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authorgareth2007-04-11 08:51:39 +0000
committergareth2007-04-11 08:51:39 +0000
commit950389a2633034fa8ff93dfa97dc14db46d40efc (patch)
treedc3b3b79cf90c40eb06be9bfff5cad7f366b6de5 /OpenSim.RegionServer/OpenSim.RegionServer.dll.build
parent* nant building again (diff)
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Added POST handler for /sims/ in the grid server
Removed asset/user config in grid mode in the region server Added "create user" command in the user server console Begun buggy code to send sim details to the grid at startup Drank whole pack of red bull in one night and made stupid jokes in SVN logs and C# comments
Diffstat (limited to '')
-rw-r--r--OpenSim.RegionServer/OpenSim.RegionServer.dll.build164
1 files changed, 82 insertions, 82 deletions
diff --git a/OpenSim.RegionServer/OpenSim.RegionServer.dll.build b/OpenSim.RegionServer/OpenSim.RegionServer.dll.build
index 331cfd4..cd900f5 100644
--- a/OpenSim.RegionServer/OpenSim.RegionServer.dll.build
+++ b/OpenSim.RegionServer/OpenSim.RegionServer.dll.build
@@ -1,82 +1,82 @@
1<?xml version="1.0" ?> 1<?xml version="1.0" ?>
2<project name="OpenSim.RegionServer" default="build"> 2<project name="OpenSim.RegionServer" default="build">
3 <target name="build"> 3 <target name="build">
4 <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" /> 4 <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
5 <mkdir dir="${project::get-base-directory()}/${build.dir}" /> 5 <mkdir dir="${project::get-base-directory()}/${build.dir}" />
6 <copy todir="${project::get-base-directory()}/${build.dir}"> 6 <copy todir="${project::get-base-directory()}/${build.dir}">
7 <fileset basedir="${project::get-base-directory()}"> 7 <fileset basedir="${project::get-base-directory()}">
8 </fileset> 8 </fileset>
9 </copy> 9 </copy>
10 <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll"> 10 <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
11 <resources prefix="OpenSim.RegionServer" dynamicprefix="true" > 11 <resources prefix="OpenSim.RegionServer" dynamicprefix="true" >
12 </resources> 12 </resources>
13 <sources failonempty="true"> 13 <sources failonempty="true">
14 <include name="AgentAssetUpload.cs" /> 14 <include name="AgentAssetUpload.cs" />
15 <include name="ConsoleCmds.cs" /> 15 <include name="ConsoleCmds.cs" />
16 <include name="Grid.cs" /> 16 <include name="Grid.cs" />
17 <include name="OpenSimMain.cs" /> 17 <include name="OpenSimMain.cs" />
18 <include name="OpenSimNetworkHandler.cs" /> 18 <include name="OpenSimNetworkHandler.cs" />
19 <include name="PacketServer.cs" /> 19 <include name="PacketServer.cs" />
20 <include name="QueItem.cs" /> 20 <include name="QueItem.cs" />
21 <include name="RegionInfo.cs" /> 21 <include name="RegionInfo.cs" />
22 <include name="SimClient.cs" /> 22 <include name="SimClient.cs" />
23 <include name="SimConsole.cs" /> 23 <include name="SimConsole.cs" />
24 <include name="VersionInfo.cs" /> 24 <include name="VersionInfo.cs" />
25 <include name="Assets/AssetCache.cs" /> 25 <include name="Assets/AssetCache.cs" />
26 <include name="Assets/InventoryCache.cs" /> 26 <include name="Assets/InventoryCache.cs" />
27 <include name="CAPS/AdminWebFront.cs" /> 27 <include name="CAPS/AdminWebFront.cs" />
28 <include name="types/Mesh.cs" /> 28 <include name="types/Mesh.cs" />
29 <include name="types/Triangle.cs" /> 29 <include name="types/Triangle.cs" />
30 <include name="world/Avatar.cs" /> 30 <include name="world/Avatar.cs" />
31 <include name="world/AvatarAnimations.cs" /> 31 <include name="world/AvatarAnimations.cs" />
32 <include name="world/AvatarClient.cs" /> 32 <include name="world/AvatarClient.cs" />
33 <include name="world/AvatarUpdate.cs" /> 33 <include name="world/AvatarUpdate.cs" />
34 <include name="world/Entity.cs" /> 34 <include name="world/Entity.cs" />
35 <include name="world/Primitive.cs" /> 35 <include name="world/Primitive.cs" />
