScaleX = this.primData.PathScaleX; | ||
176 | OurPacket.ObjectData[0].PathScaleY = this.primData.PathScaleY; | ||
177 | OurPacket.ObjectData[0].PathShearX = this.primData.PathShearX; | ||
178 | OurPacket.ObjectData[0].PathShearY = this.primData.PathShearY; | ||
179 | OurPacket.ObjectData[0].PathSkew = this.primData.PathSkew; | ||
180 | OurPacket.ObjectData[0].ProfileBegin = this.primData.ProfileBegin; | ||
181 | OurPacket.ObjectData[0].ProfileEnd = this.primData.ProfileEnd; | ||
182 | OurPacket.ObjectData[0].Scale = this.primData.Scale; | ||
183 | OurPacket.ObjectData[0].PathCurve = this.primData.PathCurve; | ||
184 | OurPacket.ObjectData[0].ProfileCurve = this.primData.ProfileCurve; | ||
185 | OurPacket.ObjectData[0].ParentID = 0; | ||
186 | OurPacket.ObjectData[0].ProfileHollow = this.primData.ProfileHollow; | ||
187 | //finish off copying rest of shape data | ||
188 | OurPacket.ObjectData[0].PathRadiusOffset = this.primData.PathRadiusOffset; | ||
189 | OurPacket.ObjectData[0].PathRevolutions = this.primData.PathRevolutions; | ||
190 | OurPacket.ObjectData[0].PathTaperX = this.primData.PathTaperX; | ||
191 | OurPacket.ObjectData[0].PathTaperY = this.primData.PathTaperY; | ||
192 | OurPacket.ObjectData[0].PathTwist = this.primData.PathTwist; | ||
193 | OurPacket.ObjectData[0].PathTwistBegin = this.primData.PathTwistBegin; | ||
194 | |||
195 | RemoteClient.OutPacket(OurPacket); | ||
196 | } | ||
197 | |||
198 | public void UpdateShape(ObjectShapePacket.ObjectDataBlock addPacket) | ||
199 | { | ||
200 | this.primData.PathBegin = addPacket.PathBegin; | ||
201 | this.primData.PathEnd = addPacket.PathEnd; | ||
202 | this.primData.PathScaleX = addPacket.PathScaleX; | ||
203 | this.primData.PathScaleY = addPacket.PathScaleY; | ||
204 | this.primData.PathShearX = addPacket.PathShearX; | ||
205 | this.primData.PathShearY = addPacket.PathShearY; | ||
206 | this.primData.PathSkew = addPacket.PathSkew; | ||
207 | this.primData.ProfileBegin = addPacket.ProfileBegin; | ||
208 | this.primData.ProfileEnd = addPacket.ProfileEnd; | ||
209 | this.primData.PathCurve = addPacket.PathCurve; | ||
210 | this.primData.ProfileCurve = addPacket.ProfileCurve; | ||
211 | this.primData.ProfileHollow = addPacket.ProfileHollow; | ||
212 | this.primData.PathRadiusOffset = addPacket.PathRadiusOffset; | ||
213 | this.primData.PathRevolutions = addPacket.PathRevolutions; | ||
214 | this.primData.PathTaperX = addPacket.PathTaperX; | ||
215 | this.primData.PathTaperY = addPacket.PathTaperY; | ||
216 | this.primData.PathTwist = addPacket.PathTwist; | ||
217 | this.primData.PathTwistBegin = addPacket.PathTwistBegin; | ||
218 | this.dirtyFlag = true; | ||
219 | } | ||
220 | |||
221 | public void UpdateTexture(byte[] tex) | ||
222 | { | ||
223 | this.primData.Texture = this.OurPacket.ObjectData[0].TextureEntry = tex; | ||
224 | this.dirtyFlag = true; | ||
225 | } | ||
226 | |||
227 | public void UpdateObjectFlags(ObjectFlagUpdatePacket pack) | ||
228 | { | ||
229 | if (this._physActor != null) | ||
230 | { | ||
231 | if (this._physActor.Kinematic == pack.AgentData.UsePhysics) | ||
232 | { | ||
233 | this._physActor.Kinematic = !pack.AgentData.UsePhysics; //if Usephysics = true, then Kinematic should = false | ||
