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author | MW | 2007-03-31 15:54:16 +0000 |
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committer | MW | 2007-03-31 15:54:16 +0000 |
commit | af93263a3bf033188a18f0f49050393a612d2831 (patch) | |
tree | 74c0e035bd10d2dc5a0695038a7c329078c9c7d9 /OpenSim.RegionServer/AgentAssetUpload.cs | |
parent | * fixed some Framework refs (diff) | |
download | opensim-SC-af93263a3bf033188a18f0f49050393a612d2831.zip opensim-SC-af93263a3bf033188a18f0f49050393a612d2831.tar.gz opensim-SC-af93263a3bf033188a18f0f49050393a612d2831.tar.bz2 opensim-SC-af93263a3bf033188a18f0f49050393a612d2831.tar.xz |
Can now Rez and DeRez objects (take to and from inventory).
Very much a work in progress and likely to be a number of bugs.
Diffstat (limited to '')
-rw-r--r-- | OpenSim.RegionServer/AgentAssetUpload.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim.RegionServer/AgentAssetUpload.cs b/OpenSim.RegionServer/AgentAssetUpload.cs index 491d50b..46585ca 100644 --- a/OpenSim.RegionServer/AgentAssetUpload.cs +++ b/OpenSim.RegionServer/AgentAssetUpload.cs | |||
@@ -70,7 +70,7 @@ namespace OpenSim | |||
70 | 70 | ||
71 | public void HandleUploadPacket(AssetUploadRequestPacket pack, LLUUID assetID) | 71 | public void HandleUploadPacket(AssetUploadRequestPacket pack, LLUUID assetID) |
72 | { | 72 | { |
73 | 73 | Console.Write("asset upload request , type = " + pack.AssetBlock.Type.ToString()); | |
74 | AssetBase asset = null; | 74 | AssetBase asset = null; |
75 | if (pack.AssetBlock.Type == 0) | 75 | if (pack.AssetBlock.Type == 0) |
76 | { | 76 | { |