diff options
author | gareth | 2007-03-22 10:11:15 +0000 |
---|---|---|
committer | gareth | 2007-03-22 10:11:15 +0000 |
commit | 7daa3955bc3a1918e40962851f9e8d38597a245e (patch) | |
tree | bee3e1372a7eed0c1b220a8a49f7bee7d29a6b91 /OpenSim.GridInterfaces | |
parent | Load XML for neighbourinfo from grid (diff) | |
download | opensim-SC-7daa3955bc3a1918e40962851f9e8d38597a245e.zip opensim-SC-7daa3955bc3a1918e40962851f9e8d38597a245e.tar.gz opensim-SC-7daa3955bc3a1918e40962851f9e8d38597a245e.tar.bz2 opensim-SC-7daa3955bc3a1918e40962851f9e8d38597a245e.tar.xz |
brought zircon branch into trunk
Diffstat (limited to 'OpenSim.GridInterfaces')
10 files changed, 980 insertions, 0 deletions
diff --git a/OpenSim.GridInterfaces/Local/AssemblyInfo.cs b/OpenSim.GridInterfaces/Local/AssemblyInfo.cs new file mode 100644 index 0000000..103b49a --- /dev/null +++ b/OpenSim.GridInterfaces/Local/AssemblyInfo.cs | |||
@@ -0,0 +1,31 @@ | |||
1 | using System.Reflection; | ||
2 | using System.Runtime.CompilerServices; | ||
3 | using System.Runtime.InteropServices; | ||
4 | |||
5 | // Information about this assembly is defined by the following | ||
6 | // attributes. | ||
7 | // | ||
8 | // change them to the information which is associated with the assembly | ||
9 | // you compile. | ||
10 | |||
11 | [assembly: AssemblyTitle("LocalGridServers")] | ||
12 | [assembly: AssemblyDescription("")] | ||
13 | [assembly: AssemblyConfiguration("")] | ||
14 | [assembly: AssemblyCompany("")] | ||
15 | [assembly: AssemblyProduct("LocalGridServers")] | ||
16 | [assembly: AssemblyCopyright("")] | ||
17 | [assembly: AssemblyTrademark("")] | ||
18 | [assembly: AssemblyCulture("")] | ||
19 | |||
20 | // This sets the default COM visibility of types in the assembly to invisible. | ||
21 | // If you need to expose a type to COM, use [ComVisible(true)] on that type. | ||
22 | [assembly: ComVisible(false)] | ||
23 | |||
24 | // The assembly version has following format : | ||
25 | // | ||
26 | // Major.Minor.Build.Revision | ||
27 | // | ||
28 | // You can specify all values by your own or you can build default build and revision | ||
29 | // numbers with the '*' character (the default): | ||
30 | |||
31 | [assembly: AssemblyVersion("1.0.*")] | ||
diff --git a/OpenSim.GridInterfaces/Local/LocalAssetServer.cs b/OpenSim.GridInterfaces/Local/LocalAssetServer.cs new file mode 100644 index 0000000..6cd954a --- /dev/null +++ b/OpenSim.GridInterfaces/Local/LocalAssetServer.cs | |||
@@ -0,0 +1,208 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | using System.Threading; | ||
5 | using System.IO; | ||
6 | using OpenSim.Framework.Interfaces; | ||
7 | using OpenSim.Framework.Assets; | ||
8 | using OpenSim.Framework.Utilities; | ||
9 | using libsecondlife; | ||
10 | using Db4objects.Db4o; | ||
11 | using Db4objects.Db4o.Query; | ||
12 | |||
13 | namespace OpenSim.GridInterfaces.Local | ||
14 | { | ||
15 | public class LocalAssetPlugin : IAssetPlugin | ||
16 | { | ||
17 | public LocalAssetPlugin() | ||
18 | { | ||
19 | |||
20 | } | ||
21 | |||
22 | public IAssetServer GetAssetServer() | ||
23 | { | ||
24 | return (new LocalAssetServer()); | ||
25 | } | ||
26 | } | ||
27 | |||
28 | public class LocalAssetServer : IAssetServer | ||
29 | { | ||
30 | private IAssetReceiver _receiver; | ||
31 | private BlockingQueue<ARequest> _assetRequests; | ||
32 | private IObjectContainer db; | ||
33 | private Thread _localAssetServerThread; | ||
34 | |||
35 | public LocalAssetServer() | ||
36 | { | ||
37 | bool yapfile; | ||
38 | this._assetRequests = new BlockingQueue<ARequest>(); | ||
39 | yapfile = System.IO.File.Exists("assets.yap"); | ||
40 | |||
41 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Local Asset Server class created"); | ||
42 | try | ||
43 | { | ||
44 | db = Db4oFactory.OpenFile("assets.yap"); | ||
45 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Db4 Asset database creation"); | ||
46 | } | ||
47 | catch (Exception e) | ||
48 | { | ||
49 | db.Close(); | ||
50 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Db4 Asset server :Constructor - Exception occured"); | ||
51 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(e.ToString()); | ||
52 | } | ||
53 | if (!yapfile) | ||
54 | { | ||
55 | this.SetUpAssetDatabase(); | ||
56 | } | ||
57 | this._localAssetServerThread = new Thread(new ThreadStart(RunRequests)); | ||
58 | this._localAssetServerThread.IsBackground = true; | ||
59 | this._localAssetServerThread.Start(); | ||
60 | |||
61 | } | ||
62 | |||
63 | public void SetReceiver(IAssetReceiver receiver) | ||
64 | { | ||
65 | this._receiver = receiver; | ||
66 | } | ||
67 | |||
68 | public void RequestAsset(LLUUID assetID, bool isTexture) | ||
69 | { | ||
70 | ARequest req = new ARequest(); | ||
71 | req.AssetID = assetID; | ||
72 | req.IsTexture = isTexture; | ||
73 | this._assetRequests.Enqueue(req); | ||
74 | } | ||
75 | |||
76 | public void UpdateAsset(AssetBase asset) | ||
77 | { | ||
78 | |||
79 | } | ||
80 | |||
81 | public void UploadNewAsset(AssetBase asset) | ||
82 | { | ||