234 | } | ||
235 | this.physicsEnabled = pack.AgentData.UsePhysics; | ||
236 | if (this._physActor.Kinematic == false) | ||
237 | { | ||
238 | LLVector3 pos = this.position; | ||
239 | this.UpdatePosition(pos); | ||
240 | pos.Z += 0.000001f; | ||
241 | this.UpdatePosition(pos); | ||
242 | this.physicstest = true; | ||
243 | } | ||
244 | else | ||
245 | { | ||
246 | PhysicsVector vec = this._physActor.Position; | ||
247 | LLVector3 pos = new LLVector3(vec.X, vec.Y, vec.Z); | ||
248 | this.position = pos; | ||
249 | this.updateFlag = true; | ||
250 | } | ||
251 | } | ||
252 | } | ||
253 | |||
254 | public void CreateFromPacket(ObjectAddPacket addPacket, LLUUID agentID, uint localID) | ||
255 | { | ||
256 | ObjectUpdatePacket objupdate = new ObjectUpdatePacket(); | ||
257 | objupdate.RegionData.RegionHandle = OpenSimRoot.Instance.Cfg.RegionHandle; | ||
258 | objupdate.RegionData.TimeDilation = 64096; | ||
259 | |||
260 | objupdate.ObjectData = new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock[1]; | ||
261 | PrimData PData = new PrimData(); | ||
262 | this.primData = PData; | ||
263 | objupdate.ObjectData[0] = new ObjectUpdatePacket.ObjectDataBlock(); | ||
264 | objupdate.ObjectData[0].PSBlock = new byte[0]; | ||
265 | objupdate.ObjectData[0].ExtraParams = new byte[1]; | ||
266 | objupdate.ObjectData[0].MediaURL = new byte[0]; | ||
267 | objupdate.ObjectData[0].NameValue = new byte[0]; | ||
268 | objupdate.ObjectData[0].Text = new byte[0]; | ||
269 | objupdate.ObjectData[0].TextColor = new byte[4]; | ||
270 | objupdate.ObjectData[0].JointAxisOrAnchor = new LLVector3(0, 0, 0); | ||
271 | objupdate.ObjectData[0].JointPivot = new LLVector3(0, 0, 0); | ||
272 | objupdate.ObjectData[0].Material = 3; | ||
273 | objupdate.ObjectData[0].UpdateFlags = 32 + 65536 + 131072 + 256 + 4 + 8 + 2048 + 524288 + 268435456; | ||
274 | objupdate.ObjectData[0].TextureAnim = new byte[0]; | ||
275 | objupdate.ObjectData[0].Sound = LLUUID.Zero; | ||
276 | LLObject.TextureEntry ntex = new LLObject.TextureEntry(new LLUUID("00000000-0000-0000-5005-000000000005")); | ||
277 | objupdate.ObjectData[0].TextureEntry = ntex.ToBytes(); | ||
278 | objupdate.ObjectData[0].State = 0; | ||
279 | objupdate.ObjectData[0].Data = new byte[0]; | ||
280 | PData.OwnerID = objupdate.ObjectData[0].OwnerID = agentID; | ||
281 | PData.PCode = objupdate.ObjectData[0].PCode = addPacket.ObjectData.PCode; | ||
282 | PData.PathBegin = objupdate.ObjectData[0].PathBegin = addPacket.ObjectData.PathBegin; | ||
283 | PData.PathEnd = objupdate.ObjectData[0].PathEnd = addPacket.ObjectData.PathEnd; | ||
284 | PData.PathScaleX = objupdate.ObjectData[0].PathScaleX = addPacket.ObjectData.PathScaleX; | ||
285 | PData.PathScaleY = objupdate.ObjectData[0].PathScaleY = addPacket.ObjectData.PathScaleY; | ||
286 | PData.PathShearX = objupdate.ObjectData[0].PathShearX = addPacket.ObjectData.PathShearX; | ||
287 | PData.PathShearY = objupdate.ObjectData[0].PathShearY = addPacket.ObjectData.PathShearY; | ||
288 | PData.PathSkew = objupdate.ObjectData[0].PathSkew = addPacket.ObjectData.PathSkew; | ||
289 | PData.ProfileBegin = objupdate.ObjectData[0].ProfileBegin = addPacket.ObjectData.ProfileBegin; | ||
