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author | MW | 2007-04-04 11:06:39 +0000 |
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committer | MW | 2007-04-04 11:06:39 +0000 |
commit | a70ef1c2cb90a5b40a2e19acb81cf7310c140663 (patch) | |
tree | c7b9cdf97a243bace8711e70eed49e811af7f12d /OpenSim.Framework/AgentInventory.cs | |
parent | Finished initial sim<>Grid login (kinda) (diff) | |
download | opensim-SC-a70ef1c2cb90a5b40a2e19acb81cf7310c140663.zip opensim-SC-a70ef1c2cb90a5b40a2e19acb81cf7310c140663.tar.gz opensim-SC-a70ef1c2cb90a5b40a2e19acb81cf7310c140663.tar.bz2 opensim-SC-a70ef1c2cb90a5b40a2e19acb81cf7310c140663.tar.xz |
Started to clean up/ rewrite Primitive class , currently the new version is called Primitive2 and not used, but once it is complete then it will replace the old version.
Diffstat (limited to '')
-rw-r--r-- | OpenSim.Framework/AgentInventory.cs | 15 |
1 files changed, 14 insertions, 1 deletions
diff --git a/OpenSim.Framework/AgentInventory.cs b/OpenSim.Framework/AgentInventory.cs index e53d071..9919ec3 100644 --- a/OpenSim.Framework/AgentInventory.cs +++ b/OpenSim.Framework/AgentInventory.cs | |||
@@ -207,13 +207,26 @@ namespace OpenSim.Framework.Inventory | |||
207 | public LLUUID CreatorID; | 207 | public LLUUID CreatorID; |
208 | public sbyte InvType; | 208 | public sbyte InvType; |
209 | public sbyte Type; | 209 | public sbyte Type; |
210 | public string Name; | 210 | public string Name =""; |
211 | public string Description; | 211 | public string Description; |
212 | 212 | ||
213 | public InventoryItem() | 213 | public InventoryItem() |
214 | { | 214 | { |
215 | this.CreatorID = LLUUID.Zero; | 215 | this.CreatorID = LLUUID.Zero; |
216 | } | 216 | } |
217 | |||
218 | public string ExportString() | ||
219 | { | ||
220 | string typ = "notecard"; | ||
221 | string result = ""; | ||
222 | result += "\tinv_object\t0\n\t{\n"; | ||
223 | result += "\t\tobj_id\t%s\n"; | ||
224 | result += "\t\tparent_id\t"+ ItemID.ToString() +"\n"; | ||
225 | result += "\t\ttype\t"+ typ +"\n"; | ||
226 | result += "\t\tname\t" + Name+"|\n"; | ||
227 | result += "\t}\n"; | ||
228 | return result; | ||
229 | } | ||
217 | } | 230 | } |
218 | 231 | ||
219 | public class AvatarWearable | 232 | public class AvatarWearable |