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author | Adam Frisby | 2007-05-19 04:22:06 +0000 |
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committer | Adam Frisby | 2007-05-19 04:22:06 +0000 |
commit | 605a34c5ef5373f2787348276187f186049fec17 (patch) | |
tree | b48cf57d319e5d4e646a2e8c2b77d60dcf3e0b02 /OpenSim.RegionServer/OpenSim.RegionServer.dll.build | |
parent | That shutdown function needs to call this.... (diff) | |
download | opensim-SC-605a34c5ef5373f2787348276187f186049fec17.zip opensim-SC-605a34c5ef5373f2787348276187f186049fec17.tar.gz opensim-SC-605a34c5ef5373f2787348276187f186049fec17.tar.bz2 opensim-SC-605a34c5ef5373f2787348276187f186049fec17.tar.xz |
* TortoiseSVN has an annoying red icon over stuff, this means I probably changed something.
* Updated solution files & build files via prebuild.
Diffstat (limited to '')
-rw-r--r-- | OpenSim.RegionServer/OpenSim.RegionServer.dll.build | 180 |
1 files changed, 90 insertions, 90 deletions
diff --git a/OpenSim.RegionServer/OpenSim.RegionServer.dll.build b/OpenSim.RegionServer/OpenSim.RegionServer.dll.build index 454bccb..35985ac 100644 --- a/OpenSim.RegionServer/OpenSim.RegionServer.dll.build +++ b/OpenSim.RegionServer/OpenSim.RegionServer.dll.build | |||
@@ -1,90 +1,90 @@ | |||
1 | <?xml version="1.0" ?> | 1 | <?xml version="1.0" ?> |
2 | <project name="OpenSim.RegionServer" default="build"> | 2 | <project name="OpenSim.RegionServer" default="build"> |
3 | <target name="build"> | 3 | <target name="build"> |
4 | <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" /> | 4 | <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" /> |
5 | <mkdir dir="${project::get-base-directory()}/${build.dir}" /> | 5 | <mkdir dir="${project::get-base-directory()}/${build.dir}" /> |
6 | <copy todir="${project::get-base-directory()}/${build.dir}"> | 6 | <copy todir="${project::get-base-directory()}/${build.dir}"> |
7 | <fileset basedir="${project::get-base-directory()}"> | 7 | <fileset basedir="${project::get-base-directory()}"> |
8 | </fileset> | 8 | </fileset> |
9 | </copy> | 9 | </copy> |
10 | <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll"> | 10 | <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll"> |
11 | <resources prefix="OpenSim.RegionServer" dynamicprefix="true" > | 11 | <resources prefix="OpenSim.RegionServer" dynamicprefix="true" > |
12 | </resources> | 12 | </resources> |
13 | <sources failonempty="true"> | 13 | <sources failonempty="true"> |
14 | <include name="AgentAssetUpload.cs" /> | 14 | <include name="AgentAssetUpload.cs" /> |
15 | <include name="AuthenticateSessionsBase.cs" /> | 15 | <include name="AuthenticateSessionsBase.cs" /> |
16 | <include name="AuthenticateSessionsLocal.cs" /> | 16 | <include name="AuthenticateSessionsLocal.cs" /> |
17 | <include name="AuthenticateSessionsRemote.cs" /> | 17 | <include name="AuthenticateSessionsRemote.cs" /> |
18 | <include name="Grid.cs" /> | 18 | <include name="Grid.cs" /> |
19 | <include name="OpenSimMain.cs" /> | 19 | <include name="OpenSimMain.cs" /> |
20 | <include name="OpenSimNetworkHandler.cs" /> | 20 | <include name="OpenSimNetworkHandler.cs" /> |
21 | <include name="PacketServer.cs" /> | 21 | <include name="PacketServer.cs" /> |
22 | <include name="RegionInfo.cs" /> | 22 | <include name="RegionInfo.cs" /> |
23 | <include name="RegionInfoBase.cs" /> | 23 | <include name="RegionInfoBase.cs" /> |
24 | <include name="RegionServerBase.cs" /> | 24 | <include name="RegionServerBase.cs" /> |
25 | <include name="SimClient.Grid.cs" /> | 25 | <include name="SimClient.cs" /> |
26 | <include name="SimClient.PacketHandlers.cs" /> | 26 | <include name="SimClient.Grid.cs" /> |
27 | <include name="SimClient.ProcessPackets.cs" /> | 27 | <include name="SimClient.PacketHandlers.cs" /> |
28 | <include name="SimClient.cs" /> | 28 | <include name="SimClient.ProcessPackets.cs" /> |
29 | <include name="SimClientBase.cs" /> | 29 | <include name="SimClientBase.cs" /> |
30 | <include name="UDPServer.cs" /> | 30 | <include name="UDPServer.cs" /> |
31 | <include name="VersionInfo.cs" /> | 31 | <include name="VersionInfo.cs" /> |
32 | <include name="Assets/AssetCache.cs" /> | 32 | <include name="Assets/AssetCache.cs" /> |
33 | <include name="Assets/InventoryCache.cs" /> | 33 | <include name="Assets/InventoryCache.cs" /> |
34 | <include name="CAPS/AdminWebFront.cs" /> | 34 | <include name="CAPS/AdminWebFront.cs" /> |
35 | <include name="types/Mesh.cs" /> | 35 | <include name="types/Mesh.cs" /> |
36 | <include name="types/Triangle.cs" /> | 36 | <include name="types/Triangle.cs" /> |
37 | <include name="world/Avatar.Client.cs" /> | 37 | <include name="world/Avatar.Client.cs" /> |
38 | <include name="world/Avatar.Update.cs" /> | 38 | <include name="world/Avatar.cs" /> |