290 | PData.ProfileEnd = objupdate.ObjectData[0].ProfileEnd = addPacket.ObjectData.ProfileEnd; | ||
291 | PData.Scale = objupdate.ObjectData[0].Scale = addPacket.ObjectData.Scale; | ||
292 | PData.PathCurve = objupdate.ObjectData[0].PathCurve = addPacket.ObjectData.PathCurve; | ||
293 | PData.ProfileCurve = objupdate.ObjectData[0].ProfileCurve = addPacket.ObjectData.ProfileCurve; | ||
294 | PData.ParentID = objupdate.ObjectData[0].ParentID = 0; | ||
295 | PData.ProfileHollow = objupdate.ObjectData[0].ProfileHollow = addPacket.ObjectData.ProfileHollow; | ||
296 | |||
297 | PData.PathRadiusOffset = objupdate.ObjectData[0].PathRadiusOffset = addPacket.ObjectData.PathRadiusOffset; | ||
298 | PData.PathRevolutions = objupdate.ObjectData[0].PathRevolutions = addPacket.ObjectData.PathRevolutions; | ||
299 | PData.PathTaperX = objupdate.ObjectData[0].PathTaperX = addPacket.ObjectData.PathTaperX; | ||
300 | PData.PathTaperY = objupdate.ObjectData[0].PathTaperY = addPacket.ObjectData.PathTaperY; | ||
301 | PData.PathTwist = objupdate.ObjectData[0].PathTwist = addPacket.ObjectData.PathTwist; | ||
302 | PData.PathTwistBegin = objupdate.ObjectData[0].PathTwistBegin = addPacket.ObjectData.PathTwistBegin; | ||
303 | |||
304 | objupdate.ObjectData[0].ID = (uint)(localID); | ||
305 | objupdate.ObjectData[0].FullID = new LLUUID("edba7151-5857-acc5-b30b-f01efef" + (localID - 702000).ToString("00000")); | ||
306 | objupdate.ObjectData[0].ObjectData = new byte[60]; | ||
307 | objupdate.ObjectData[0].ObjectData[46] = 128; | ||
308 | objupdate.ObjectData[0].ObjectData[47] = 63; | ||
309 | LLVector3 pos1 = addPacket.ObjectData.RayEnd; | ||
310 | //update position | ||
311 | byte[] pb = pos1.GetBytes(); | ||
312 | Array.Copy(pb, 0, objupdate.ObjectData[0].ObjectData, 0, pb.Length); | ||
313 | |||
314 | this.newPrimFlag = true; | ||
315 | this.uuid = objupdate.ObjectData[0].FullID; | ||
316 | this.localid = objupdate.ObjectData[0].ID; | ||
317 | this.position = pos1; | ||
318 | this.OurPacket = objupdate; | ||
319 | } | ||
320 | |||
321 | public void CreateFromStorage(PrimData store) | ||
322 | { | ||
323 | //need to clean this up as it shares a lot of code with CreateFromPacket() | ||
324 | ObjectUpdatePacket objupdate = new ObjectUpdatePacket(); | ||
325 | objupdate.RegionData.RegionHandle = OpenSimRoot.Instance.Cfg.RegionHandle; | ||
326 | objupdate.RegionData.TimeDilation = 64096; | ||
327 | objupdate.ObjectData = new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock[1]; | ||
328 | |||
329 | this.primData = store; | ||
330 | objupdate.ObjectData[0] = new ObjectUpdatePacket.ObjectDataBlock(); | ||
331 | objupdate.ObjectData[0].PSBlock = new byte[0]; | ||
332 | objupdate.ObjectData[0].ExtraParams = new byte[1]; | ||
333 | objupdate.ObjectData[0].MediaURL = new byte[0]; | ||
334 | objupdate.ObjectData[0].NameValue = new byte[0]; | ||
335 | objupdate.ObjectData[0].Text = new byte[0]; | ||
336 | objupdate.ObjectData[0].TextColor = new byte[4]; | ||
337 | objupdate.ObjectData[0].JointAxisOrAnchor = new LLVector3(0, 0, 0); | ||
338 | objupdate.ObjectData[0].JointPivot = new LLVector3(0, 0, 0); | ||
339 | objupdate.ObjectData[0].Material = 3; | ||
