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authorAdam Frisby2007-05-04 07:23:41 +0000
committerAdam Frisby2007-05-04 07:23:41 +0000
commitd12c2be492cc962c171635abd9b39f29f192dad0 (patch)
tree838374130b66aeab51eaf9cf754b5aecd9a449b0 /OpenGridServices.GridServer
parentPart 1/2 - loading sim datafiles from remote servers. (Floating grid, here we... (diff)
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Sims can now load their datastore (their localworld class - prims/terrain/etc) from a file indicated by the grid server. This allows you to have a floating pool of regions tasked to whichever region they need to be at any time.
Diffstat (limited to 'OpenGridServices.GridServer')
-rw-r--r--OpenGridServices.GridServer/GridManager.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenGridServices.GridServer/GridManager.cs b/OpenGridServices.GridServer/GridManager.cs
index cfd34f5..8de752d 100644
--- a/OpenGridServices.GridServer/GridManager.cs
+++ b/OpenGridServices.GridServer/GridManager.cs
@@ -168,7 +168,7 @@ namespace OpenGridServices.GridServer
168 responseData["authkey"] = TheSim.regionSecret; 168 responseData["authkey"] = TheSim.regionSecret;
169 169
170 // New! If set, use as URL to local sim storage (ie http://remotehost/region.yap) 170 // New! If set, use as URL to local sim storage (ie http://remotehost/region.yap)
171 responseData["datauri"] = TheSim.regionDataURI; 171 responseData["data_uri"] = TheSim.regionDataURI;
172 } 172 }
173 173
174 return response; 174 return response;