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author | Justin Clark-Casey (justincc) | 2011-09-06 22:48:05 +0100 |
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committer | Justin Clark-Casey (justincc) | 2011-09-06 22:48:05 +0100 |
commit | e6cd4defdbee5d6df9cb5809ab66619ac1e51c9b (patch) | |
tree | b2ac8bb3df9d27c0ec29b77f8555537811dae5d3 /Makefile | |
parent | Comment out SceneViewer.Reset() and stop calling from Close() since this is u... (diff) | |
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Lock m_pendingObjects when calling GetPendingObjectsCount().
This is only called by a region console command.
We should also be locking m_partsUpdateQueue when dequeueing the next part, or locking m_pendingObjects in QueuePartForUpdate().
However, I won't do this now since I don't have time to analyze how this would affect liveness.
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