39 | <include name="world/Avatar.cs" /> | 39 | <include name="world/Avatar.Update.cs" /> |
40 | <include name="world/AvatarAnimations.cs" /> | 40 | <include name="world/AvatarAnimations.cs" /> |
41 | <include name="world/Entity.cs" /> | 41 | <include name="world/Entity.cs" /> |
42 | <include name="world/Primitive.cs" /> | 42 | <include name="world/Primitive.cs" /> |
43 | <include name="world/Primitive2.cs" /> | 43 | <include name="world/Primitive2.cs" /> |
44 | <include name="world/SceneObject.cs" /> | 44 | <include name="world/SceneObject.cs" /> |
45 | <include name="world/World.PacketHandlers.cs" /> | 45 | <include name="world/World.cs" /> |
46 | <include name="world/World.Scripting.cs" /> | 46 | <include name="world/World.PacketHandlers.cs" /> |
47 | <include name="world/World.cs" /> | 47 | <include name="world/World.Scripting.cs" /> |
48 | <include name="world/WorldBase.cs" /> | 48 | <include name="world/WorldBase.cs" /> |
49 | <include name="world/scripting/IScriptContext.cs" /> | 49 | <include name="world/scripting/IScriptContext.cs" /> |
50 | <include name="world/scripting/IScriptEntity.cs" /> | 50 | <include name="world/scripting/IScriptEntity.cs" /> |
51 | <include name="world/scripting/IScriptHandler.cs" /> | 51 | <include name="world/scripting/IScriptHandler.cs" /> |
52 | <include name="world/scripting/Script.cs" /> | 52 | <include name="world/scripting/Script.cs" /> |
53 | <include name="world/scripting/ScriptFactory.cs" /> | 53 | <include name="world/scripting/ScriptFactory.cs" /> |
54 | <include name="world/scripting/Scripts/FollowRandomAvatar.cs" /> | 54 | <include name="world/scripting/Scripts/FollowRandomAvatar.cs" /> |
55 | </sources> | 55 | </sources> |
56 | <references basedir="${project::get-base-directory()}"> | 56 | <references basedir="${project::get-base-directory()}"> |
57 | <lib> | 57 | <lib> |
58 | <include name="${project::get-base-directory()}" /> | 58 | <include name="${project::get-base-directory()}" /> |
59 | <include name="${project::get-base-directory()}/${build.dir}" /> | 59 | <include name="${project::get-base-directory()}/${build.dir}" /> |
60 | </lib> | 60 | </lib> |
61 | <include name="System.dll" /> | 61 | <include name="System.dll" /> |
62 | <include name="System.Xml.dll" /> | 62 | <include name="System.Xml.dll" /> |
63 | <include name="../bin/libsecondlife.dll" /> | 63 | <include name="../bin/libsecondlife.dll" /> |
64 | <include name="../bin/Axiom.MathLib.dll" /> | 64 | <include name="../bin/Axiom.MathLib.dll" /> |
65 | <include name="../bin/Db4objects.Db4o.dll" /> | 65 | <include name="../bin/Db4objects.Db4o.dll" /> |
66 | <include name="../bin/OpenSim.Terrain.BasicTerrain.dll" /> | 66 | <include name="../bin/OpenSim.Terrain.BasicTerrain.dll" /> |
67 | <include name="../bin/OpenSim.Framework.dll" /> | 67 | <include name="../bin/OpenSim.Framework.dll" /> |
68 | <include name="../bin/OpenSim.Framework.Console.dll" /> | 68 | <include name="../bin/OpenSim.Framework.Console.dll" /> |
69 | <include name="../bin/OpenSim.GenericConfig.Xml.dll" /> | 69 | <include name="../bin/OpenSim.GenericConfig.Xml.dll" /> |
70 | <include name="../bin/OpenSim.Physics.Manager.dll" /> | 70 | <include name="../bin/OpenSim.Physics.Manager.dll" /> |
71 | <include name="../bin/OpenSim.Servers.dll" /> | 71 | <include name="../bin/OpenSim.Servers.dll" /> |
72 | <include name="../bin/XMLRPC.dll" /> | 72 | <include name="../bin/XMLRPC.dll" /> |
73 | </references> | 73 | </references> |
74 | </csc> | 74 | </csc> |
75 | <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" /> | 75 | <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" /> |
76 | <mkdir dir="${project::get-base-directory()}/../bin/"/> | 76 | <mkdir dir="${project::get-base-directory()}/../bin/"/> |
77 | <copy todir="${project::get-base-directory()}/../bin/"> | 77 | <copy todir="${project::get-base-directory()}/../bin/"> |
78 | <fileset basedir="${project::get-base-directory()}/${build.dir}/" > | 78 | <fileset basedir="${project::get-base-directory()}/${build.dir}/" > |
79 | <include name="*.dll"/> | 79 | <include name="*.dll"/> |
80 | <include name="*.exe"/> | 80 | <include name="*.exe"/> |
81 | </fileset> | 81 | </fileset> |
82 | </copy> | 82 | </copy> |
83 | </target> | 83 | </target> |
84 | <target name="clean"> | 84 | <target name="clean"> |
85 | <delete dir="${bin.dir}" failonerror="false" /> | 85 | <delete dir="${bin.dir}" failonerror="false" /> |
86 | <delete dir="${obj.dir}" failonerror="false" /> | 86 | <delete dir="${obj.dir}" failonerror="false" /> |
87 | </target> | 87 | </target> |
88 | <target name="doc" description="Creates documentation."> | 88 | <target name="doc" description="Creates documentation."> |
89 | </target> | 89 | </target> |
90 | </project> | 90 | </project> |