diff options
author | MW | 2007-03-25 17:34:58 +0000 |
---|---|---|
committer | MW | 2007-03-25 17:34:58 +0000 |
commit | 40af8c256165eb6fb56f58e3c13ee9293e052f66 (patch) | |
tree | add744edd5c35ddc6de735cfab4ae39e944755d1 /OpenSim.Framework | |
parent | Adding the only stuff that makes sense (diff) | |
download | opensim-SC-40af8c256165eb6fb56f58e3c13ee9293e052f66.zip opensim-SC-40af8c256165eb6fb56f58e3c13ee9293e052f66.tar.gz opensim-SC-40af8c256165eb6fb56f58e3c13ee9293e052f66.tar.bz2 opensim-SC-40af8c256165eb6fb56f58e3c13ee9293e052f66.tar.xz |
You want large textures, you shall have! - Xfer system now working for large asset uploads
Fixed the VS solution file.
Now forwars ViewerEffect messages onto the other clients
Renamed OpenSim.Framework/Inventory.cs to OpenSim.Framework/AgentInventory.cs
Diffstat (limited to 'OpenSim.Framework')
-rw-r--r-- | OpenSim.Framework/AgentInventory.cs (renamed from OpenSim.Framework/Inventory.cs) | 21 | ||||
-rw-r--r-- | OpenSim.Framework/OpenSim.Framework.csproj | 35 | ||||
-rw-r--r-- | OpenSim.Framework/OpenSim.Framework.dll.build | 126 | ||||
-rw-r--r-- | OpenSim.Framework/Util.cs | 13 |
4 files changed, 113 insertions, 82 deletions
diff --git a/OpenSim.Framework/Inventory.cs b/OpenSim.Framework/AgentInventory.cs index e34ea75..8ab2f3a 100644 --- a/OpenSim.Framework/Inventory.cs +++ b/OpenSim.Framework/AgentInventory.cs | |||
@@ -25,12 +25,12 @@ namespace OpenSim.Framework.Inventory | |||
25 | 25 | ||
26 | public virtual void Initialise() | 26 | public virtual void Initialise() |
27 | { | 27 | { |
28 | Wearables = new AvatarWearable[2]; //should be 12 of these | 28 | Wearables = new AvatarWearable[13]; //should be 12 of these |
29 | for (int i = 0; i < 2; i++) | 29 | for (int i = 0; i < 13; i++) |
30 | { | 30 | { |
31 | Wearables[i] = new AvatarWearable(); | 31 | Wearables[i] = new AvatarWearable(); |
32 | } | 32 | } |
33 | 33 | ||
34 | InventoryRoot = new InventoryFolder(); | 34 | InventoryRoot = new InventoryFolder(); |
35 | InventoryRoot.FolderID = LLUUID.Random(); | 35 | InventoryRoot.FolderID = LLUUID.Random(); |
36 | InventoryRoot.ParentID = new LLUUID(); | 36 | InventoryRoot.ParentID = new LLUUID(); |
@@ -40,16 +40,29 @@ namespace OpenSim.Framework.Inventory | |||
40 | InventoryFolders.Add(InventoryRoot.FolderID, InventoryRoot); | 40 | InventoryFolders.Add(InventoryRoot.FolderID, InventoryRoot); |
41 | } | 41 | } |
42 | 42 | ||
43 | public bool CreateNewFolder(LLUUID folderID) | 43 | public bool CreateNewFolder(LLUUID folderID, ushort type) |
44 | { | 44 | { |
45 | InventoryFolder Folder = new InventoryFolder(); | 45 | InventoryFolder Folder = new InventoryFolder(); |
46 | Folder.FolderID = folderID; | 46 | Folder.FolderID = folderID; |
47 | Folder.OwnerID = this.AgentID; | 47 | Folder.OwnerID = this.AgentID; |
48 | Folder.DefaultType = type; | ||
48 | this.InventoryFolders.Add(Folder.FolderID, Folder); | 49 | this.InventoryFolders.Add(Folder.FolderID, Folder); |
49 | 50 | ||
50 | return (true); | 51 | return (true); |
51 | } | 52 | } |
52 | 53 | ||
54 | public bool UpdateItem(LLUUID itemID, AssetBase asset) | ||
55 | { | ||
56 | if(this.InventoryItems.ContainsKey(itemID)) | ||
57 | { | ||
58 | InventoryItem Item = this.InventoryItems[itemID]; | ||
59 | Item.AssetID = asset.FullID; | ||
60 | Console.WriteLine("updated inventory item " + itemID.ToStringHyphenated() + " so it now is set to asset " + asset.FullID.ToStringHyphenated()); | ||