83 | AssetStorage store = new AssetStorage(); | ||
84 | store.Data = asset.Data; | ||
85 | store.Name = asset.Name; | ||
86 | store.UUID = asset.FullID; | ||
87 | db.Set(store); | ||
88 | db.Commit(); | ||
89 | } | ||
90 | |||
91 | public void SetServerInfo(string ServerUrl, string ServerKey) | ||
92 | { | ||
93 | |||
94 | } | ||
95 | public void Close() | ||
96 | { | ||
97 | if (db != null) | ||
98 | { | ||
99 | Console.WriteLine("Closing local Asset server database"); | ||
100 | db.Close(); | ||
101 | } | ||
102 | } | ||
103 | |||
104 | private void RunRequests() | ||
105 | { | ||
106 | while (true) | ||
107 | { | ||
108 | byte[] idata = null; | ||
109 | bool found = false; | ||
110 | AssetStorage foundAsset = null; | ||
111 | ARequest req = this._assetRequests.Dequeue(); | ||
112 | IObjectSet result = db.Query(new AssetUUIDQuery(req.AssetID)); | ||
113 | if (result.Count > 0) | ||
114 | { | ||
115 | foundAsset = (AssetStorage)result.Next(); | ||
116 | found = true; | ||
117 | } | ||
118 | |||
119 | AssetBase asset = new AssetBase(); | ||
120 | if (found) | ||
121 | { | ||
122 | asset.FullID = foundAsset.UUID; | ||
123 | asset.Type = foundAsset.Type; | ||
124 | asset.InvType = foundAsset.Type; | ||
125 | asset.Name = foundAsset.Name; | ||
126 | idata = foundAsset.Data; | ||
127 | } | ||
128 | else | ||
129 | { | ||
130 | asset.FullID = LLUUID.Zero; | ||
131 | } | ||
132 | asset.Data = idata; | ||
133 | _receiver.AssetReceived(asset, req.IsTexture); | ||
134 | } | ||
135 | |||
136 | } | ||
137 | |||
138 | private void SetUpAssetDatabase() | ||
139 | { | ||
140 | Console.WriteLine("setting up Asset database"); | ||
141 | |||
142 | AssetBase Image = new AssetBase(); | ||
143 | Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000001"); | ||
144 | Image.Name = "test Texture"; | ||
145 | this.LoadAsset(Image, true, "testpic2.jp2"); | ||
146 | AssetStorage store = new AssetStorage(); | ||
147 | store.Data = Image.Data; | ||
148 | store.Name = Image.Name; | ||
149 | store.UUID = Image.FullID; | ||
150 | db.Set(store); | ||
151 | db.Commit(); | ||
152 | |||
153 | Image = new AssetBase(); | ||
154 | Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000002"); | ||
155 | Image.Name = "test Texture2"; | ||
156 | this.LoadAsset(Image, true, "map_base.jp2"); | ||
157 | store = new AssetStorage(); | ||
158 | store.Data = Image.Data; | ||
159 | store.Name = Image.Name; | ||
160 | store.UUID = Image.FullID; | ||
161 | db.Set(store); | ||
162 | db.Commit(); | ||
163 | |||
164 | Image = new AssetBase(); | ||
165 | Image.FullID = new LLUUID("00000000-0000-0000-5005-000000000005"); | ||
166 | Image.Name = "Prim Base Texture"; | ||
167 | this.LoadAsset(Image, true, "testpic2.jp2"); | ||
168 | store = new AssetStorage(); | ||
169 | store.Data = Image.Data; | ||
170 | store.Name = Image.Name; | ||
171 | store.UUID = Image.FullID; | ||
172 | db.Set(store); | ||
173 | db.Commit(); | ||
174 | |||
175 | Image = new AssetBase(); | ||
176 | Image.FullID = new LLUUID("66c41e39-38f9-f75a-024e-585989bfab73"); | ||
177 | Image.Name = "Shape"; | ||
178 | this.LoadAsset(Image, false, "base_shape.dat"); | ||
179 | store = new AssetStorage(); | ||
180 | store.Data = Image.Data; | ||
181 | store.Name = Image.Name; | ||
182 | store.UUID = Image.FullID; | ||
183 | db.Set(store); | ||
184 | db.Commit(); | ||
185 | |||
186 | |||
187 | } | ||
188 | |||
189 | private void LoadAsset(AssetBase info, bool image, string filename) | ||
190 | { | ||
191 | //should request Asset from storage manager | ||
192 | //but for now read from file | ||
193 | |||
194 | string dataPath = Path.Combine(System.AppDomain.CurrentDomain.BaseDirectory, "assets"); //+ folder; | ||
195 | string fileName = Path.Combine(dataPath, filename); | ||
196 | FileInfo fInfo = new FileInfo(fileName); | ||
197 | long numBytes = fInfo.Length; | ||
198 | FileStream fStream = new FileStream(fileName, FileMode.Open, FileAccess.Read); | ||
199 | byte[] idata = new byte[numBytes]; | ||
200 | BinaryReader br = new BinaryReader(fStream); | ||
201 | idata = br.ReadBytes((int)numBytes); | ||
202 | br.Close(); | ||
203 | fStream.Close(); | ||
204 | info.Data = idata; | ||
205 | //info.loaded=true; | ||
206 | } | ||
207 | } | ||
208 | } | ||
diff --git a/OpenSim.GridInterfaces/Local/LocalGridServer.cs b/OpenSim.GridInterfaces/Local/LocalGridServer.cs new file mode 100644 index 0000000..d70e989 --- /dev/null +++ b/OpenSim.GridInterfaces/Local/LocalGridServer.cs | |||
@@ -0,0 +1,156 @@ | |||
1 | /* | ||
2 | * Copyright (c) OpenSim project, http://sim.opensecondlife.org/ | ||
3 | * | ||
4 | * Redistribution and use in source and binary forms, with or without | ||
5 | * modification, are permitted provided that the following conditions are met: | ||
6 | * * Redistributions of source code must retain the above copyright | ||
7 | * notice, this list of conditions and the following disclaimer. | ||
8 | * * Redistributions in binary form must reproduce the above copyright | ||
9 | * notice, this list of conditions and the following disclaimer in the | ||
