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author | MW | 2007-04-02 10:46:59 +0000 |
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committer | MW | 2007-04-02 10:46:59 +0000 |
commit | 1ea4ba3a18cf0ccdc512a1cc800e44bc5cf16210 (patch) | |
tree | 4022048c8ad28d31a2dd9c87f27bab213a731468 /OpenSim.Framework/ILocalStorage.cs | |
parent | Finished putting user server config into Db4o (diff) | |
download | opensim-SC-1ea4ba3a18cf0ccdc512a1cc800e44bc5cf16210.zip opensim-SC-1ea4ba3a18cf0ccdc512a1cc800e44bc5cf16210.tar.gz opensim-SC-1ea4ba3a18cf0ccdc512a1cc800e44bc5cf16210.tar.bz2 opensim-SC-1ea4ba3a18cf0ccdc512a1cc800e44bc5cf16210.tar.xz |
Moved database storage of the world map to the Db4LocalStorage so its in the same database as in world prims are stored.
Diffstat (limited to 'OpenSim.Framework/ILocalStorage.cs')
-rw-r--r-- | OpenSim.Framework/ILocalStorage.cs | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim.Framework/ILocalStorage.cs b/OpenSim.Framework/ILocalStorage.cs index e9aa1a2..2c45baa 100644 --- a/OpenSim.Framework/ILocalStorage.cs +++ b/OpenSim.Framework/ILocalStorage.cs | |||
@@ -39,6 +39,8 @@ namespace OpenSim.Framework.Interfaces | |||
39 | void StorePrim(PrimData prim); | 39 | void StorePrim(PrimData prim); |
40 | void RemovePrim(LLUUID primID); | 40 | void RemovePrim(LLUUID primID); |
41 | void LoadPrimitives(ILocalStorageReceiver receiver); | 41 | void LoadPrimitives(ILocalStorageReceiver receiver); |
42 | float[] LoadWorld(); | ||
43 | void SaveMap(float[] heightmap); | ||
42 | void ShutDown(); | 44 | void ShutDown(); |
43 | } | 45 | } |
44 | 46 | ||