61 | //TODO need to update the rest of the info | ||
62 | } | ||
63 | return true; | ||
64 | } | ||
65 | |||
53 | public LLUUID AddToInventory(LLUUID folderID, AssetBase asset) | 66 | public LLUUID AddToInventory(LLUUID folderID, AssetBase asset) |
54 | { | 67 | { |
55 | if (this.InventoryFolders.ContainsKey(folderID)) | 68 | if (this.InventoryFolders.ContainsKey(folderID)) |
diff --git a/OpenSim.Framework/OpenSim.Framework.csproj b/OpenSim.Framework/OpenSim.Framework.csproj index 745874c..b250d18 100644 --- a/OpenSim.Framework/OpenSim.Framework.csproj +++ b/OpenSim.Framework/OpenSim.Framework.csproj | |||
@@ -1,4 +1,4 @@ | |||
1 | <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | 1 | <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> |
2 | <PropertyGroup> | 2 | <PropertyGroup> |
3 | <ProjectType>Local</ProjectType> | 3 | <ProjectType>Local</ProjectType> |
4 | <ProductVersion>8.0.50727</ProductVersion> | 4 | <ProductVersion>8.0.50727</ProductVersion> |
@@ -6,7 +6,8 @@ | |||
6 | <ProjectGuid>{71848571-2BC0-41DC-A69C-28B6DDB8C8CE}</ProjectGuid> | 6 | <ProjectGuid>{71848571-2BC0-41DC-A69C-28B6DDB8C8CE}</ProjectGuid> |
7 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | 7 | <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> |
8 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> | 8 | <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> |
9 | <ApplicationIcon></ApplicationIcon> | 9 | <ApplicationIcon> |
10 | </ApplicationIcon> | ||
10 | <AssemblyKeyContainerName> | 11 | <AssemblyKeyContainerName> |
11 | </AssemblyKeyContainerName> | 12 | </AssemblyKeyContainerName> |
12 | <AssemblyName>OpenSim.Framework</AssemblyName> | 13 | <AssemblyName>OpenSim.Framework</AssemblyName> |
@@ -15,9 +16,11 @@ | |||
15 | <DefaultTargetSchema>IE50</DefaultTargetSchema> | 16 | <DefaultTargetSchema>IE50</DefaultTargetSchema> |
16 | <DelaySign>false</DelaySign> | 17 | <DelaySign>false</DelaySign> |
17 | <OutputType>Library</OutputType> | 18 | <OutputType>Library</OutputType> |
18 | <AppDesignerFolder></AppDesignerFolder> | 19 | <AppDesignerFolder> |
20 | </AppDesignerFolder> | ||
19 | <RootNamespace>OpenSim.Framework</RootNamespace> | 21 | <RootNamespace>OpenSim.Framework</RootNamespace> |
20 | <StartupObject></StartupObject> | 22 | <StartupObject> |
23 | </StartupObject> | ||
21 | <FileUpgradeFlags> | 24 | <FileUpgradeFlags> |
22 | </FileUpgradeFlags> | 25 | </FileUpgradeFlags> |
23 | </PropertyGroup> | 26 | </PropertyGroup> |
@@ -28,7 +31,8 @@ | |||
28 | <ConfigurationOverrideFile> | 31 | <ConfigurationOverrideFile> |
29 | </ConfigurationOverrideFile> | 32 | </ConfigurationOverrideFile> |
30 | <DefineConstants>TRACE;DEBUG</DefineConstants> | 33 | <DefineConstants>TRACE;DEBUG</DefineConstants> |
31 | <DocumentationFile></DocumentationFile> | 34 | <DocumentationFile> |
35 | </DocumentationFile> | ||
32 | <DebugSymbols>True</DebugSymbols> | 36 | <DebugSymbols>True</DebugSymbols> |
33 | <FileAlignment>4096</FileAlignment> | 37 | <FileAlignment>4096</FileAlignment> |
34 | <Optimize>False</Optimize> | 38 | <Optimize>False</Optimize> |
@@ -37,7 +41,8 @@ | |||
37 | <RemoveIntegerChecks>False</RemoveIntegerChecks> | 41 | <RemoveIntegerChecks>False</RemoveIntegerChecks> |
38 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> | 42 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> |