10 | * documentation and/or other materials provided with the distribution. | ||
11 | * * Neither the name of the <organization> nor the | ||
12 | * names of its contributors may be used to endorse or promote products | ||
13 | * derived from this software without specific prior written permission. | ||
14 | * | ||
15 | * THIS SOFTWARE IS PROVIDED BY <copyright holder> ``AS IS'' AND ANY | ||
16 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
17 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
18 | * DISCLAIMED. IN NO EVENT SHALL <copyright holder> BE LIABLE FOR ANY | ||
19 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
20 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
21 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
22 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
23 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
24 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
25 | * | ||
26 | */ | ||
27 | using System; | ||
28 | using System.Collections.Generic; | ||
29 | using System.Threading; | ||
30 | using System.IO; | ||
31 | using OpenSim.Framework.Interfaces; | ||
32 | using OpenSim.Framework.Assets; | ||
33 | using libsecondlife; | ||
34 | using Db4objects.Db4o; | ||
35 | using Db4objects.Db4o.Query; | ||
36 | |||
37 | namespace OpenSim.GridInterfaces.Local | ||
38 | { | ||
39 | /// <summary> | ||
40 | /// | ||
41 | /// </summary> | ||
42 | /// | ||
43 | public class LocalGridPlugin : IGridPlugin | ||
44 | { | ||
45 | public LocalGridPlugin() | ||
46 | { | ||
47 | |||
48 | } | ||
49 | |||
50 | public IGridServer GetGridServer() | ||
51 | { | ||
52 | return(new LocalGridServer()); | ||
53 | } | ||
54 | } | ||
55 | |||
56 | public class LocalGridServer : LocalGridBase | ||
57 | { | ||
58 | public List<Login> Sessions = new List<Login>(); | ||
59 | |||
60 | public LocalGridServer() | ||
61 | { | ||
62 | Sessions = new List<Login>(); | ||
63 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Local Grid Server class created"); | ||
64 | } | ||
65 | |||
66 | public override bool RequestConnection() | ||
67 | { | ||
68 | return true; | ||
69 | } | ||
70 | |||
71 | public override string GetName() | ||
72 | { | ||
73 | return "Local"; | ||
74 | } | ||
75 | |||
76 | public override AuthenticateResponse AuthenticateSession(LLUUID sessionID, LLUUID agentID, uint circuitCode) | ||
77 | { | ||
78 | //we are running local | ||
79 | AuthenticateResponse user = new AuthenticateResponse(); | ||
80 | |||
81 | lock(this.Sessions) | ||
82 | { | ||
83 | |||
84 | for(int i = 0; i < Sessions.Count; i++) | ||
85 | { | ||
86 | if((Sessions[i].Agent == agentID) && (Sessions[i].Session == sessionID)) | ||
87 | { | ||
88 | user.Authorised = true; | ||
89 | user.LoginInfo = Sessions[i]; | ||
90 | } | ||
91 | } | ||
92 | } | ||
93 | return(user); | ||
94 | } | ||
95 | |||
96 | public override bool LogoutSession(LLUUID sessionID, LLUUID agentID, uint circuitCode) | ||
97 | { | ||
98 | return(true); | ||
99 | } | ||
100 | |||
101 | public override UUIDBlock RequestUUIDBlock() | ||
102 | { | ||
103 | UUIDBlock uuidBlock = new UUIDBlock(); | ||
104 | return(uuidBlock); | ||
105 | } | ||
106 | |||
107 | public override NeighbourInfo[] RequestNeighbours() | ||
108 | { | ||
109 | return null; | ||
110 | } | ||
111 | |||
112 | public override void SetServerInfo(string ServerUrl, string SendKey, string RecvKey) | ||
113 | { | ||
114 | |||
115 | } | ||
116 | |||
117 | public override void Close() | ||
118 | { | ||
119 | |||
120 | } | ||
121 | |||
122 | /// <summary> | ||
123 | /// used by the local login server to inform us of new sessions | ||
124 | /// </summary> | ||
125 | /// <param name="session"></param> | ||
126 | public override void AddNewSession(Login session) | ||
127 | { | ||
128 | lock(this.Sessions) | ||
129 | { | ||
130 | this.Sessions.Add(session); | ||
131 | } | ||
132 | } | ||
133 | } | ||
134 | |||
135 | public class AssetUUIDQuery : Predicate | ||
136 | { | ||
137 | private LLUUID _findID; | ||
138 | |||
139 | public AssetUUIDQuery(LLUUID find) | ||
140 | { | ||
141 | _findID = find; | ||
142 | } | ||
143 | public bool Match(AssetStorage asset) | ||
144 | { | ||
145 | return (asset.UUID == _findID); | ||
146 | } | ||
147 | } | ||
148 | |||
149 | public class AssetStorage | ||
150 | { | ||
151 | public byte[] Data; | ||
152 | public sbyte Type; | ||
153 | public string Name; | ||
154 | public LLUUID UUID; | ||
155 | } | ||
156 | } | ||
diff --git a/OpenSim.GridInterfaces/Local/OpenSim.GridInterfaces.Local.csproj b/OpenSim.GridInterfaces/Local/OpenSim.GridInterfaces.Local.csproj new file mode 100644 index 0000000..b3318af --- /dev/null +++ b/OpenSim.GridInterfaces/Local/OpenSim.GridInterfaces.Local.csproj | |||
@@ -0,0 +1,104 @@ | |||
1 | <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
2 | <PropertyGroup> | ||
3 | <ProjectType>Local</ProjectType> | ||
4 | <ProductVersion>8.0.50727</ProductVersion> | ||
5 | <SchemaVersion>2.0</SchemaVersion> | ||
6 | <ProjectGuid>{FBF3DA4B-5176-4602-AA52-482D077EEC88}</ProjectGuid> | ||
