diff options
Some more code refactoring, plus a restructuring of the directories so that the Grid servers can be a separate solution to the region server.
Diffstat (limited to 'OpenSim.RegionServer/Assets/InventoryCache.cs')
-rw-r--r-- | OpenSim.RegionServer/Assets/InventoryCache.cs | 336 |
1 files changed, 0 insertions, 336 deletions
diff --git a/OpenSim.RegionServer/Assets/InventoryCache.cs b/OpenSim.RegionServer/Assets/InventoryCache.cs deleted file mode 100644 index 64a7a32..0000000 --- a/OpenSim.RegionServer/Assets/InventoryCache.cs +++ /dev/null | |||
@@ -1,336 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) OpenSim project, http://sim.opensecondlife.org/ | ||
3 | * | ||
4 | * Redistribution and use in source and binary forms, with or without | ||
5 | * modification, are permitted provided that the following conditions are met: | ||
6 | * * Redistributions of source code must retain the above copyright | ||
7 | * notice, this list of conditions and the following disclaimer. | ||
8 | * * Redistributions in binary form must reproduce the above copyright | ||
9 | * notice, this list of conditions and the following disclaimer in the | ||
10 | * documentation and/or other materials provided with the distribution. | ||
11 | * * Neither the name of the <organization> nor the | ||
12 | * names of its contributors may be used to endorse or promote products | ||
13 | * derived from this software without specific prior written permission. | ||
14 | * | ||
15 | * THIS SOFTWARE IS PROVIDED BY <copyright holder> ``AS IS'' AND ANY | ||
16 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
17 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
18 | * DISCLAIMED. IN NO EVENT SHALL <copyright holder> BE LIABLE FOR ANY | ||
19 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
20 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
21 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
22 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
23 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
24 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
25 | * | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using libsecondlife; | ||
31 | using OpenSim; | ||
32 | using libsecondlife.Packets; | ||
33 | //using OpenSim.GridServers; | ||
34 | using OpenSim.Framework.Inventory; | ||
35 | using OpenSim.Framework.Types; | ||
36 | using OpenSim.Framework.Interfaces; | ||
37 | |||
38 | namespace OpenSim.Assets | ||
39 | { | ||
40 | /// <summary> | ||
41 | /// Description of InventoryManager. | ||
42 | /// </summary> | ||
43 | public class InventoryCache | ||
44 | { | ||
45 | private Dictionary<LLUUID, AgentInventory> _agentsInventory; | ||
46 | private List<UserServerRequest> _serverRequests; //list of requests made to user server. | ||
47 | private System.Text.Encoding _enc = System.Text.Encoding.ASCII; | ||
48 | private const uint FULL_MASK_PERMISSIONS = 2147483647; | ||
49 | |||
50 | public InventoryCache() | ||
51 | { | ||
52 | _agentsInventory = new Dictionary<LLUUID, AgentInventory>(); | ||
53 | _serverRequests = new List<UserServerRequest>(); | ||
54 | } | ||
55 | |||
56 | public void AddNewAgentsInventory(AgentInventory agentInventory) | ||
57 | { | ||
58 | if (!this._agentsInventory.ContainsKey(agentInventory.AgentID)) | ||
59 | { | ||
60 | this._agentsInventory.Add(agentInventory.AgentID, agentInventory); | ||
61 | } | ||
62 | } | ||
63 | |||
