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author | Adam Frisby | 2007-05-12 15:32:04 +0000 |
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committer | Adam Frisby | 2007-05-12 15:32:04 +0000 |
commit | bd05850be1ce0dcf45c37b5e7b7c53ace2682b2b (patch) | |
tree | f4b4af88ceba3f9cb2d861fadae901280c40147f /OpenSim.RegionServer/SimClient.cs | |
parent | Only 193 warnings to go! (diff) | |
download | opensim-SC-bd05850be1ce0dcf45c37b5e7b7c53ace2682b2b.zip opensim-SC-bd05850be1ce0dcf45c37b5e7b7c53ace2682b2b.tar.gz opensim-SC-bd05850be1ce0dcf45c37b5e7b7c53ace2682b2b.tar.bz2 opensim-SC-bd05850be1ce0dcf45c37b5e7b7c53ace2682b2b.tar.xz |
93 warnings in the compiler, 93 warnings appear, you fix one up, create two more, 94 warnings in the compiler...
Diffstat (limited to 'OpenSim.RegionServer/SimClient.cs')
-rw-r--r-- | OpenSim.RegionServer/SimClient.cs | 28 |
1 files changed, 14 insertions, 14 deletions
diff --git a/OpenSim.RegionServer/SimClient.cs b/OpenSim.RegionServer/SimClient.cs index 856909c..76bf46e 100644 --- a/OpenSim.RegionServer/SimClient.cs +++ b/OpenSim.RegionServer/SimClient.cs | |||
@@ -110,7 +110,7 @@ namespace OpenSim | |||
110 | m_child = child; | 110 | m_child = child; |
111 | m_regionData = regionDat; | 111 | m_regionData = regionDat; |
112 | 112 | ||
113 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("OpenSimClient.cs - Started up new client thread to handle incoming request"); | 113 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"OpenSimClient.cs - Started up new client thread to handle incoming request"); |
114 | cirpack = initialcirpack; | 114 | cirpack = initialcirpack; |
115 | userEP = remoteEP; | 115 | userEP = remoteEP; |
116 | if (m_gridServer.GetName() == "Remote") | 116 | if (m_gridServer.GetName() == "Remote") |
@@ -169,7 +169,7 @@ namespace OpenSim | |||
169 | neighbourx += 1; | 169 | neighbourx += 1; |
170 | newpos.Y = 1; | 170 | newpos.Y = 1; |
171 | } | 171 | } |
172 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("SimClient.cs:CrossSimBorder() - Crossing border to neighbouring sim at [" + neighbourx.ToString() + "," + neighboury.ToString() + "]"); | 172 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"SimClient.cs:CrossSimBorder() - Crossing border to neighbouring sim at [" + neighbourx.ToString() + "," + neighboury.ToString() + "]"); |
173 | 173 | ||
174 | Hashtable SimParams; | 174 | Hashtable SimParams; |
175 | ArrayList SendParams; | 175 | ArrayList SendParams; |
@@ -220,7 +220,7 @@ namespace OpenSim | |||
220 | 220 | ||
221 | public void UpgradeClient() | 221 | public void UpgradeClient() |
222 | { | 222 | { |
223 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("SimClient.cs:UpgradeClient() - upgrading child to full agent"); | 223 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"SimClient.cs:UpgradeClient() - upgrading child to full agent"); |
224 | this.m_child = false; | 224 | this.m_child = false; |
225 | this.m_world.RemoveViewerAgent(this); | 225 | this.m_world.RemoveViewerAgent(this); |
226 | if (!this.m_sandboxMode) | 226 | if (!this.m_sandboxMode) |
@@ -233,7 +233,7 @@ namespace OpenSim | |||
233 | 233 | ||
234 | public void DowngradeClient() | 234 | public void DowngradeClient() |
235 | { | 235 | { |
236 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("SimClient.cs:UpgradeClient() - changing full agent to child"); | 236 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"SimClient.cs:UpgradeClient() - changing full agent to child"); |
237 | this.m_child = true; | 237 | this.m_child = true; |
238 | this.m_world.RemoveViewerAgent(this); | 238 | this.m_world.RemoveViewerAgent(this); |
239 | this.m_world.AddViewerAgent(this); | 239 | this.m_world.AddViewerAgent(this); |
@@ -398,7 +398,7 @@ namespace OpenSim | |||
398 | m_world.AddNewPrim((ObjectAddPacket)Pack, this); | 398 | m_world.AddNewPrim((ObjectAddPacket)Pack, this); |
399 | break; | 399 | break; |
400 | case PacketType.ObjectLink: | 400 | case PacketType.ObjectLink: |
401 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(Pack.ToString()); | 401 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,Pack.ToString()); |
402 | ObjectLinkPacket link = (ObjectLinkPacket)Pack; | 402 | ObjectLinkPacket link = (ObjectLinkPacket)Pack; |
403 | uint parentprimid = 0; | 403 | uint parentprimid = 0; |
404 | OpenSim.world.Primitive parentprim = null; | 404 | OpenSim.world.Primitive parentprim = null; |
@@ -426,7 +426,7 @@ namespace OpenSim | |||
426 | } | 426 | } |
427 | break; | 427 | break; |
428 | case PacketType.ObjectScale: | 428 | case PacketType.ObjectScale: |
429 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(Pack.ToString()); | 429 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,Pack.ToString()); |
430 | break; | 430 | break; |
431 | case PacketType.ObjectShape: | 431 | case PacketType.ObjectShape: |
432 | ObjectShapePacket shape = (ObjectShapePacket)Pack; | 432 | ObjectShapePacket shape = (ObjectShapePacket)Pack; |
@@ -657,7 +657,7 @@ namespace OpenSim | |||
