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authorMW2007-05-16 15:46:22 +0000
committerMW2007-05-16 15:46:22 +0000
commit3f39648605a432aae6a8c9ff9fb5ee481b06035e (patch)
tree52c5fab963a15b5a82b66a8617f2692b8d67674f /OpenSim.RegionServer/OpenSim.exe.build
parent* deleted some user files (diff)
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More refactoring.
Changed AuthenticateSession handling, now calls a method in UDPServer. (but is likely to change again soon)
Diffstat (limited to 'OpenSim.RegionServer/OpenSim.exe.build')
-rw-r--r--OpenSim.RegionServer/OpenSim.exe.build69
1 files changed, 0 insertions, 69 deletions
diff --git a/OpenSim.RegionServer/OpenSim.exe.build b/OpenSim.RegionServer/OpenSim.exe.build
deleted file mode 100644
index 529f5fb..0000000
--- a/OpenSim.RegionServer/OpenSim.exe.build
+++ /dev/null
@@ -1,69 +0,0 @@
1<?xml version="1.0" ?>
2<project name="OpenSim" default="build">
3 <target name="build">
4 <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
5 <mkdir dir="${project::get-base-directory()}/${build.dir}" />
6 <copy todir="${project::get-base-directory()}/${build.dir}">
7 <fileset basedir="${project::get-base-directory()}">
8 </fileset>
9 </copy>
10 <csc target="exe" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.exe">
11 <resources prefix="OpenSim" dynamicprefix="true" >
12 </resources>
13 <sources failonempty="true">
14 <include name="AgentAssetUpload.cs" />
15 <include name="Grid.cs" />
16 <include name="OpenSimApplication.cs" />
17 <include name="OpenSimMain.cs" />
18 <include name="OpenSimRoot.cs" />
19 <include name="QueItem.cs" />
20 <include name="SimClient.cs" />
21 <include name="SimConsole.cs" />
22 <include name="VersionInfo.cs" />
23 <include name="Assets/AssetCache.cs" />
24 <include name="Assets/InventoryCache.cs" />
25 <include name="CAPS/SimHttp.cs" />
26 <include name="types/Mesh.cs" />
27 <include name="types/Triangle.cs" />
28 <include name="UserServer/LocalUserProfileManager.cs" />
29 <include name="UserServer/LoginServer.cs" />
30 <include name="world/Avatar.cs" />
31 <include name="world/AvatarAnimations.cs" />
32 <include name="world/Entity.cs" />
33 <include name="world/Primitive.cs" />
34 <include name="world/ScriptEngine.cs" />
35 <include name="world/SurfacePatch.cs" />
36 <include name="world/World.cs" />
37 <include name="world/scripting/IScript.cs" />
38 </sources>
39 <references basedir="${project::get-base-directory()}">
40 <lib>
41 <include name="${project::get-base-directory()}" />
42 <include name="${project::get-base-directory()}/${build.dir}" />
43 </lib>
44 <include name="System.dll" />
45 <include name="System.Xml.dll.dll" />
46 <include name="../bin/libsecondlife.dll" />
47 <include name="../bin/Axiom.MathLib.dll" />
48 <include name="../bin/Db4objects.Db4o.dll" />
49 <include name="../OpenSim.Framework.Console/${build.dir}/OpenSim.Framework.Console.dll" />
50 <include name="../OpenSim.Physics/Manager/${build.dir}/OpenSim.Physics.Manager.dll" />
51 <include name="../OpenSim.Framework/${build.dir}/OpenSim.Framework.dll" />
52 </references>
53 </csc>
54 <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" />
55 <mkdir dir="${project::get-base-directory()}/../bin/"/>
56 <copy todir="${project::get-base-directory()}/../bin/">
57 <fileset basedir="${project::get-base-directory()}/${build.dir}/" >
58 <include name="*.dll"/>
59 <include name="*.exe"/>
60 </fileset>
61 </copy>
62 </target>
63 <target name="clean">
64 <delete dir="${bin.dir}" failonerror="false" />
65 <delete dir="${obj.dir}" failonerror="false" />
66 </target>
67 <target name="doc" description="Creates documentation.">
68 </target>
69</project>