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authorMW2007-04-03 18:15:11 +0000
committerMW2007-04-03 18:15:11 +0000
commit9b2a4e81722d49ddb6552e279c355e13b8ed2b63 (patch)
tree3ae67590a4a674e967c5ebd943fd05f769a74397 /OpenSim.RegionServer/SimClient.cs
parent* added script prototype intructions (diff)
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Added easier way to add "scripts" to prims: to add Libsa71's test script, create a new note and delete the contents of the created note and then add "<Script>Test</Script>" (without the quotes) , then save that and then drag it from your inventory to the prim you want to add the script to.
Diffstat (limited to '')
-rw-r--r--OpenSim.RegionServer/SimClient.cs26
1 files changed, 26 insertions, 0 deletions
diff --git a/OpenSim.RegionServer/SimClient.cs b/OpenSim.RegionServer/SimClient.cs
index 58cc625..6c64731 100644
--- a/OpenSim.RegionServer/SimClient.cs
+++ b/OpenSim.RegionServer/SimClient.cs
@@ -436,6 +436,32 @@ namespace OpenSim
436 this.OutPacket(replytask); 436 this.OutPacket(replytask);
437 } 437 }
438 break; 438 break;
439 case PacketType.UpdateTaskInventory:
440 Console.WriteLine(Pack.ToString());
441 UpdateTaskInventoryPacket updatetask = (UpdateTaskInventoryPacket)Pack;
442 AgentInventory myinventory = this.m_inventoryCache.GetAgentsInventory(this.AgentID);
443 if (myinventory != null)
444 {
445 if (myinventory.InventoryItems[updatetask.InventoryData.ItemID] != null)
446 {
447 if (myinventory.InventoryItems[updatetask.InventoryData.ItemID].Type == 7)
448 {
449 LLUUID noteaid = myinventory.InventoryItems[updatetask.InventoryData.ItemID].AssetID;
450 AssetBase assBase = this.m_assetCache.GetAsset(noteaid);
451 if (assBase != null)
452 {
453 foreach (Entity ent in m_world.Entities.Values)
454 {
455 if (ent.localid == updatetask.UpdateData.LocalID)
456 {
457 this.m_world.AddScript(ent, Helpers.FieldToString(assBase.Data));
458 }
459 }
460 }
461 }
462 }
463 }
464 break;
439 case PacketType.AgentAnimation: 465 case PacketType.AgentAnimation:
440 //Console.WriteLine(Pack.ToString()); 466 //Console.WriteLine(Pack.ToString());
441 break; 467 break;