7 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
8 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
9 | <ApplicationIcon></ApplicationIcon> | ||
10 | <AssemblyKeyContainerName> | ||
11 | </AssemblyKeyContainerName> | ||
12 | <AssemblyName>OpenSim.GridInterfaces.Local</AssemblyName> | ||
13 | <DefaultClientScript>JScript</DefaultClientScript> | ||
14 | <DefaultHTMLPageLayout>Grid</DefaultHTMLPageLayout> | ||
15 | <DefaultTargetSchema>IE50</DefaultTargetSchema> | ||
16 | <DelaySign>false</DelaySign> | ||
17 | <OutputType>Library</OutputType> | ||
18 | <AppDesignerFolder></AppDesignerFolder> | ||
19 | <RootNamespace>OpenSim.GridInterfaces.Local</RootNamespace> | ||
20 | <StartupObject></StartupObject> | ||
21 | <FileUpgradeFlags> | ||
22 | </FileUpgradeFlags> | ||
23 | </PropertyGroup> | ||
24 | <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> | ||
25 | <AllowUnsafeBlocks>False</AllowUnsafeBlocks> | ||
26 | <BaseAddress>285212672</BaseAddress> | ||
27 | <CheckForOverflowUnderflow>False</CheckForOverflowUnderflow> | ||
28 | <ConfigurationOverrideFile> | ||
29 | </ConfigurationOverrideFile> | ||
30 | <DefineConstants>TRACE;DEBUG</DefineConstants> | ||
31 | <DocumentationFile></DocumentationFile> | ||
32 | <DebugSymbols>True</DebugSymbols> | ||
33 | <FileAlignment>4096</FileAlignment> | ||
34 | <Optimize>False</Optimize> | ||
35 | <OutputPath>..\..\bin\</OutputPath> | ||
36 | <RegisterForComInterop>False</RegisterForComInterop> | ||
37 | <RemoveIntegerChecks>False</RemoveIntegerChecks> | ||
38 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> | ||
39 | <WarningLevel>4</WarningLevel> | ||
40 | <NoWarn></NoWarn> | ||
41 | </PropertyGroup> | ||
42 | <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | ||
43 | <AllowUnsafeBlocks>False</AllowUnsafeBlocks> | ||
44 | <BaseAddress>285212672</BaseAddress> | ||
45 | <CheckForOverflowUnderflow>False</CheckForOverflowUnderflow> | ||
46 | <ConfigurationOverrideFile> | ||
47 | </ConfigurationOverrideFile> | ||
48 | <DefineConstants>TRACE</DefineConstants> | ||
49 | <DocumentationFile></DocumentationFile> | ||
50 | <DebugSymbols>False</DebugSymbols> | ||
51 | <FileAlignment>4096</FileAlignment> | ||
52 | <Optimize>True</Optimize> | ||
53 | <OutputPath>..\..\bin\</OutputPath> | ||
54 | <RegisterForComInterop>False</RegisterForComInterop> | ||
55 | <RemoveIntegerChecks>False</RemoveIntegerChecks> | ||
56 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> | ||
57 | <WarningLevel>4</WarningLevel> | ||
58 | <NoWarn></NoWarn> | ||
59 | </PropertyGroup> | ||
60 | <ItemGroup> | ||
61 | <Reference Include="System" > | ||
62 | <HintPath>\System.dll</HintPath> | ||
63 | </Reference> | ||
64 | <Reference Include="System.Xml.dll" > | ||
65 | <HintPath>\System.Xml.dll.dll</HintPath> | ||
66 | </Reference> | ||
67 | <Reference Include="Db4objects.Db4o.dll" > | ||
68 | <HintPath>\Db4objects.Db4o.dll.dll</HintPath> | ||
69 | </Reference> | ||
70 | <Reference Include="libsecondlife.dll" > | ||
71 | <HintPath>\libsecondlife.dll.dll</HintPath> | ||
72 | </Reference> | ||
73 | </ItemGroup> | ||
74 | <ItemGroup> | ||
75 | <ProjectReference Include="..\..\OpenSim.Framework\OpenSim.Framework.csproj"> | ||
76 | <Name>OpenSim.Framework</Name> | ||
77 | <Project>{1D2865A9-CF8E-45F7-B96D-91ED128A32CF}</Project> | ||
78 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | ||
79 | </ProjectReference> | ||
80 | <ProjectReference Include="..\..\OpenSim.Framework.Console\OpenSim.Framework.Console.csproj"> | ||
81 | <Name>OpenSim.Framework.Console</Name> | ||
82 | <Project>{C8405E1A-EC19-48B6-9C8C-CA03624B9916}</Project> | ||
83 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | ||
84 | </ProjectReference> | ||
85 | </ItemGroup> | ||
86 | <ItemGroup> | ||
87 | <Compile Include="AssemblyInfo.cs"> | ||
88 | <SubType>Code</SubType> | ||
89 | </Compile> | ||
90 | <Compile Include="LocalAssetServer.cs"> | ||
91 | <SubType>Code</SubType> | ||
92 | </Compile> | ||
93 | <Compile Include="LocalGridServer.cs"> | ||
94 | <SubType>Code</SubType> | ||
95 | </Compile> | ||
96 | </ItemGroup> | ||
97 | <Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" /> | ||
98 | <PropertyGroup> | ||
99 | <PreBuildEvent> | ||
100 | </PreBuildEvent> | ||
101 | <PostBuildEvent> | ||
102 | </PostBuildEvent> | ||
103 | </PropertyGroup> | ||
104 | </Project> | ||
diff --git a/OpenSim.GridInterfaces/Local/OpenSim.GridInterfaces.Local.dll.build b/OpenSim.GridInterfaces/Local/OpenSim.GridInterfaces.Local.dll.build new file mode 100644 index 0000000..eff1fac --- /dev/null +++ b/OpenSim.GridInterfaces/Local/OpenSim.GridInterfaces.Local.dll.build | |||
@@ -0,0 +1,46 @@ | |||
1 | <?xml version="1.0" ?> | ||
2 | <project name="OpenSim.GridInterfaces.Local" default="build"> | ||
3 | <target name="build"> | ||
4 | <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" /> | ||
5 | <mkdir dir="${project::get-base-directory()}/${build.dir}" /> | ||
6 | <copy todir="${project::get-base-directory()}/${build.dir}"> | ||
7 | <fileset basedir="${project::get-base-directory()}"> | ||
