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author | gareth | 2007-04-04 19:20:17 +0000 |
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committer | gareth | 2007-04-04 19:20:17 +0000 |
commit | 7c2b4d1c9d944d68c2b9227aa365e6dbaf96a368 (patch) | |
tree | 2b06becdd38a9ac85eb1641f641ad78400c92aa0 /OpenSim.RegionServer/OpenSimMain.cs | |
parent | Added SimUUID (diff) | |
download | opensim-SC-7c2b4d1c9d944d68c2b9227aa365e6dbaf96a368.zip opensim-SC-7c2b4d1c9d944d68c2b9227aa365e6dbaf96a368.tar.gz opensim-SC-7c2b4d1c9d944d68c2b9227aa365e6dbaf96a368.tar.bz2 opensim-SC-7c2b4d1c9d944d68c2b9227aa365e6dbaf96a368.tar.xz |
no SimUUID in OpenSimMain
Diffstat (limited to 'OpenSim.RegionServer/OpenSimMain.cs')
-rw-r--r-- | OpenSim.RegionServer/OpenSimMain.cs | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/OpenSim.RegionServer/OpenSimMain.cs b/OpenSim.RegionServer/OpenSimMain.cs index a3dfa6d..e609b6c 100644 --- a/OpenSim.RegionServer/OpenSimMain.cs +++ b/OpenSim.RegionServer/OpenSimMain.cs | |||
@@ -54,8 +54,6 @@ namespace OpenSim | |||
54 | 54 | ||
55 | public class OpenSimMain : OpenSimNetworkHandler, conscmd_callback | 55 | public class OpenSimMain : OpenSimNetworkHandler, conscmd_callback |
56 | { | 56 | { |
57 | |||
58 | LLUUID SimUUID; | ||
59 | //private SimConfig Cfg; | 57 | //private SimConfig Cfg; |
60 | private IGenericConfig localConfig; | 58 | private IGenericConfig localConfig; |
61 | //private IGenericConfig remoteConfig; | 59 | //private IGenericConfig remoteConfig; |
@@ -112,7 +110,7 @@ namespace OpenSim | |||
112 | } | 110 | } |
113 | m_console.WriteLine("Main.cs:Startup() - Loading configuration"); | 111 | m_console.WriteLine("Main.cs:Startup() - Loading configuration"); |
114 | this.regionData.InitConfig(this.m_sandbox, this.localConfig); | 112 | this.regionData.InitConfig(this.m_sandbox, this.localConfig); |
115 | SimUUID = new LLUUID(localConfig.GetAttribute("SimUUID")); | 113 | regionData.SimUUID = new LLUUID(localConfig.GetAttribute("SimUUID")); |
116 | this.localConfig.Close();//for now we can close it as no other classes read from it , but this should change | 114 | this.localConfig.Close();//for now we can close it as no other classes read from it , but this should change |
117 | 115 | ||
118 | GridServers = new Grid(); | 116 | GridServers = new Grid(); |