657 | { | 657 | { |
658 | if ((now - packet.TickCount > RESEND_TIMEOUT) && (!packet.Header.Resent)) | 658 | if ((now - packet.TickCount > RESEND_TIMEOUT) && (!packet.Header.Resent)) |
659 | { | 659 | { |
660 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Resending " + packet.Type.ToString() + " packet, " + | 660 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.VERBOSE,"Resending " + packet.Type.ToString() + " packet, " + |
661 | (now - packet.TickCount) + "ms have passed"); | 661 | (now - packet.TickCount) + "ms have passed"); |
662 | 662 | ||
663 | packet.Header.Resent = true; | 663 | packet.Header.Resent = true; |
@@ -676,7 +676,7 @@ namespace OpenSim | |||
676 | if (PendingAcks.Count > 250) | 676 | if (PendingAcks.Count > 250) |
677 | { | 677 | { |
678 | // FIXME: Handle the odd case where we have too many pending ACKs queued up | 678 | // FIXME: Handle the odd case where we have too many pending ACKs queued up |
679 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Too many ACKs queued up!"); | 679 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.VERBOSE,"Too many ACKs queued up!"); |
680 | return; | 680 | return; |
681 | } | 681 | } |
682 | 682 | ||
@@ -799,7 +799,7 @@ namespace OpenSim | |||
799 | } | 799 | } |
800 | catch (Exception) | 800 | catch (Exception) |
801 | { | 801 | { |
802 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("OpenSimClient.cs:ProcessOutPacket() - WARNING: Socket exception occurred on connection " + userEP.ToString() + " - killing thread"); | 802 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM,"OpenSimClient.cs:ProcessOutPacket() - WARNING: Socket exception occurred on connection " + userEP.ToString() + " - killing thread"); |
803 | ClientThread.Abort(); | 803 | ClientThread.Abort(); |
804 | } | 804 | } |
805 | 805 | ||
@@ -860,7 +860,7 @@ namespace OpenSim | |||
860 | 860 | ||
861 | protected virtual void ClientLoop() | 861 | protected virtual void ClientLoop() |
862 | { | 862 | { |
863 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("OpenSimClient.cs:ClientLoop() - Entered loop"); | 863 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"OpenSimClient.cs:ClientLoop() - Entered loop"); |
864 | while (true) | 864 | while (true) |
865 | { | 865 | { |
866 | QueItem nextPacket = PacketQueue.Dequeue(); | 866 | QueItem nextPacket = PacketQueue.Dequeue(); |
@@ -879,7 +879,7 @@ namespace OpenSim | |||
879 | 879 | ||
880 | protected virtual void InitNewClient() | 880 | protected virtual void InitNewClient() |
881 | { | 881 | { |
882 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("OpenSimClient.cs:InitNewClient() - Adding viewer agent to world"); | 882 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"OpenSimClient.cs:InitNewClient() - Adding viewer agent to world"); |
883 | 883 | ||
884 | m_world.AddViewerAgent(this); | 884 | m_world.AddViewerAgent(this); |
885 | world.Entity tempent = m_world.Entities[this.AgentID]; | 885 | world.Entity tempent = m_world.Entities[this.AgentID]; |
@@ -893,12 +893,12 @@ namespace OpenSim | |||
893 | if (!sessionInfo.Authorised) | 893 | if (!sessionInfo.Authorised) |
894 | { | 894 | { |
895 | //session/circuit not authorised | 895 | //session/circuit not authorised |
896 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("OpenSimClient.cs:AuthUser() - New user request denied to " + userEP.ToString()); | 896 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.NORMAL,"OpenSimClient.cs:AuthUser() - New user request denied to " + userEP.ToString()); |
897 | ClientThread.Abort(); | 897 | ClientThread.Abort(); |
898 | } | 898 | } |
899 | else | 899 | else |
900 | { | 900 | { |
901 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("OpenSimClient.cs:AuthUser() - Got authenticated connection from " + userEP.ToString()); | 901 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.NORMAL,"OpenSimClient.cs:AuthUser() - Got authenticated connection from " + userEP.ToString()); |
902 | //session is authorised | 902 | //session is authorised |
903 | this.AgentID = cirpack.CircuitCode.ID; | 903 | this.AgentID = cirpack.CircuitCode.ID; |
904 | this.SessionID = cirpack.CircuitCode.SessionID; | 904 | this.SessionID = cirpack.CircuitCode.SessionID; |
@@ -947,7 +947,7 @@ namespace OpenSim | |||
947 | 947 | ||
948 | protected virtual bool Logout(SimClient simClient, Packet packet) | 948 | protected virtual bool Logout(SimClient simClient, Packet packet) |
949 | { | 949 | { |
950 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("OpenSimClient.cs:ProcessInPacket() - Got a logout request"); | 950 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"OpenSimClient.cs:ProcessInPacket() - Got a logout request"); |
951 | //send reply to let the client logout | 951 | //send reply to let the client logout |
952 | LogoutReplyPacket logReply = new LogoutReplyPacket(); | 952 | LogoutReplyPacket logReply = new LogoutReplyPacket(); |
953 | logReply.AgentData.AgentID = this.AgentID; | 953 | logReply.AgentData.AgentID = this.AgentID; |