8 | </fileset> | ||
9 | </copy> | ||
10 | <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll"> | ||
11 | <resources prefix="OpenSim.GridInterfaces.Local" dynamicprefix="true" > | ||
12 | </resources> | ||
13 | <sources failonempty="true"> | ||
14 | <include name="AssemblyInfo.cs" /> | ||
15 | <include name="LocalAssetServer.cs" /> | ||
16 | <include name="LocalGridServer.cs" /> | ||
17 | </sources> | ||
18 | <references basedir="${project::get-base-directory()}"> | ||
19 | <lib> | ||
20 | <include name="${project::get-base-directory()}" /> | ||
21 | <include name="${project::get-base-directory()}/${build.dir}" /> | ||
22 | </lib> | ||
23 | <include name="System.dll" /> | ||
24 | <include name="System.Xml.dll.dll" /> | ||
25 | <include name="../../bin/Db4objects.Db4o.dll" /> | ||
26 | <include name="../../bin/libsecondlife.dll" /> | ||
27 | <include name="../../OpenSim.Framework/${build.dir}/OpenSim.Framework.dll" /> | ||
28 | <include name="../../OpenSim.Framework.Console/${build.dir}/OpenSim.Framework.Console.dll" /> | ||
29 | </references> | ||
30 | </csc> | ||
31 | <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" /> | ||
32 | <mkdir dir="${project::get-base-directory()}/../../bin/"/> | ||
33 | <copy todir="${project::get-base-directory()}/../../bin/"> | ||
34 | <fileset basedir="${project::get-base-directory()}/${build.dir}/" > | ||
35 | <include name="*.dll"/> | ||
36 | <include name="*.exe"/> | ||
37 | </fileset> | ||
38 | </copy> | ||
39 | </target> | ||
40 | <target name="clean"> | ||
41 | <delete dir="${bin.dir}" failonerror="false" /> | ||
42 | <delete dir="${obj.dir}" failonerror="false" /> | ||
43 | </target> | ||
44 | <target name="doc" description="Creates documentation."> | ||
45 | </target> | ||
46 | </project> | ||
diff --git a/OpenSim.GridInterfaces/Remote/AssemblyInfo.cs b/OpenSim.GridInterfaces/Remote/AssemblyInfo.cs new file mode 100644 index 0000000..0fa7d6e --- /dev/null +++ b/OpenSim.GridInterfaces/Remote/AssemblyInfo.cs | |||
@@ -0,0 +1,31 @@ | |||
1 | using System.Reflection; | ||
2 | using System.Runtime.CompilerServices; | ||
3 | using System.Runtime.InteropServices; | ||
4 | |||
5 | // Information about this assembly is defined by the following | ||
6 | // attributes. | ||
7 | // | ||
8 | // change them to the information which is associated with the assembly | ||
9 | // you compile. | ||
10 | |||
11 | [assembly: AssemblyTitle("RemoteGridServers")] | ||
12 | [assembly: AssemblyDescription("")] | ||
13 | [assembly: AssemblyConfiguration("")] | ||
14 | [assembly: AssemblyCompany("")] | ||
15 | [assembly: AssemblyProduct("RemoteGridServers")] | ||
16 | [assembly: AssemblyCopyright("")] | ||
17 | [assembly: AssemblyTrademark("")] | ||
18 | [assembly: AssemblyCulture("")] | ||
19 | |||
20 | // This sets the default COM visibility of types in the assembly to invisible. | ||
21 | // If you need to expose a type to COM, use [ComVisible(true)] on that type. | ||
22 | [assembly: ComVisible(false)] | ||
23 | |||
24 | // The assembly version has following format : | ||
25 | // | ||
26 | // Major.Minor.Build.Revision | ||
27 | // | ||
28 | // You can specify all values by your own or you can build default build and revision | ||
29 | // numbers with the '*' character (the default): | ||
30 | |||
31 | [assembly: AssemblyVersion("1.0.*")] | ||
diff --git a/OpenSim.GridInterfaces/Remote/OpenSim.GridInterfaces.Remote.csproj b/OpenSim.GridInterfaces/Remote/OpenSim.GridInterfaces.Remote.csproj new file mode 100644 index 0000000..37d1d12 --- /dev/null +++ b/OpenSim.GridInterfaces/Remote/OpenSim.GridInterfaces.Remote.csproj | |||
@@ -0,0 +1,101 @@ | |||
1 | <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
2 | <PropertyGroup> | ||
3 | <ProjectType>Local</ProjectType> | ||
4 | <ProductVersion>8.0.50727</ProductVersion> | ||
5 | <SchemaVersion>2.0</SchemaVersion> | ||
6 | <ProjectGuid>{2AF1E37E-064D-4590-8D7E-B6390F721BAE}</ProjectGuid> | ||
7 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
8 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | ||
9 | <ApplicationIcon></ApplicationIcon> | ||
10 | <AssemblyKeyContainerName> | ||
11 | </AssemblyKeyContainerName> | ||
12 | <AssemblyName>OpenSim.GridInterfaces.Remote</AssemblyName> | ||
13 | <DefaultClientScript>JScript</DefaultClientScript> | ||
14 | <DefaultHTMLPageLayout>Grid</DefaultHTMLPageLayout> | ||
15 | <DefaultTargetSchema>IE50</DefaultTargetSchema> | ||
16 | <DelaySign>false</DelaySign> | ||
17 | <OutputType>Library</OutputType> | ||
18 | <AppDesignerFolder></AppDesignerFolder> | ||
19 | <RootNamespace>OpenSim.GridInterfaces.Remote</RootNamespace> | ||
20 | <StartupObject></StartupObject> | ||
21 | <FileUpgradeFlags> | ||
22 | </FileUpgradeFlags> | ||
23 | </PropertyGroup> | ||
24 | <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> | ||
25 | <AllowUnsafeBlocks>False</AllowUnsafeBlocks> | ||
26 | <BaseAddress>285212672</BaseAddress> | ||
27 | <CheckForOverflowUnderflow>False</CheckForOverflowUnderflow> | ||
28 | <ConfigurationOverrideFile> | ||