39 | <WarningLevel>4</WarningLevel> | 43 | <WarningLevel>4</WarningLevel> |
40 | <NoWarn></NoWarn> | 44 | <NoWarn> |
45 | </NoWarn> | ||
41 | </PropertyGroup> | 46 | </PropertyGroup> |
42 | <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> | 47 | <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> |
43 | <AllowUnsafeBlocks>False</AllowUnsafeBlocks> | 48 | <AllowUnsafeBlocks>False</AllowUnsafeBlocks> |
@@ -46,7 +51,8 @@ | |||
46 | <ConfigurationOverrideFile> | 51 | <ConfigurationOverrideFile> |
47 | </ConfigurationOverrideFile> | 52 | </ConfigurationOverrideFile> |
48 | <DefineConstants>TRACE</DefineConstants> | 53 | <DefineConstants>TRACE</DefineConstants> |
49 | <DocumentationFile></DocumentationFile> | 54 | <DocumentationFile> |
55 | </DocumentationFile> | ||
50 | <DebugSymbols>False</DebugSymbols> | 56 | <DebugSymbols>False</DebugSymbols> |
51 | <FileAlignment>4096</FileAlignment> | 57 | <FileAlignment>4096</FileAlignment> |
52 | <Optimize>True</Optimize> | 58 | <Optimize>True</Optimize> |
@@ -55,18 +61,19 @@ | |||
55 | <RemoveIntegerChecks>False</RemoveIntegerChecks> | 61 | <RemoveIntegerChecks>False</RemoveIntegerChecks> |
56 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> | 62 | <TreatWarningsAsErrors>False</TreatWarningsAsErrors> |
57 | <WarningLevel>4</WarningLevel> | 63 | <WarningLevel>4</WarningLevel> |
58 | <NoWarn></NoWarn> | 64 | <NoWarn> |
65 | </NoWarn> | ||
59 | </PropertyGroup> | 66 | </PropertyGroup> |
60 | <ItemGroup> | 67 | <ItemGroup> |
61 | <Reference Include="System" > | 68 | <Reference Include="System"> |
62 | <HintPath>System.dll</HintPath> | 69 | <HintPath>System.dll</HintPath> |
63 | <Private>False</Private> | 70 | <Private>False</Private> |
64 | </Reference> | 71 | </Reference> |
65 | <Reference Include="System.Xml" > | 72 | <Reference Include="System.Xml"> |
66 | <HintPath>System.Xml.dll</HintPath> | 73 | <HintPath>System.Xml.dll</HintPath> |
67 | <Private>False</Private> | 74 | <Private>False</Private> |
68 | </Reference> | 75 | </Reference> |
69 | <Reference Include="libsecondlife.dll" > | 76 | <Reference Include="libsecondlife.dll"> |
70 | <HintPath>..\bin\libsecondlife.dll</HintPath> | 77 | <HintPath>..\bin\libsecondlife.dll</HintPath> |
71 | <Private>False</Private> | 78 | <Private>False</Private> |
72 | </Reference> | 79 | </Reference> |
@@ -77,6 +84,7 @@ | |||
77 | <Compile Include="AgentCiruitData.cs"> | 84 | <Compile Include="AgentCiruitData.cs"> |
78 | <SubType>Code</SubType> | 85 | <SubType>Code</SubType> |
79 | </Compile> | 86 | </Compile> |
87 | <Compile Include="AgentInventory.cs" /> | ||
80 | <Compile Include="AssetBase.cs"> | 88 | <Compile Include="AssetBase.cs"> |
81 | <SubType>Code</SubType> | 89 | <SubType>Code</SubType> |
82 | </Compile> | 90 | </Compile> |
@@ -98,9 +106,6 @@ | |||
98 | <Compile Include="ILocalStorage.cs"> | 106 | <Compile Include="ILocalStorage.cs"> |
99 | <SubType>Code</SubType> | 107 | <SubType>Code</SubType> |
100 | </Compile> | 108 | </Compile> |
101 | <Compile Include="Inventory.cs"> | ||
102 | <SubType>Code</SubType> | ||
103 | </Compile> | ||
104 | <Compile Include="IUserServer.cs"> | 109 | <Compile Include="IUserServer.cs"> |
105 | <SubType>Code</SubType> | 110 | <SubType>Code</SubType> |
106 | </Compile> | 111 | </Compile> |
@@ -151,4 +156,4 @@ | |||
151 | <PostBuildEvent> | 156 | <PostBuildEvent> |