340 | objupdate.ObjectData[0].UpdateFlags = 32 + 65536 + 131072 + 256 + 4 + 8 + 2048 + 524288 + 268435456; | ||
341 | objupdate.ObjectData[0].TextureAnim = new byte[0]; | ||
342 | objupdate.ObjectData[0].Sound = LLUUID.Zero; | ||
343 | |||
344 | if (store.Texture == null) | ||
345 | { | ||
346 | LLObject.TextureEntry ntex = new LLObject.TextureEntry(new LLUUID("00000000-0000-0000-5005-000000000005")); | ||
347 | objupdate.ObjectData[0].TextureEntry = ntex.ToBytes(); | ||
348 | } | ||
349 | else | ||
350 | { | ||
351 | objupdate.ObjectData[0].TextureEntry = store.Texture; | ||
352 | } | ||
353 | |||
354 | objupdate.ObjectData[0].State = 0; | ||
355 | objupdate.ObjectData[0].Data = new byte[0]; | ||
356 | objupdate.ObjectData[0].OwnerID = this.primData.OwnerID; | ||
357 | objupdate.ObjectData[0].PCode = this.primData.PCode; | ||
358 | objupdate.ObjectData[0].PathBegin = this.primData.PathBegin; | ||
359 | objupdate.ObjectData[0].PathEnd = this.primData.PathEnd; | ||
360 | objupdate.ObjectData[0].PathScaleX = this.primData.PathScaleX; | ||
361 | objupdate.ObjectData[0].PathScaleY = this.primData.PathScaleY; | ||
362 | objupdate.ObjectData[0].PathShearX = this.primData.PathShearX; | ||
363 | objupdate.ObjectData[0].PathShearY = this.primData.PathShearY; | ||
364 | objupdate.ObjectData[0].PathSkew = this.primData.PathSkew; | ||
365 | objupdate.ObjectData[0].ProfileBegin = this.primData.ProfileBegin; | ||
366 | objupdate.ObjectData[0].ProfileEnd = this.primData.ProfileEnd; | ||
367 | objupdate.ObjectData[0].Scale = this.primData.Scale; | ||
368 | objupdate.ObjectData[0].PathCurve = this.primData.PathCurve; | ||
369 | objupdate.ObjectData[0].ProfileCurve = this.primData.ProfileCurve; | ||
370 | objupdate.ObjectData[0].ParentID = 0; | ||
371 | objupdate.ObjectData[0].ProfileHollow = this.primData.ProfileHollow; | ||
372 | //finish off copying rest of shape data | ||
373 | objupdate.ObjectData[0].PathRadiusOffset = this.primData.PathRadiusOffset; | ||
374 | objupdate.ObjectData[0].PathRevolutions = this.primData.PathRevolutions; | ||
375 | objupdate.ObjectData[0].PathTaperX = this.primData.PathTaperX; | ||
376 | objupdate.ObjectData[0].PathTaperY = this.primData.PathTaperY; | ||
377 | objupdate.ObjectData[0].PathTwist = this.primData.PathTwist; | ||
378 | objupdate.ObjectData[0].PathTwistBegin = this.primData.PathTwistBegin; | ||
379 | |||
380 | objupdate.ObjectData[0].ID = (uint)store.LocalID; | ||
381 | objupdate.ObjectData[0].FullID = store.FullID; | ||
382 | |||
383 | objupdate.ObjectData[0].ObjectData = new byte[60]; | ||
384 | objupdate.ObjectData[0].ObjectData[46] = 128; | ||
385 | objupdate.ObjectData[0].ObjectData[47] = 63; | ||
386 | LLVector3 pos1 = store.Position; | ||
387 | //update position | ||
388 | byte[] pb = pos1.GetBytes(); | ||
389 | Array.Copy(pb, 0, objupdate.ObjectData[0].ObjectData, 0, pb.Length); | ||
390 | |||
391 | this.uuid = objupdate.ObjectData[0].FullID; | ||
392 | this.localid = objupdate.ObjectData[0].ID; | ||
393 | this.position = pos1; | ||
394 | this.OurPacket = objupdate; | ||
395 | |||
396 | } | ||
397 | public ImprovedTerseObjectUpdatePacket.ObjectDataBlock CreateImprovedBlock() | ||
398 | { | ||
399 | uint ID = this.localid; | ||
400 | byte[] bytes = new byte[60]; | ||