64 | public AgentInventory FetchAgentsInventory(LLUUID agentID, IUserServer userserver) | ||
65 | { | ||
66 | AgentInventory res = null; | ||
67 | if (!this._agentsInventory.ContainsKey(agentID)) | ||
68 | { | ||
69 | res = userserver.RequestAgentsInventory(agentID); | ||
70 | this._agentsInventory.Add(agentID,res); | ||
71 | } | ||
72 | return res; | ||
73 | } | ||
74 | |||
75 | public AgentInventory GetAgentsInventory(LLUUID agentID) | ||
76 | { | ||
77 | if (this._agentsInventory.ContainsKey(agentID)) | ||
78 | { | ||
79 | return this._agentsInventory[agentID]; | ||
80 | } | ||
81 | |||
82 | return null; | ||
83 | } | ||
84 | |||
85 | public void ClientLeaving(LLUUID clientID, IUserServer userserver) | ||
86 | { | ||
87 | if (this._agentsInventory.ContainsKey(clientID)) | ||
88 | { | ||
89 | if (userserver != null) | ||
90 | { | ||
91 | userserver.UpdateAgentsInventory(clientID, this._agentsInventory[clientID]); | ||
92 | } | ||
93 | this._agentsInventory.Remove(clientID); | ||
94 | } | ||
95 | } | ||
96 | |||
97 | public bool CreateNewInventoryFolder(ClientView remoteClient, LLUUID folderID) | ||
98 | { | ||
99 | return this.CreateNewInventoryFolder(remoteClient, folderID, 0); | ||
100 | } | ||
101 | |||
102 | public bool CreateNewInventoryFolder(ClientView remoteClient, LLUUID folderID, ushort type) | ||
103 | { | ||
104 | bool res = false; | ||
105 | if (folderID != LLUUID.Zero) //don't create a folder with a zero id | ||
106 | { | ||
107 | if (this._agentsInventory.ContainsKey(remoteClient.AgentID)) | ||
108 | { | ||
109 | res = this._agentsInventory[remoteClient.AgentID].CreateNewFolder(folderID, type); | ||
110 | } | ||
111 | } | ||
112 | return res; | ||
113 | } | ||
114 | |||
115 | public bool CreateNewInventoryFolder(ClientView remoteClient, LLUUID folderID, ushort type, string folderName, LLUUID parent) | ||
116 | { | ||
117 | bool res = false; | ||
118 | if (folderID != LLUUID.Zero) //don't create a folder with a zero id | ||
119 | { | ||
120 | if (this._agentsInventory.ContainsKey(remoteClient.AgentID)) | ||
121 | { | ||
122 | res = this._agentsInventory[remoteClient.AgentID].CreateNewFolder(folderID, type, folderName, parent); | ||
123 | } | ||
124 | } | ||
125 | return res; | ||
126 | } | ||
127 | |||
128 | public LLUUID AddNewInventoryItem(ClientView remoteClient, LLUUID folderID, OpenSim.Framework.Types.AssetBase asset) | ||
129 | { | ||
130 | LLUUID newItem = null; | ||
131 | if (this._agentsInventory.ContainsKey(remoteClient.AgentID)) | ||
132 | { | ||
133 | newItem = this._agentsInventory[remoteClient.AgentID].AddToInventory(folderID, asset); | ||
134 | if (newItem != null) | ||
135 | { | ||
136 | InventoryItem Item = this._agentsInventory[remoteClient.AgentID].InventoryItems[newItem]; | ||
137 | this.SendItemUpdateCreate(remoteClient, Item); | ||
138 | } | ||
139 | } | ||
140 | |||
141 | return newItem; | ||
142 | } | ||
143 | public bool DeleteInventoryItem(ClientView remoteClient, LLUUID itemID) | ||
144 | { | ||
145 | bool res = false; | ||
146 | if (this._agentsInventory.ContainsKey(remoteClient.AgentID)) | ||
147 | { | ||
148 | res = this._agentsInventory[remoteClient.AgentID].DeleteFromInventory(itemID); | ||
149 | if (res) | ||
150 | { | ||
151 | RemoveInventoryItemPacket remove = new RemoveInventoryItemPacket(); | ||
152 | remove.AgentData.AgentID = remoteClient.AgentID; | ||
153 | remove.AgentData.SessionID = remoteClient.SessionID; | ||
