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authorMW2007-03-28 13:08:27 +0000
committerMW2007-03-28 13:08:27 +0000
commit98d81485e724b26d9ad35b9b7cd24c98808b9a81 (patch)
treee806f29235952264161fd33aab652937e84b1870 /OpenSim.RegionServer/UserServer/LoginServer.cs
parent* And lo, the OpenSim (which is actually the RegionServer) is decoupled from ... (diff)
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RIP OpenSimRoot. (removed)
Merged most of the bug fixes etc in from LLdemo branch. Added the textures from that branch.
Diffstat (limited to '')
-rw-r--r--OpenSim.RegionServer/UserServer/LoginServer.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim.RegionServer/UserServer/LoginServer.cs b/OpenSim.RegionServer/UserServer/LoginServer.cs
index 47af8a8..0bbe0b0 100644
--- a/OpenSim.RegionServer/UserServer/LoginServer.cs
+++ b/OpenSim.RegionServer/UserServer/LoginServer.cs
@@ -309,7 +309,7 @@ namespace OpenSim.UserServer
309 Hashtable Inventory2 = (Hashtable)InventoryList[1]; 309 Hashtable Inventory2 = (Hashtable)InventoryList[1];
310 LLUUID BaseFolderID = LLUUID.Random(); 310 LLUUID BaseFolderID = LLUUID.Random();
311 LLUUID InventoryFolderID = LLUUID.Random(); 311 LLUUID InventoryFolderID = LLUUID.Random();
312 Inventory2["name"] = "Base"; 312 Inventory2["name"] = "Textures";
313 Inventory2["folder_id"] = BaseFolderID.ToStringHyphenated(); 313 Inventory2["folder_id"] = BaseFolderID.ToStringHyphenated();
314 Inventory2["type_default"] = 0; 314 Inventory2["type_default"] = 0;
315 Inventory1["folder_id"] = InventoryFolderID.ToStringHyphenated(); 315 Inventory1["folder_id"] = InventoryFolderID.ToStringHyphenated();