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authorgareth2007-03-22 10:11:15 +0000
committergareth2007-03-22 10:11:15 +0000
commit7daa3955bc3a1918e40962851f9e8d38597a245e (patch)
treebee3e1372a7eed0c1b220a8a49f7bee7d29a6b91 /OpenSim.Config/SimConfigDb4o/DbSimConfig.cs
parentLoad XML for neighbourinfo from grid (diff)
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brought zircon branch into trunk
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-rw-r--r--OpenSim.Config/SimConfigDb4o/DbSimConfig.cs176
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diff --git a/OpenSim.Config/SimConfigDb4o/DbSimConfig.cs b/OpenSim.Config/SimConfigDb4o/DbSimConfig.cs
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1/*
2* Copyright (c) OpenSim project, http://sim.opensecondlife.org/
3*
4* Redistribution and use in source and binary forms, with or without
5* modification, are permitted provided that the following conditions are met:
6* * Redistributions of source code must retain the above copyright
7* notice, this list of conditions and the following disclaimer.
8* * Redistributions in binary form must reproduce the above copyright
9* notice, this list of conditions and the following disclaimer in the
10* documentation and/or other materials provided with the distribution.
11* * Neither the name of the <organization> nor the
12* names of its contributors may be used to endorse or promote products
13* derived from this software without specific prior written permission.
14*
15* THIS SOFTWARE IS PROVIDED BY <copyright holder> ``AS IS'' AND ANY
16* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
17* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
18* DISCLAIMED. IN NO EVENT SHALL <copyright holder> BE LIABLE FOR ANY
19* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
20* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
21* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
22* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
23* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
24* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
25*
26*/
27using System;
28using System.Collections.Generic;
29using OpenSim;
30using OpenSim.Framework.Utilities;
31using OpenSim.Framework.Interfaces;
32using OpenSim.Framework.Terrain;
33//using OpenSim.world;
34using Db4objects.Db4o;
35
36namespace OpenSim.Config.SimConfigDb4o
37{
38 public class Db40ConfigPlugin: ISimConfig
39 {
40 public SimConfig GetConfigObject()
41 {
42 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Loading Db40Config dll");
43 return ( new DbSimConfig());
44 }
45 }
46
47 public class DbSimConfig : SimConfig
48 {
49 private bool isSandbox;
50 private IObjectContainer db;
51
52 public void LoadDefaults() {
53 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Config.cs:LoadDefaults() - Please press enter to retain default or enter new settings");
54
55 this.RegionName=OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Name [OpenSim test]: ","OpenSim test");
56 this.RegionLocX=(uint)Convert.ToInt32(OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Grid Location X [997]: ","997"));
57 this.RegionLocY=(uint)Convert.ToInt32(OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Grid Location Y [996]: ","996"));
58 this.IPListenPort=Convert.ToInt32(OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("UDP port for client connections [9000]: ","9000"));
59 this.IPListenAddr=OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("IP Address to listen on for client connections [127.0.0.1]: ","127.0.0.1");
60
61 if(!isSandbox)
62 {
63 this.AssetURL=OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Asset server URL: ");
64 this.AssetSendKey=OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Asset server key: ");
65 this.GridURL=OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Grid server URL: ");
66 this.GridSendKey = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Key to send to grid server: ");
67 this.GridRecvKey = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Key to expect from grid server: ");
68 this.UserURL = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("User server URL: ");
69 this.UserSendKey = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Key to send to user server: ");
70 this.UserRecvKey = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Key to expect from user server: ");
71 }
72 this.RegionHandle = Util.UIntsToLong((RegionLocX*256), (RegionLocY*256));
73 }
74
75 public override void InitConfig(bool sandboxMode) {
76 this.isSandbox = sandboxMode;
77 try {
78 db = Db4oFactory.OpenFile("opensim.yap");
