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authorMW2007-04-04 16:31:35 +0000
committerMW2007-04-04 16:31:35 +0000
commit76df9e626d143c5f9011cc143499d90c02fdcdd1 (patch)
tree5068bcecdf6a102c8c51cd5d02252e756ea007f6 /OpenSim.RegionServer/OpenSim.RegionServer.dll.build
parent* Added Primitive2 to vs2005 solution (again) (diff)
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Split Avatar class into three partial classes (hopefully will make it easier to work on)
Diffstat (limited to '')
-rw-r--r--OpenSim.RegionServer/OpenSim.RegionServer.dll.build2
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim.RegionServer/OpenSim.RegionServer.dll.build b/OpenSim.RegionServer/OpenSim.RegionServer.dll.build
index cd5fb43..c0289e7 100644
--- a/OpenSim.RegionServer/OpenSim.RegionServer.dll.build
+++ b/OpenSim.RegionServer/OpenSim.RegionServer.dll.build
@@ -29,6 +29,8 @@
29 <include name="types/Triangle.cs" /> 29 <include name="types/Triangle.cs" />
30 <include name="world/Avatar.cs" /> 30 <include name="world/Avatar.cs" />
31 <include name="world/AvatarAnimations.cs" /> 31 <include name="world/AvatarAnimations.cs" />
32 <include name="world/AvatarClient.cs" />
33 <include name="world/AvatarUpdate.cs" />
32 <include name="world/Entity.cs" /> 34 <include name="world/Entity.cs" />
33 <include name="world/Primitive.cs" /> 35 <include name="world/Primitive.cs" />
34 <include name="world/Primitive2.cs" /> 36 <include name="world/Primitive2.cs" />