154 | remove.InventoryData = new RemoveInventoryItemPacket.InventoryDataBlock[1]; | ||
155 | remove.InventoryData[0] = new RemoveInventoryItemPacket.InventoryDataBlock(); | ||
156 | remove.InventoryData[0].ItemID = itemID; | ||
157 | remoteClient.OutPacket(remove); | ||
158 | } | ||
159 | } | ||
160 | |||
161 | return res; | ||
162 | } | ||
163 | |||
164 | public bool UpdateInventoryItemAsset(ClientView remoteClient, LLUUID itemID, OpenSim.Framework.Types.AssetBase asset) | ||
165 | { | ||
166 | if (this._agentsInventory.ContainsKey(remoteClient.AgentID)) | ||
167 | { | ||
168 | bool res = _agentsInventory[remoteClient.AgentID].UpdateItemAsset(itemID, asset); | ||
169 | if (res) | ||
170 | { | ||
171 | InventoryItem Item = this._agentsInventory[remoteClient.AgentID].InventoryItems[itemID]; | ||
172 | this.SendItemUpdateCreate(remoteClient, Item); | ||
173 | } | ||
174 | return res; | ||
175 | } | ||
176 | |||
177 | return false; | ||
178 | } | ||
179 | |||
180 | public bool UpdateInventoryItemDetails(ClientView remoteClient, LLUUID itemID, UpdateInventoryItemPacket.InventoryDataBlock packet) | ||
181 | { | ||
182 | if (this._agentsInventory.ContainsKey(remoteClient.AgentID)) | ||
183 | { | ||
184 | bool res = _agentsInventory[remoteClient.AgentID].UpdateItemDetails(itemID, packet); | ||
185 | if (res) | ||
186 | { | ||
187 | InventoryItem Item = this._agentsInventory[remoteClient.AgentID].InventoryItems[itemID]; | ||
188 | this.SendItemUpdateCreate(remoteClient, Item); | ||
189 | } | ||
190 | return res; | ||
191 | } | ||
192 | |||
193 | return false; | ||
194 | } | ||
195 | |||
196 | public void FetchInventoryDescendents(ClientView userInfo, FetchInventoryDescendentsPacket FetchDescend) | ||
197 | { | ||
198 | if (this._agentsInventory.ContainsKey(userInfo.AgentID)) | ||
199 | { | ||
200 | AgentInventory agentInventory = this._agentsInventory[userInfo.AgentID]; | ||
201 | if (FetchDescend.InventoryData.FetchItems) | ||
202 | { | ||
203 | if (agentInventory.InventoryFolders.ContainsKey(FetchDescend.InventoryData.FolderID)) | ||
204 | { | ||
205 | InventoryFolder Folder = agentInventory.InventoryFolders[FetchDescend.InventoryData.FolderID]; | ||
206 | InventoryDescendentsPacket Descend = new InventoryDescendentsPacket(); | ||
207 | Descend.AgentData.AgentID = userInfo.AgentID; | ||
208 | Descend.AgentData.OwnerID = Folder.OwnerID; | ||
209 | Descend.AgentData.FolderID = FetchDescend.InventoryData.FolderID; | ||
210 | Descend.AgentData.Descendents = Folder.Items.Count; | ||
211 | Descend.AgentData.Version = Folder.Items.Count; | ||
212 | |||
213 | |||
214 | Descend.ItemData = new InventoryDescendentsPacket.ItemDataBlock[Folder.Items.Count]; | ||
215 | for (int i = 0; i < Folder.Items.Count; i++) | ||
216 | { | ||
217 | |||
218 | InventoryItem Item = Folder.Items[i]; | ||
219 | Descend.ItemData[i] = new InventoryDescendentsPacket.ItemDataBlock(); | ||
220 | Descend.ItemData[i].ItemID = Item.ItemID; | ||
221 | Descend.ItemData[i].AssetID = Item.AssetID; | ||
222 | Descend.ItemData[i].CreatorID = Item.CreatorID; | ||
223 | Descend.ItemData[i].BaseMask = FULL_MASK_PERMISSIONS; | ||
224 | Descend.ItemData[i].CreationDate = 1000; | ||
225 | Descend.ItemData[i].Description = _enc.GetBytes(Item.Description + "\0"); | ||
226 | Descend.ItemData[i].EveryoneMask = FULL_MASK_PERMISSIONS; | ||
227 | Descend.ItemData[i].Flags = 1; | ||
228 | Descend.ItemData[i].FolderID = Item.FolderID; | ||
229 | Descend.ItemData[i].GroupID = new LLUUID("00000000-0000-0000-0000-000000000000"); | ||