29 | </ConfigurationOverrideFile> | ||
30 | <DefineConstants>TRACE;DEBUG</DefineConstants> | ||
31 | <DocumentationFile></DocumentationFile> | ||
32 | <DebugSymbols>True</DebugSymbols> | ||
33 | <FileAlignment>4096</FileAlignment> | ||
34 | <Optimize>False</Optimize> | ||
35 | <OutputPath>..\..\bin\</OutputPath> | ||
36 | <RegisterForComInterop>False</RegisterForComInterop> | ||
37 | <RemoveIntegerChecks>False</RemoveIntegerChecks> | ||
38 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> | ||
39 | <WarningLevel>4</WarningLevel> | ||
40 | <NoWarn></NoWarn> | ||
41 | </PropertyGroup> | ||
42 | <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | ||
43 | <AllowUnsafeBlocks>False</AllowUnsafeBlocks> | ||
44 | <BaseAddress>285212672</BaseAddress> | ||
45 | <CheckForOverflowUnderflow>False</CheckForOverflowUnderflow> | ||
46 | <ConfigurationOverrideFile> | ||
47 | </ConfigurationOverrideFile> | ||
48 | <DefineConstants>TRACE</DefineConstants> | ||
49 | <DocumentationFile></DocumentationFile> | ||
50 | <DebugSymbols>False</DebugSymbols> | ||
51 | <FileAlignment>4096</FileAlignment> | ||
52 | <Optimize>True</Optimize> | ||
53 | <OutputPath>..\..\bin\</OutputPath> | ||
54 | <RegisterForComInterop>False</RegisterForComInterop> | ||
55 | <RemoveIntegerChecks>False</RemoveIntegerChecks> | ||
56 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> | ||
57 | <WarningLevel>4</WarningLevel> | ||
58 | <NoWarn></NoWarn> | ||
59 | </PropertyGroup> | ||
60 | <ItemGroup> | ||
61 | <Reference Include="System" > | ||
62 | <HintPath>\System.dll</HintPath> | ||
63 | </Reference> | ||
64 | <Reference Include="System.Xml.dll" > | ||
65 | <HintPath>\System.Xml.dll.dll</HintPath> | ||
66 | </Reference> | ||
67 | <Reference Include="libsecondlife.dll" > | ||
68 | <HintPath>\libsecondlife.dll.dll</HintPath> | ||
69 | </Reference> | ||
70 | </ItemGroup> | ||
71 | <ItemGroup> | ||
72 | <ProjectReference Include="..\..\OpenSim.Framework\OpenSim.Framework.csproj"> | ||
73 | <Name>OpenSim.Framework</Name> | ||
74 | <Project>{1D2865A9-CF8E-45F7-B96D-91ED128A32CF}</Project> | ||
75 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | ||
76 | </ProjectReference> | ||
77 | <ProjectReference Include="..\..\OpenSim.Framework.Console\OpenSim.Framework.Console.csproj"> | ||
78 | <Name>OpenSim.Framework.Console</Name> | ||
79 | <Project>{C8405E1A-EC19-48B6-9C8C-CA03624B9916}</Project> | ||
80 | <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package> | ||
81 | </ProjectReference> | ||
82 | </ItemGroup> | ||
83 | <ItemGroup> | ||
84 | <Compile Include="AssemblyInfo.cs"> | ||
85 | <SubType>Code</SubType> | ||
86 | </Compile> | ||
87 | <Compile Include="RemoteAssetServer.cs"> | ||
88 | <SubType>Code</SubType> | ||
89 | </Compile> | ||
90 | <Compile Include="RemoteGridServer.cs"> | ||
91 | <SubType>Code</SubType> | ||
92 | </Compile> | ||
93 | </ItemGroup> | ||
94 | <Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" /> | ||
95 | <PropertyGroup> | ||
96 | <PreBuildEvent> | ||
97 | </PreBuildEvent> | ||
98 | <PostBuildEvent> | ||
99 | </PostBuildEvent> | ||
100 | </PropertyGroup> | ||
101 | </Project> | ||
diff --git a/OpenSim.GridInterfaces/Remote/OpenSim.GridInterfaces.Remote.dll.build b/OpenSim.GridInterfaces/Remote/OpenSim.GridInterfaces.Remote.dll.build new file mode 100644 index 0000000..e0d24ff --- /dev/null +++ b/OpenSim.GridInterfaces/Remote/OpenSim.GridInterfaces.Remote.dll.build | |||
@@ -0,0 +1,45 @@ | |||
1 | <?xml version="1.0" ?> | ||
2 | <project name="OpenSim.GridInterfaces.Remote" default="build"> | ||
3 | <target name="build"> | ||
4 | <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" /> | ||
5 | <mkdir dir="${project::get-base-directory()}/${build.dir}" /> | ||
6 | <copy todir="${project::get-base-directory()}/${build.dir}"> | ||
7 | <fileset basedir="${project::get-base-directory()}"> | ||
8 | </fileset> | ||
9 | </copy> | ||
10 | <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll"> | ||
11 | <resources prefix="OpenSim.GridInterfaces.Remote" dynamicprefix="true" > | ||
12 | </resources> | ||
13 | <sources failonempty="true"> | ||
14 | <include name="AssemblyInfo.cs" /> | ||
15 | <include name="RemoteAssetServer.cs" /> | ||
16 | <include name="RemoteGridServer.cs" /> | ||
17 | </sources> | ||
18 | <references basedir="${project::get-base-directory()}"> | ||
19 | <lib> | ||
20 | <include name="${project::get-base-directory()}" /> | ||
21 | <include name="${project::get-base-directory()}/${build.dir}" /> | ||
22 | </lib> | ||
23 | <include name="System.dll" /> | ||
24 | <include name="System.Xml.dll.dll" /> | ||
25 | <include name="../../bin/libsecondlife.dll" /> | ||
26 | <include name="../../OpenSim.Framework/${build.dir}/OpenSim.Framework.dll" /> | ||
27 | <include name="../../OpenSim.Framework.Console/${build.dir}/OpenSim.Framework.Console.dll" /> | ||
28 | </references> | ||
29 | </csc> | ||
30 | <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../bin/" /> | ||
31 | <mkdir dir="${project::get-base-directory()}/../../bin/"/> | ||