152 | </PostBuildEvent> | 157 | </PostBuildEvent> |
153 | </PropertyGroup> | 158 | </PropertyGroup> |
154 | </Project> | 159 | </Project> \ No newline at end of file |
diff --git a/OpenSim.Framework/OpenSim.Framework.dll.build b/OpenSim.Framework/OpenSim.Framework.dll.build index 3d29b2b..ccb2a60 100644 --- a/OpenSim.Framework/OpenSim.Framework.dll.build +++ b/OpenSim.Framework/OpenSim.Framework.dll.build | |||
@@ -1,63 +1,63 @@ | |||
1 | <?xml version="1.0" ?> | 1 | <?xml version="1.0" ?> |
2 | <project name="OpenSim.Framework" default="build"> | 2 | <project name="OpenSim.Framework" default="build"> |
3 | <target name="build"> | 3 | <target name="build"> |
4 | <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" /> | 4 | <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" /> |
5 | <mkdir dir="${project::get-base-directory()}/${build.dir}" /> | 5 | <mkdir dir="${project::get-base-directory()}/${build.dir}" /> |
6 | <copy todir="${project::get-base-directory()}/${build.dir}"> | 6 | <copy todir="${project::get-base-directory()}/${build.dir}"> |
7 | <fileset basedir="${project::get-base-directory()}"> | 7 | <fileset basedir="${project::get-base-directory()}"> |
8 | </fileset> | 8 | </fileset> |
9 | </copy> | 9 | </copy> |
10 | <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll"> | 10 | <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll"> |
11 | <resources prefix="OpenSim.Framework" dynamicprefix="true" > | 11 | <resources prefix="OpenSim.Framework" dynamicprefix="true" > |
12 | </resources> | 12 | </resources> |
13 | <sources failonempty="true"> | 13 | <sources failonempty="true"> |
14 | <include name="AgentCiruitData.cs" /> | 14 | <include name="AgentCiruitData.cs" /> |
15 | <include name="AssetBase.cs" /> | 15 | <include name="AgentInventory.cs" /> |
16 | <include name="BlockingQueue.cs" /> | 16 | <include name="AssetBase.cs" /> |
17 | <include name="HeightMapGenHills.cs" /> | 17 | <include name="BlockingQueue.cs" /> |
18 | <include name="IAssetServer.cs" /> | 18 | <include name="HeightMapGenHills.cs" /> |
19 | <include name="IConfig.cs" /> | 19 | <include name="IAssetServer.cs" /> |
20 | <include name="IGridServer.cs" /> | 20 | <include name="IConfig.cs" /> |
21 | <include name="ILocalStorage.cs" /> | 21 | <include name="IGridServer.cs" /> |
22 | <include name="IUserServer.cs" /> | 22 | <include name="ILocalStorage.cs" /> |
23 | <include name="Inventory.cs" /> | 23 | <include name="IUserServer.cs" /> |
24 | <include name="LocalGridBase.cs" /> | 24 | <include name="LocalGridBase.cs" /> |
25 | <include name="Login.cs" /> | 25 | <include name="Login.cs" /> |
26 | <include name="LoginService.cs" /> | 26 | <include name="LoginService.cs" /> |
27 | <include name="NeighbourInfo.cs" /> | 27 | <include name="NeighbourInfo.cs" /> |
28 | <include name="PrimData.cs" /> | 28 | <include name="PrimData.cs" /> |
29 | <include name="RemoteGridBase.cs" /> | 29 | <include name="RemoteGridBase.cs" /> |
30 | <include name="SimProfile.cs" /> | 30 | <include name="SimProfile.cs" /> |
31 | <include name="SimProfileBase.cs" /> | 31 | <include name="SimProfileBase.cs" /> |
32 | <include name="UserProfile.cs" /> | 32 | <include name="UserProfile.cs" /> |
33 | <include name="UserProfileManager.cs" /> | 33 | <include name="UserProfileManager.cs" /> |