401 | |||
402 | int i = 0; | ||
403 | ImprovedTerseObjectUpdatePacket.ObjectDataBlock dat = new ImprovedTerseObjectUpdatePacket.ObjectDataBlock(); | ||
404 | dat.TextureEntry = this.OurPacket.ObjectData[0].TextureEntry; | ||
405 | |||
406 | bytes[i++] = (byte)(ID % 256); | ||
407 | bytes[i++] = (byte)((ID >> 8) % 256); | ||
408 | bytes[i++] = (byte)((ID >> 16) % 256); | ||
409 | bytes[i++] = (byte)((ID >> 24) % 256); | ||
410 | bytes[i++] = 0; | ||
411 | bytes[i++] = 0; | ||
412 | |||
413 | LLVector3 lPos; | ||
414 | Axiom.MathLib.Quaternion lRot; | ||
415 | if (this._physActor != null && this.physicsEnabled) | ||
416 | { | ||
417 | PhysicsVector pPos = this._physActor.Position; | ||
418 | lPos = new LLVector3(pPos.X, pPos.Y, pPos.Z); | ||
419 | lRot = this._physActor.Orientation; | ||
420 | } | ||
421 | else | ||
422 | { | ||
423 | lPos = this.position; | ||
424 | lRot = this.rotation; | ||
425 | } | ||
426 | byte[] pb = lPos.GetBytes(); | ||
427 | Array.Copy(pb, 0, bytes, i, pb.Length); | ||
428 | i += 12; | ||
429 | ushort ac = 32767; | ||
430 | |||
431 | //vel | ||
432 | bytes[i++] = (byte)(ac % 256); | ||
433 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
434 | bytes[i++] = (byte)(ac % 256); | ||
435 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
436 | bytes[i++] = (byte)(ac % 256); | ||
437 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
438 | |||
439 | //accel | ||
440 | bytes[i++] = (byte)(ac % 256); | ||
441 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
442 | bytes[i++] = (byte)(ac % 256); | ||
443 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
444 | bytes[i++] = (byte)(ac % 256); | ||
445 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
446 | |||
447 | ushort rw, rx, ry, rz; | ||
448 | rw = (ushort)(32768 * (lRot.w + 1)); | ||
449 | rx = (ushort)(32768 * (lRot.x + 1)); | ||
450 | ry = (ushort)(32768 * (lRot.y + 1)); | ||
451 | rz = (ushort)(32768 * (lRot.z + 1)); | ||
452 | |||
453 | //rot | ||
454 | bytes[i++] = (byte)(rx % 256); | ||
455 | bytes[i++] = (byte)((rx >> 8) % 256); | ||
456 | bytes[i++] = (byte)(ry % 256); | ||
457 | bytes[i++] = (byte)((ry >> 8) % 256); | ||
458 | bytes[i++] = (byte)(rz % 256); | ||
459 | bytes[i++] = (byte)((rz >> 8) % 256); | ||
460 | bytes[i++] = (byte)(rw % 256); | ||
461 | bytes[i++] = (byte)((rw >> 8) % 256); | ||
462 | |||
463 | //rotation vel | ||
464 | bytes[i++] = (byte)(ac % 256); | ||
465 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
466 | bytes[i++] = (byte)(ac % 256); | ||
467 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
468 | bytes[i++] = (byte)(ac % 256); | ||
469 | bytes[i++] = (byte)((ac >> 8) % 256); | ||
470 | |||
471 | dat.Data = bytes; | ||
472 | return dat; | ||
473 | } | ||
474 | |||
475 | public override void BackUp() | ||
476 | { | ||
477 | this.primData.FullID = this.uuid; | ||
478 | this.primData.LocalID = this.localid; | ||
479 | this.primData.Position = this.position; | ||
480 | this.primData.Rotation = new LLQuaternion(this.rotation.x, this.rotation.y, this.rotation.z, this.rotation.w); | ||
481 | OpenSimRoot.Instance.LocalWorld.localStorage.StorePrim(this.primData); | ||
482 | } | ||
483 | } | ||
484 | |||
485 | } | ||