diff options
Some more code refactoring, plus a restructuring of the directories so that the Grid servers can be a separate solution to the region server.
Diffstat (limited to 'OpenSim-Source/OpenSim.RegionServer/Grid.cs')
-rw-r--r-- | OpenSim-Source/OpenSim.RegionServer/Grid.cs | 90 |
1 files changed, 90 insertions, 0 deletions
diff --git a/OpenSim-Source/OpenSim.RegionServer/Grid.cs b/OpenSim-Source/OpenSim.RegionServer/Grid.cs new file mode 100644 index 0000000..db5b8fe --- /dev/null +++ b/OpenSim-Source/OpenSim.RegionServer/Grid.cs | |||
@@ -0,0 +1,90 @@ | |||
1 | using System; | ||
2 | using System.Collections.Generic; | ||
3 | using System.Text; | ||
4 | using System.Reflection; | ||
5 | using OpenSim.Framework.Interfaces; | ||
6 | using OpenSim.UserServer; | ||
7 | |||
8 | namespace OpenSim | ||
9 | { | ||
10 | public class Grid | ||
11 | { | ||
12 | public IAssetServer AssetServer; | ||
13 | public IGridServer GridServer; | ||
14 | public IUserServer UserServer; | ||
15 | public string AssetDll = ""; | ||
16 | public string GridDll = ""; | ||
17 | |||
18 | public Grid() | ||
19 | { | ||
20 | } | ||
21 | |||
22 | public virtual void Initialise() | ||
23 | { | ||
24 | //load the dlls | ||
25 | this.AssetServer = this.LoadAssetDll(this.AssetDll); | ||
26 | this.GridServer = this.LoadGridDll(this.GridDll); | ||
27 | } | ||
28 | public virtual void Close() | ||
29 | { | ||
30 | this.AssetServer.Close(); | ||
31 | this.GridServer.Close(); | ||
32 | } | ||
33 | |||
34 | private IAssetServer LoadAssetDll(string dllName) | ||
35 | { | ||
36 | Assembly pluginAssembly = Assembly.LoadFrom(dllName); | ||
37 | IAssetServer server = null; | ||
38 | |||
39 | foreach (Type pluginType in pluginAssembly.GetTypes()) | ||
40 | { | ||
41 | if (pluginType.IsPublic) | ||
42 | { | ||
43 | if (!pluginType.IsAbstract) | ||
44 | { | ||
45 | Type typeInterface = pluginType.GetInterface("IAssetPlugin", true); | ||
46 | |||
47 | if (typeInterface != null) | ||
48 | { | ||
49 | IAssetPlugin plug = (IAssetPlugin)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); | ||
50 | server = plug.GetAssetServer(); | ||
51 | break; | ||
52 | } | ||
53 | |||
54 | typeInterface = null; | ||
55 | } | ||
56 | } | ||
57 | } | ||
58 | pluginAssembly = null; | ||
59 | return server; | ||
60 | } | ||
61 | |||
62 | private IGridServer LoadGridDll(string dllName) | ||
63 | { | ||
64 | Assembly pluginAssembly = Assembly.LoadFrom(dllName); | ||
65 | IGridServer server = null; | ||
66 | |||
67 | foreach (Type pluginType in pluginAssembly.GetTypes()) | ||
68 | { | ||
69 | if (pluginType.IsPublic) | ||
70 | { | ||
71 | if (!pluginType.IsAbstract) | ||
72 | { | ||
73 | Type typeInterface = pluginType.GetInterface("IGridPlugin", true); | ||
74 | |||
75 | if (typeInterface != null) | ||
76 | { | ||
77 | IGridPlugin plug = (IGridPlugin)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); | ||
78 | server = plug.GetGridServer(); | ||
79 | break; | ||
80 | } | ||
81 | |||
82 | typeInterface = null; | ||
83 | } | ||
84 | } | ||
85 | } | ||
86 | pluginAssembly = null; | ||
87 | return server; | ||
88 | } | ||
89 | } | ||
90 | } | ||