34 | <include name="UserProfileManagerBase.cs" /> | 34 | <include name="UserProfileManagerBase.cs" /> |
35 | <include name="Util.cs" /> | 35 | <include name="Util.cs" /> |
36 | <include name="Properties/AssemblyInfo.cs" /> | 36 | <include name="Properties/AssemblyInfo.cs" /> |
37 | </sources> | 37 | </sources> |
38 | <references basedir="${project::get-base-directory()}"> | 38 | <references basedir="${project::get-base-directory()}"> |
39 | <lib> | 39 | <lib> |
40 | <include name="${project::get-base-directory()}" /> | 40 | <include name="${project::get-base-directory()}" /> |
41 | <include name="${project::get-base-directory()}/${build.dir}" /> | 41 | <include name="${project::get-base-directory()}/${build.dir}" /> |
42 | </lib> | 42 | </lib> |
43 | <include name="System.dll" /> | 43 | <include name="System.dll" /> |
44 | <include name="System.Xml.dll" /> | 44 | <include name="System.Xml.dll" /> |
45 | <include name="../bin/libsecondlife.dll" /> | 45 | <include name="../bin/libsecondlife.dll" /> |
46 | </references> | 46 | </references> |
47 | </csc> | 47 | </csc> |
48 | <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" /> | 48 | <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../bin/" /> |
49 | <mkdir dir="${project::get-base-directory()}/../bin/"/> | 49 | <mkdir dir="${project::get-base-directory()}/../bin/"/> |
50 | <copy todir="${project::get-base-directory()}/../bin/"> | 50 | <copy todir="${project::get-base-directory()}/../bin/"> |
51 | <fileset basedir="${project::get-base-directory()}/${build.dir}/" > | 51 | <fileset basedir="${project::get-base-directory()}/${build.dir}/" > |
52 | <include name="*.dll"/> | 52 | <include name="*.dll"/> |
53 | <include name="*.exe"/> | 53 | <include name="*.exe"/> |
54 | </fileset> | 54 | </fileset> |
55 | </copy> | 55 | </copy> |
56 | </target> | 56 | </target> |
57 | <target name="clean"> | 57 | <target name="clean"> |
58 | <delete dir="${bin.dir}" failonerror="false" /> | 58 | <delete dir="${bin.dir}" failonerror="false" /> |
59 | <delete dir="${obj.dir}" failonerror="false" /> | 59 | <delete dir="${obj.dir}" failonerror="false" /> |
60 | </target> | 60 | </target> |
61 | <target name="doc" description="Creates documentation."> | 61 | <target name="doc" description="Creates documentation."> |
62 | </target> | 62 | </target> |
63 | </project> | 63 | </project> |
diff --git a/OpenSim.Framework/Util.cs b/OpenSim.Framework/Util.cs index 042360d..440ce41 100644 --- a/OpenSim.Framework/Util.cs +++ b/OpenSim.Framework/Util.cs | |||
@@ -9,6 +9,8 @@ namespace OpenSim.Framework.Utilities | |||
9 | public class Util | 9 | public class Util |
10 | { | 10 | { |
11 | private static Random randomClass = new Random(); | 11 | private static Random randomClass = new Random(); |
12 | private static uint nextXferID = 10000; | ||
13 | private static object XferLock = new object(); | ||
12 | 14 | ||
13 | public static ulong UIntsToLong(uint X, uint Y) | 15 | public static ulong UIntsToLong(uint X, uint Y) |
14 | { | 16 | { |
@@ -23,6 +25,17 @@ namespace OpenSim.Framework.Utilities | |||
23 | } | 25 | } |
24 | } | 26 | } |
25 | 27 | ||
28 | public static uint GetNextXferID() | ||
29 | { | ||
30 | uint id = 0; | ||
31 | lock(XferLock) | ||
32 | { | ||
33 | id = nextXferID; | ||
34 | nextXferID++; | ||
35 | } | ||
36 | return id; | ||
37 | } | ||
38 | |||
26 | public Util() | 39 | public Util() |
27 | { | 40 | { |
28 | 41 | ||