230 | Descend.ItemData[i].GroupMask = FULL_MASK_PERMISSIONS; | ||
231 | Descend.ItemData[i].InvType = Item.InvType; | ||
232 | Descend.ItemData[i].Name = _enc.GetBytes(Item.Name + "\0"); | ||
233 | Descend.ItemData[i].NextOwnerMask = FULL_MASK_PERMISSIONS; | ||
234 | Descend.ItemData[i].OwnerID = Item.OwnerID; | ||
235 | Descend.ItemData[i].OwnerMask = FULL_MASK_PERMISSIONS; | ||
236 | Descend.ItemData[i].SalePrice = 100; | ||
237 | Descend.ItemData[i].SaleType = 0; | ||
238 | Descend.ItemData[i].Type = Item.Type; | ||
239 | Descend.ItemData[i].CRC = libsecondlife.Helpers.InventoryCRC(1000, 0, Descend.ItemData[i].InvType, Descend.ItemData[i].Type, Descend.ItemData[i].AssetID, Descend.ItemData[i].GroupID, 100, Descend.ItemData[i].OwnerID, Descend.ItemData[i].CreatorID, Descend.ItemData[i].ItemID, Descend.ItemData[i].FolderID, FULL_MASK_PERMISSIONS, 1, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS); | ||
240 | } | ||
241 | |||
242 | userInfo.OutPacket(Descend); | ||
243 | |||
244 | } | ||
245 | } | ||
246 | else | ||
247 | { | ||
248 | Console.WriteLine("fetch subfolders"); | ||
249 | } | ||
250 | } | ||
251 | } | ||
252 | |||
253 | public void FetchInventory(ClientView userInfo, FetchInventoryPacket FetchItems) | ||
254 | { | ||
255 | if (this._agentsInventory.ContainsKey(userInfo.AgentID)) | ||
256 | { | ||
257 | AgentInventory agentInventory = this._agentsInventory[userInfo.AgentID]; | ||
258 | |||
259 | for (int i = 0; i < FetchItems.InventoryData.Length; i++) | ||
260 | { | ||
261 | if (agentInventory.InventoryItems.ContainsKey(FetchItems.InventoryData[i].ItemID)) | ||
262 | { | ||
263 | InventoryItem Item = agentInventory.InventoryItems[FetchItems.InventoryData[i].ItemID]; | ||
264 | FetchInventoryReplyPacket InventoryReply = new FetchInventoryReplyPacket(); | ||
265 | InventoryReply.AgentData.AgentID = userInfo.AgentID; | ||
266 | InventoryReply.InventoryData = new FetchInventoryReplyPacket.InventoryDataBlock[1]; | ||
267 | InventoryReply.InventoryData[0] = new FetchInventoryReplyPacket.InventoryDataBlock(); | ||
268 | InventoryReply.InventoryData[0].ItemID = Item.ItemID; | ||
269 | InventoryReply.InventoryData[0].AssetID = Item.AssetID; | ||
270 | InventoryReply.InventoryData[0].CreatorID = Item.CreatorID; | ||
271 | InventoryReply.InventoryData[0].BaseMask = FULL_MASK_PERMISSIONS; | ||
272 | InventoryReply.InventoryData[0].CreationDate = (int)(DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds; | ||
273 | InventoryReply.InventoryData[0].Description = _enc.GetBytes(Item.Description + "\0"); | ||
274 | InventoryReply.InventoryData[0].EveryoneMask = FULL_MASK_PERMISSIONS; | ||
275 | InventoryReply.InventoryData[0].Flags = 0; | ||
276 | InventoryReply.InventoryData[0].FolderID = Item.FolderID; | ||
277 | InventoryReply.InventoryData[0].GroupID = new LLUUID("00000000-0000-0000-0000-000000000000"); | ||
278 | InventoryReply.InventoryData[0].GroupMask = FULL_MASK_PERMISSIONS; | ||
279 | InventoryReply.InventoryData[0].InvType = Item.InvType; | ||
280 | InventoryReply.InventoryData[0].Name = _enc.GetBytes(Item.Name + "\0"); | ||
281 | InventoryReply.InventoryData[0].NextOwnerMask = FULL_MASK_PERMISSIONS; | ||
282 | InventoryReply.InventoryData[0].OwnerID = Item.OwnerID; | ||
283 | InventoryReply.InventoryData[0].OwnerMask = FULL_MASK_PERMISSIONS; | ||
284 | InventoryReply.InventoryData[0].SalePrice = 100; | ||