32 | <copy todir="${project::get-base-directory()}/../../bin/"> | ||
33 | <fileset basedir="${project::get-base-directory()}/${build.dir}/" > | ||
34 | <include name="*.dll"/> | ||
35 | <include name="*.exe"/> | ||
36 | </fileset> | ||
37 | </copy> | ||
38 | </target> | ||
39 | <target name="clean"> | ||
40 | <delete dir="${bin.dir}" failonerror="false" /> | ||
41 | <delete dir="${obj.dir}" failonerror="false" /> | ||
42 | </target> | ||
43 | <target name="doc" description="Creates documentation."> | ||
44 | </target> | ||
45 | </project> | ||
diff --git a/OpenSim.GridInterfaces/Remote/RemoteAssetServer.cs b/OpenSim.GridInterfaces/Remote/RemoteAssetServer.cs new file mode 100644 index 0000000..528e9fa --- /dev/null +++ b/OpenSim.GridInterfaces/Remote/RemoteAssetServer.cs | |||
@@ -0,0 +1,102 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | using System.Threading; | ||
5 | using System.Net; | ||
6 | using System.Net.Sockets; | ||
7 | using System.IO; | ||
8 | using libsecondlife; | ||
9 | using OpenSim.Framework.Interfaces; | ||
10 | using OpenSim.Framework.Assets; | ||
11 | using OpenSim.Framework.Utilities; | ||
12 | |||
13 | namespace OpenSim.GridInterfaces.Remote | ||
14 | { | ||
15 | public class RemoteAssetServer : IAssetServer | ||
16 | { | ||
17 | private IAssetReceiver _receiver; | ||
18 | private BlockingQueue<ARequest> _assetRequests; | ||
19 | private Thread _remoteAssetServerThread; | ||
20 | private string AssetServerUrl; | ||
21 | private string AssetSendKey; | ||
22 | |||
23 | public RemoteAssetServer() | ||
24 | { | ||
25 | this._assetRequests = new BlockingQueue<ARequest>(); | ||
26 | this._remoteAssetServerThread = new Thread(new ThreadStart(RunRequests)); | ||
27 | this._remoteAssetServerThread.IsBackground = true; | ||
28 | this._remoteAssetServerThread.Start(); | ||
29 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Remote Asset Server class created"); | ||
30 | } | ||
31 | |||
32 | public void SetReceiver(IAssetReceiver receiver) | ||
33 | { | ||
34 | this._receiver = receiver; | ||
35 | } | ||
36 | |||
37 | public void RequestAsset(LLUUID assetID, bool isTexture) | ||
38 | { | ||
39 | ARequest req = new ARequest(); | ||
40 | req.AssetID = assetID; | ||
41 | req.IsTexture = isTexture; | ||
42 | this._assetRequests.Enqueue(req); | ||
43 | } | ||
44 | |||
45 | public void UpdateAsset(AssetBase asset) | ||
46 | { | ||
47 | |||
48 | } | ||
49 | |||
50 | public void UploadNewAsset(AssetBase asset) | ||
51 | { | ||
52 | |||
53 | } | ||
54 | |||
55 | public void SetServerInfo(string ServerUrl, string ServerKey) | ||
56 | { | ||
57 | this.AssetServerUrl = ServerUrl; | ||
58 | this.AssetSendKey = ServerKey; | ||
59 | } | ||
60 | |||
61 | private void RunRequests() | ||
62 | { | ||
63 | while (true) | ||
64 | { | ||
65 | //we need to add support for the asset server not knowing about a requested asset | ||
66 | ARequest req = this._assetRequests.Dequeue(); | ||
67 | LLUUID assetID = req.AssetID; | ||
68 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(" RemoteAssetServer- Got a AssetServer request, processing it"); | ||
69 | WebRequest AssetLoad = WebRequest.Create(this.AssetServerUrl + "getasset/" + AssetSendKey + "/" + assetID + "/data"); | ||
70 | WebResponse AssetResponse = AssetLoad.GetResponse(); | ||
71 | byte[] idata = new byte[(int)AssetResponse.ContentLength]; | ||
72 | BinaryReader br = new BinaryReader(AssetResponse.GetResponseStream()); | ||
73 | idata = br.ReadBytes((int)AssetResponse.ContentLength); | ||
74 | br.Close(); | ||
75 | |||
76 | AssetBase asset = new AssetBase(); | ||
77 | asset.FullID = assetID; | ||
78 | asset.Data = idata; | ||
79 | _receiver.AssetReceived(asset, req.IsTexture); | ||
80 | } | ||
81 | } | ||
82 | |||
83 | public void Close() | ||
84 | { | ||
85 | |||
86 | } | ||
87 | } | ||
88 | |||
89 | public class RemoteAssetPlugin : IAssetPlugin | ||
90 | { | ||
91 | public RemoteAssetPlugin() | ||
92 | { | ||
93 | |||
94 | } | ||
95 | |||
96 | public IAssetServer GetAssetServer() | ||
97 | { | ||
98 | return (new RemoteAssetServer()); | ||
99 | } | ||
100 | } | ||
101 | |||
102 | } | ||
diff --git a/OpenSim.GridInterfaces/Remote/RemoteGridServer.cs b/OpenSim.GridInterfaces/Remote/RemoteGridServer.cs new file mode 100644 index 0000000..5f48916 --- /dev/null +++ b/OpenSim.GridInterfaces/Remote/RemoteGridServer.cs | |||
@@ -0,0 +1,156 @@ | |||
1 | /* | ||
2 | * Copyright (c) OpenSim project, http://sim.opensecondlife.org/ | ||
3 | * | ||
4 | * Redistribution and use in source and binary forms, with or without | ||
5 | * modification, are permitted provided that the following conditions are met: | ||
6 | * * Redistributions of source code must retain the above copyright | ||
7 | * notice, this list of conditions and the following disclaimer. | ||
8 | * * Redistributions in binary form must reproduce the above copyright | ||
9 | * notice, this list of conditions and the following disclaimer in the | ||
10 | * documentation and/or other materials provided with the distribution. | ||
