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author | Adam Frisby | 2007-04-06 18:48:23 +0000 |
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committer | Adam Frisby | 2007-04-06 18:48:23 +0000 |
commit | fb0dffbf13a79aabe9537f16b7bb151af62c75bf (patch) | |
tree | 28a8d468e5499a7af1e33eec7bbdeb9e82ae8732 /OpenSim.Framework | |
parent | And now for some solution files... (diff) | |
download | opensim-SC-fb0dffbf13a79aabe9537f16b7bb151af62c75bf.zip opensim-SC-fb0dffbf13a79aabe9537f16b7bb151af62c75bf.tar.gz opensim-SC-fb0dffbf13a79aabe9537f16b7bb151af62c75bf.tar.bz2 opensim-SC-fb0dffbf13a79aabe9537f16b7bb151af62c75bf.tar.xz |
**BREAKING CHANGE** Changing the way terrain is stored and used internally.
Diffstat (limited to 'OpenSim.Framework')
-rw-r--r-- | OpenSim.Framework/ILocalStorage.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim.Framework/ILocalStorage.cs b/OpenSim.Framework/ILocalStorage.cs index 2c45baa..bc11d8f 100644 --- a/OpenSim.Framework/ILocalStorage.cs +++ b/OpenSim.Framework/ILocalStorage.cs | |||
@@ -39,8 +39,8 @@ namespace OpenSim.Framework.Interfaces | |||
39 | void StorePrim(PrimData prim); | 39 | void StorePrim(PrimData prim); |
40 | void RemovePrim(LLUUID primID); | 40 | void RemovePrim(LLUUID primID); |
41 | void LoadPrimitives(ILocalStorageReceiver receiver); | 41 | void LoadPrimitives(ILocalStorageReceiver receiver); |
42 | float[] LoadWorld(); | 42 | float[,] LoadWorld(); |
43 | void SaveMap(float[] heightmap); | 43 | void SaveMap(float[,] heightmap); |
44 | void ShutDown(); | 44 | void ShutDown(); |
45 | } | 45 | } |
46 | 46 | ||