36 <include name="world/Primitive2.cs" /> 36 <include name="world/Primitive2.cs" />
37 <include name="world/ScriptEngine.cs" /> 37 <include name="world/ScriptEngine.cs" />
38 <include name="world/SurfacePatch.cs" /> 38 <include name="world/SurfacePatch.cs" />
39 <include name="world/World.cs" /> 39 <include name="world/World.cs" />
40 <include name="world/WorldPacketHandlers.cs" /> 40 <include name="world/WorldPacketHandlers.cs" />
41 <include name="world/scripting/IScript.cs" /> 41 <include name="world/scripting/IScript.cs" />
42 <include name="world/scripting/IScriptContext.cs" /> 42 <include name="world/scripting/IScriptContext.cs" />
43 <include name="world/scripting/IScriptEntity.cs" /> 43 <include name="world/scripting/IScriptEntity.cs" />
44 <include name="world/scripting/IScriptHandler.cs" /> 44 <include name="world/scripting/IScriptHandler.cs" />
45 <include name="world/scripting/Script.cs" /> 45 <include name="world/scripting/Script.cs" />
46 <include name="world/scripting/ScriptFactory.cs" /> 46 <include name="world/scripting/ScriptFactory.cs" />
47 <include name="world/scripting/Scripts/FollowRandomAvatar.cs" /> 47 <include name="world/scripting/Scripts/FollowRandomAvatar.cs" />
48 </sources> 48 </sources>
49 <references basedir="${project::get-base-directory()}"> 49 <references basedir="${project::get-base-directory()}">
50 <lib> 50 <lib>
51 <include name="${project::get-base-directory()}" /> 51 <include name="${project::get-base-directory()}" />
52 <include name="${project::get-base-directory()}/${build.dir}" /> 52 <include name="${project::get-base-directory()}/${build.dir}" />
53 </lib> 53 </lib>
54 <include name="System.dll" /> 54 <include name="System.dll" />
55 <include name="System.Xml.dll" /> 55 <include name="System.Xml.dll" />
56 <include name="../bin/libsecondlife.dll" /> 56 <include name="../bin/libsecondlife.dll" />
57 <include name="../bin/Axiom.MathLib.dll" /> 57 <include name="../bin/Axiom.MathLib.dll" />
58 <include name="../bin/Db4objects.Db4o.dll" /> 58 <include name="../bin/Db4objects.Db4o.dll" />
59 <include name="../bin/OpenSim.Terrain.BasicTerrain.dll" /> 59 <include name="../bin/OpenSim.Terrain.BasicTerrain.dll" />
60 <include name="../bin/OpenSim.Framework.dll" /> 60 <include name="../bin/OpenSim.Framework.dll" />
61 <include name="../bin/OpenSim.Framework.Console.dll" /> 61 <include name="../bin/OpenSim.Framework.Console.dll" />
62 <include name="../bin/OpenSim.GenericConfig.Xml.dll" /> 62 <include name="../bin/OpenSim.GenericConfig.Xml.dll" />
63 <include name="../bin/OpenSim.Physics.Manager.dll" /> 63 <include name="../bin/OpenSim.Physics.Manager.dll" />
64 <include name="../bin/OpenSim.Servers.dll" /> 64 <include name="../bin/OpenSim.Servers.dll" />
65 </references> 65 </references>
66 </csc> 66 </csc>
67 <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" /> 67 <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" />
68 <mkdir dir="${project::get-base-directory()}/../bin/"/> 68 <mkdir dir="${project::get-base-directory()}/../bin/"/>
69 <copy todir="${project::get-base-directory()}/../bin/"> 69 <copy todir="${project::get-base-directory()}/../bin/">
70 <fileset basedir="${project::get-base-directory()}/${build.dir}/" > 70 <fileset basedir="${project::get-base-directory()}/${build.dir}/" >
71 <include name="*.dll"/> 71 <include name="*.dll"/>
72 <include name="*.exe"/> 72 <include name="*.exe"/>
73 </fileset> 73 </fileset>
74 </copy> 74 </copy>
75 </target> 75 </target>
76 <target name="clean"> 76 <target name="clean">
77 <delete dir="${bin.dir}" failonerror="false" /> 77 <delete dir="${bin.dir}" failonerror="false" />
78 <delete dir="${obj.dir}" failonerror="false" /> 78 <delete dir="${obj.dir}" failonerror="false" />
79 </target> 79 </target>
80 <target name="doc" description="Creates documentation."> 80 <target name="doc" description="Creates documentation.">
81 </target> 81 </target>
82</project> 82</project>