diff options
author | MW | 2007-04-25 13:03:48 +0000 |
---|---|---|
committer | MW | 2007-04-25 13:03:48 +0000 |
commit | f7b51d63a87a6703d7cb8f376d1f3f7ec6ede8a0 (patch) | |
tree | b9f8f1dac346906f1333aa3fc8da704466eda005 /OpenSim.RegionServer/OpenSim.RegionServer.dll.build | |
parent | * Added try{}catch{} to RunTerrainCmd (diff) | |
download | opensim-SC-f7b51d63a87a6703d7cb8f376d1f3f7ec6ede8a0.zip opensim-SC-f7b51d63a87a6703d7cb8f376d1f3f7ec6ede8a0.tar.gz opensim-SC-f7b51d63a87a6703d7cb8f376d1f3f7ec6ede8a0.tar.bz2 opensim-SC-f7b51d63a87a6703d7cb8f376d1f3f7ec6ede8a0.tar.xz |
Small clean up of files and directories
Diffstat (limited to '')
-rw-r--r-- | OpenSim.RegionServer/OpenSim.RegionServer.dll.build | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/OpenSim.RegionServer/OpenSim.RegionServer.dll.build b/OpenSim.RegionServer/OpenSim.RegionServer.dll.build index ac93c19..abd7776 100644 --- a/OpenSim.RegionServer/OpenSim.RegionServer.dll.build +++ b/OpenSim.RegionServer/OpenSim.RegionServer.dll.build | |||
@@ -12,7 +12,6 @@ | |||
12 | </resources> | 12 | </resources> |
13 | <sources failonempty="true"> | 13 | <sources failonempty="true"> |
14 | <include name="AgentAssetUpload.cs" /> | 14 | <include name="AgentAssetUpload.cs" /> |
15 | <include name="ConsoleCmds.cs" /> | ||
16 | <include name="Grid.cs" /> | 15 | <include name="Grid.cs" /> |
17 | <include name="OpenSimMain.cs" /> | 16 | <include name="OpenSimMain.cs" /> |
18 | <include name="OpenSimNetworkHandler.cs" /> | 17 | <include name="OpenSimNetworkHandler.cs" /> |
@@ -20,7 +19,6 @@ | |||
20 | <include name="QueItem.cs" /> | 19 | <include name="QueItem.cs" /> |
21 | <include name="RegionInfo.cs" /> | 20 | <include name="RegionInfo.cs" /> |
22 | <include name="SimClient.cs" /> | 21 | <include name="SimClient.cs" /> |
23 | <include name="SimConsole.cs" /> | ||
24 | <include name="VersionInfo.cs" /> | 22 | <include name="VersionInfo.cs" /> |
25 | <include name="Assets/AssetCache.cs" /> | 23 | <include name="Assets/AssetCache.cs" /> |
26 | <include name="Assets/InventoryCache.cs" /> | 24 | <include name="Assets/InventoryCache.cs" /> |
@@ -34,12 +32,9 @@ | |||
34 | <include name="world/Entity.cs" /> | 32 | <include name="world/Entity.cs" /> |
35 | <include name="world/Primitive.cs" /> | 33 | <include name="world/Primitive.cs" /> |
36 | <include name="world/Primitive2.cs" /> | 34 | <include name="world/Primitive2.cs" /> |
37 | <include name="world/ScriptEngine.cs" /> | ||
38 | <include name="world/SurfacePatch.cs" /> | ||
39 | <include name="world/World.cs" /> | 35 | <include name="world/World.cs" /> |
40 | <include name="world/WorldPacketHandlers.cs" /> | 36 | <include name="world/WorldPacketHandlers.cs" /> |
41 | <include name="world/WorldScripting.cs" /> | 37 | <include name="world/WorldScripting.cs" /> |
42 | <include name="world/scripting/IScript.cs" /> | ||
43 | <include name="world/scripting/IScriptContext.cs" /> | 38 | <include name="world/scripting/IScriptContext.cs" /> |
44 | <include name="world/scripting/IScriptEntity.cs" /> | 39 | <include name="world/scripting/IScriptEntity.cs" /> |
45 | <include name="world/scripting/IScriptHandler.cs" /> | 40 | <include name="world/scripting/IScriptHandler.cs" /> |