11 | * * Neither the name of the <organization> nor the | ||
12 | * names of its contributors may be used to endorse or promote products | ||
13 | * derived from this software without specific prior written permission. | ||
14 | * | ||
15 | * THIS SOFTWARE IS PROVIDED BY <copyright holder> ``AS IS'' AND ANY | ||
16 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
17 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
18 | * DISCLAIMED. IN NO EVENT SHALL <copyright holder> BE LIABLE FOR ANY | ||
19 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
20 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
21 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
22 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
23 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
24 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
25 | * | ||
26 | */ | ||
27 | using System; | ||
28 | using System.Collections.Generic; | ||
29 | using System.Threading; | ||
30 | using System.Net; | ||
31 | using System.Net.Sockets; | ||
32 | using System.IO; | ||
33 | using libsecondlife; | ||
34 | using OpenSim.Framework.Interfaces; | ||
35 | using OpenSim.Framework.Assets; | ||
36 | |||
37 | namespace OpenSim.GridInterfaces.Remote | ||
38 | { | ||
39 | public class RemoteGridServer : RemoteGridBase | ||
40 | { | ||
41 | private string GridServerUrl; | ||
42 | private string GridSendKey; | ||
43 | private string GridRecvKey; | ||
44 | private Dictionary<uint, AgentCircuitData> AgentCircuits = new Dictionary<uint, AgentCircuitData>(); | ||
45 | |||
46 | public override Dictionary<uint, AgentCircuitData> agentcircuits | ||
47 | { | ||
48 | get { return AgentCircuits; } | ||
49 | set { AgentCircuits = value; } | ||
50 | } | ||
51 | |||
52 | public RemoteGridServer() | ||
53 | { | ||
54 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Remote Grid Server class created"); | ||
55 | } | ||
56 | |||
57 | public override bool RequestConnection() | ||
58 | { | ||
59 | return true; | ||
60 | } | ||
61 | |||
62 | public override AuthenticateResponse AuthenticateSession(LLUUID sessionID, LLUUID agentID, uint circuitcode) | ||
63 | { | ||
64 | AgentCircuitData validcircuit = null; | ||
65 | if (this.AgentCircuits.ContainsKey(circuitcode)) | ||
66 | { | ||
67 | validcircuit = this.AgentCircuits[circuitcode]; | ||
68 | } | ||
69 | AuthenticateResponse user = new AuthenticateResponse(); | ||
70 | if (validcircuit == null) | ||
71 | { | ||
72 | //don't have this circuit code in our list | ||
73 | user.Authorised = false; | ||
74 | return (user); | ||
75 | } | ||
76 | |||
77 | if ((sessionID == validcircuit.SessionID) && (agentID == validcircuit.AgentID)) | ||
78 | { | ||
79 | // YAY! Valid login | ||
80 | user.Authorised = true; | ||
81 | user.LoginInfo = new Login(); | ||
82 | user.LoginInfo.Agent = agentID; | ||
83 | user.LoginInfo.Session = sessionID; | ||
84 | user.LoginInfo.SecureSession = validcircuit.SecureSessionID; | ||
85 | user.LoginInfo.First = validcircuit.firstname; | ||
86 | user.LoginInfo.Last = validcircuit.lastname; | ||
87 | } | ||
88 | else | ||
89 | { | ||
90 | // Invalid | ||
91 | user.Authorised = false; | ||
92 | } | ||
93 | |||
94 | return (user); | ||
95 | } | ||
96 | |||
97 | public override bool LogoutSession(LLUUID sessionID, LLUUID agentID, uint circuitCode) | ||
98 | { | ||
99 | WebRequest DeleteSession = WebRequest.Create(GridServerUrl + "/usersessions/" + sessionID.ToString()); | ||
100 | DeleteSession.Method = "DELETE"; | ||
101 | DeleteSession.ContentType = "text/plaintext"; | ||
102 | DeleteSession.ContentLength = 0; | ||
103 | |||
104 | StreamWriter stOut = new StreamWriter(DeleteSession.GetRequestStream(), System.Text.Encoding.ASCII); | ||
105 | stOut.Write(""); | ||
106 | stOut.Close(); | ||
107 | |||
108 | StreamReader stIn = new StreamReader(DeleteSession.GetResponse().GetResponseStream()); | ||
109 | string GridResponse = stIn.ReadToEnd(); | ||
110 | stIn.Close(); | ||
111 | return (true); | ||
112 | } | ||
113 | |||
114 | public override UUIDBlock RequestUUIDBlock() | ||
115 | { | ||
116 | UUIDBlock uuidBlock = new UUIDBlock(); | ||
117 | return (uuidBlock); | ||
118 | } | ||
119 | |||
120 | public override NeighbourInfo[] RequestNeighbours() | ||
121 | { | ||
122 | return null; | ||
123 | } | ||
124 | |||
125 | public override void SetServerInfo(string ServerUrl, string SendKey, string RecvKey) | ||
126 | { | ||
127 | this.GridServerUrl = ServerUrl; | ||
128 | this.GridSendKey = SendKey; | ||
129 | this.GridRecvKey = RecvKey; | ||
130 | } | ||
131 | |||
132 | public override string GetName() | ||
133 | { | ||
134 | return "Remote"; | ||
135 | } | ||
136 | |||
137 | public override void Close() | ||
138 | { | ||
139 | |||
140 | } | ||
141 | } | ||
142 | |||
143 | public class RemoteGridPlugin : IGridPlugin | ||
144 | { | ||
145 | public RemoteGridPlugin() | ||
146 | { | ||
147 | |||
148 | } | ||
149 | |||
150 | public IGridServer GetGridServer() | ||
151 | { | ||
152 | return (new RemoteGridServer()); | ||
153 | } | ||
154 | } | ||
155 | |||
156 | } | ||