285 | InventoryReply.InventoryData[0].SaleType = 0; | ||
286 | InventoryReply.InventoryData[0].Type = Item.Type; | ||
287 | InventoryReply.InventoryData[0].CRC = libsecondlife.Helpers.InventoryCRC(1000, 0, InventoryReply.InventoryData[0].InvType, InventoryReply.InventoryData[0].Type, InventoryReply.InventoryData[0].AssetID, InventoryReply.InventoryData[0].GroupID, 100, InventoryReply.InventoryData[0].OwnerID, InventoryReply.InventoryData[0].CreatorID, InventoryReply.InventoryData[0].ItemID, InventoryReply.InventoryData[0].FolderID, FULL_MASK_PERMISSIONS, 1, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS); | ||
288 | userInfo.OutPacket(InventoryReply); | ||
289 | } | ||
290 | } | ||
291 | } | ||
292 | } | ||
293 | |||
294 | private void SendItemUpdateCreate(ClientView remoteClient, InventoryItem Item) | ||
295 | { | ||
296 | |||
297 | UpdateCreateInventoryItemPacket InventoryReply = new UpdateCreateInventoryItemPacket(); | ||
298 | InventoryReply.AgentData.AgentID = remoteClient.AgentID; | ||
299 | InventoryReply.AgentData.SimApproved = true; | ||
300 | InventoryReply.InventoryData = new UpdateCreateInventoryItemPacket.InventoryDataBlock[1]; | ||
301 | InventoryReply.InventoryData[0] = new UpdateCreateInventoryItemPacket.InventoryDataBlock(); | ||
302 | InventoryReply.InventoryData[0].ItemID = Item.ItemID; | ||
303 | InventoryReply.InventoryData[0].AssetID = Item.AssetID; | ||
304 | InventoryReply.InventoryData[0].CreatorID = Item.CreatorID; | ||
305 | InventoryReply.InventoryData[0].BaseMask = FULL_MASK_PERMISSIONS; | ||
306 | InventoryReply.InventoryData[0].CreationDate = 1000; | ||
307 | InventoryReply.InventoryData[0].Description = _enc.GetBytes(Item.Description + "\0"); | ||
308 | InventoryReply.InventoryData[0].EveryoneMask = FULL_MASK_PERMISSIONS; | ||
309 | InventoryReply.InventoryData[0].Flags = 0; | ||
310 | InventoryReply.InventoryData[0].FolderID = Item.FolderID; | ||
311 | InventoryReply.InventoryData[0].GroupID = new LLUUID("00000000-0000-0000-0000-000000000000"); | ||
312 | InventoryReply.InventoryData[0].GroupMask = FULL_MASK_PERMISSIONS; | ||
313 | InventoryReply.InventoryData[0].InvType = Item.InvType; | ||
314 | InventoryReply.InventoryData[0].Name = _enc.GetBytes(Item.Name + "\0"); | ||
315 | InventoryReply.InventoryData[0].NextOwnerMask = FULL_MASK_PERMISSIONS; | ||
316 | InventoryReply.InventoryData[0].OwnerID = Item.OwnerID; | ||
317 | InventoryReply.InventoryData[0].OwnerMask = FULL_MASK_PERMISSIONS; | ||
318 | InventoryReply.InventoryData[0].SalePrice = 100; | ||
319 | InventoryReply.InventoryData[0].SaleType = 0; | ||
320 | InventoryReply.InventoryData[0].Type = Item.Type; | ||
321 | InventoryReply.InventoryData[0].CRC = libsecondlife.Helpers.InventoryCRC(1000, 0, InventoryReply.InventoryData[0].InvType, InventoryReply.InventoryData[0].Type, InventoryReply.InventoryData[0].AssetID, InventoryReply.InventoryData[0].GroupID, 100, InventoryReply.InventoryData[0].OwnerID, InventoryReply.InventoryData[0].CreatorID, InventoryReply.InventoryData[0].ItemID, InventoryReply.InventoryData[0].FolderID, FULL_MASK_PERMISSIONS, 1, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS, FULL_MASK_PERMISSIONS); | ||
322 | |||
323 | remoteClient.OutPacket(InventoryReply); | ||
324 | } | ||
325 | } | ||
326 | |||
327 | |||
328 | |||
329 | public class UserServerRequest | ||
330 | { | ||
331 | public UserServerRequest() | ||
332 | { | ||
333 | |||
334 | } | ||
335 | } | ||
336 | } | ||