79 IObjectSet result = db.Get(typeof(DbSimConfig));
80 if(result.Count==1) {
81 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Config.cs:InitConfig() - Found a SimConfig object in the local database, loading");
82 foreach (DbSimConfig cfg in result) {
83 this.RegionName = cfg.RegionName;
84 this.RegionLocX = cfg.RegionLocX;
85 this.RegionLocY = cfg.RegionLocY;
86 this.RegionHandle = Util.UIntsToLong((RegionLocX*256), (RegionLocY*256));
87 this.IPListenPort = cfg.IPListenPort;
88 this.IPListenAddr = cfg.IPListenAddr;
89 this.AssetURL = cfg.AssetURL;
90 this.AssetSendKey = cfg.AssetSendKey;
91 this.GridURL = cfg.GridURL;
92 this.GridSendKey = cfg.GridSendKey;
93 }
94 } else {
95 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Config.cs:InitConfig() - Could not find object in database, loading precompiled defaults");
96 LoadDefaults();
97 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Writing out default settings to local database");
98 db.Set(this);
99 }
100 } catch(Exception e) {
101 db.Close();
102 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Config.cs:InitConfig() - Exception occured");
103 OpenSim.Framework.Console.MainConsole.Instance.WriteLine(e.ToString());
104 }
105
106 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Sim settings loaded:");
107 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Name: " + this.RegionName);
108 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Region Location: [" + this.RegionLocX.ToString() + "," + this.RegionLocY + "]");
109 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Region Handle: " + this.RegionHandle.ToString());
110 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Listening on IP: " + this.IPListenAddr + ":" + this.IPListenPort);
111 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Sandbox Mode? " + isSandbox.ToString());
112 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Asset URL: " + this.AssetURL);
113 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Asset key: " + this.AssetSendKey);
114 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Grid URL: " + this.GridURL);
115 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Grid key: " + this.GridSendKey);
116 }
117
118 public override float[] LoadWorld()
119 {
120 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Config.cs:LoadWorld() - Loading world....");
121 //World blank = new World();
122 float[] heightmap = null;
123 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Config.cs:LoadWorld() - Looking for a heightmap in local DB");
124 IObjectSet world_result = db.Get(typeof(MapStorage));
125 if(world_result.Count>0) {
126 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Config.cs:LoadWorld() - Found a heightmap in local database, loading");
127 MapStorage map=(MapStorage)world_result.Next();
128 //blank.LandMap = map.Map;
129 heightmap = map.Map;
130 } else {
131 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Config.cs:LoadWorld() - No heightmap found, generating new one");
132 HeightmapGenHills hills = new HeightmapGenHills();
133 // blank.LandMap = hills.GenerateHeightmap(200, 4.0f, 80.0f, false);
134 heightmap = hills.GenerateHeightmap(200, 4.0f, 80.0f, false);
135 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Config.cs:LoadWorld() - Saving heightmap to local database");
136 MapStorage map= new MapStorage();
137 map.Map = heightmap; //blank.LandMap;
138 db.Set(map);
139 db.Commit();
140 }
141 return heightmap;
142 }
143
144 public override void SaveMap(float[] heightmap)
145 {
146 IObjectSet world_result = db.Get(typeof(MapStorage));
147 if(world_result.Count>0) {
148 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Config.cs:LoadWorld() - updating saved copy of heightmap in local database");
149 MapStorage map=(MapStorage)world_result.Next();
150 db.Delete(map);
151 }
152 MapStorage map1= new MapStorage();
153 map1.Map = heightmap; //OpenSim_Main.local_world.LandMap;
154 db.Set(map1);
155 db.Commit();
156 }
157
158 public override void LoadFromGrid() {
159 OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Config.cs:LoadFromGrid() - dummy function, DOING ABSOLUTELY NOTHING AT ALL!!!");
160 // TODO: Make this crap work
161 /* WebRequest GridLogin = WebRequest.Create(this.GridURL + "regions/" + this.RegionHandle.ToString() + "/login");
162 WebResponse GridResponse = GridLogin.GetResponse();
163 byte[] idata = new byte[(int)GridResponse.ContentLength];
164 BinaryReader br = new BinaryReader(GridResponse.GetResponseStream());
165
166 br.Close();
167 GridResponse.Close();
168 */
169 }
170
171 public void Shutdown() {
172 db.Close();
173 }
174 }
175
176}