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My fork of OpenSim for IG and DG, called SledjChisl.
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OpenSim.Framework
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BlockingQueue.cs
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author
MW
2007-03-23 16:18:32 +0000
committer
MW
2007-03-23 16:18:32 +0000
commit
7eeb6d1a1062c5c5a5d1cb1eb966046491b435ee
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f5366cfbaa3ea436d1b2153cf960edfcab57f858
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OpenSim.Framework/BlockingQueue.cs
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Fixed it so that a Avatar update shouldn't be sent every frame and none shoul...
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Fixed the nant build file
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