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author | MW | 2007-02-13 20:27:14 +0000 |
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committer | MW | 2007-02-13 20:27:14 +0000 |
commit | 2538e747ac09c5444e71fb155a96028cec77acc4 (patch) | |
tree | 732ea5806a728d35fb204021d94da72021dd9ad9 /Controller.cs | |
parent | [0000047] System.IO.Path combine path (diff) | |
download | opensim-SC-2538e747ac09c5444e71fb155a96028cec77acc4.zip opensim-SC-2538e747ac09c5444e71fb155a96028cec77acc4.tar.gz opensim-SC-2538e747ac09c5444e71fb155a96028cec77acc4.tar.bz2 opensim-SC-2538e747ac09c5444e71fb155a96028cec77acc4.tar.xz |
[0000050] Animations stop/start issue fixed
Diffstat (limited to 'Controller.cs')
-rw-r--r-- | Controller.cs | 12 |
1 files changed, 8 insertions, 4 deletions
diff --git a/Controller.cs b/Controller.cs index 73d516e..1c3b891 100644 --- a/Controller.cs +++ b/Controller.cs | |||
@@ -107,10 +107,14 @@ namespace OpenSim | |||
107 | else if (pack.Type == PacketType.AgentAnimation) | 107 | else if (pack.Type == PacketType.AgentAnimation) |
108 | { | 108 | { |
109 | AgentAnimationPacket AgentAni = (AgentAnimationPacket)pack; | 109 | AgentAnimationPacket AgentAni = (AgentAnimationPacket)pack; |
110 | if (AgentAni.AgentData.AgentID == userInfo.AgentID) | 110 | for (int i = 0; i < AgentAni.AnimationList.Length; i++) |
111 | { | 111 | { |
112 | _agentManager.UpdateAnim(userInfo, AgentAni.AnimationList[0].AnimID, 1); | 112 | if (AgentAni.AnimationList[i].StartAnim) |
113 | { | ||
114 | _agentManager.UpdateAnim(userInfo, AgentAni.AnimationList[0].AnimID, 1); | ||
115 | } | ||
113 | } | 116 | } |
117 | |||
114 | } | 118 | } |
115 | else if (pack.Type == PacketType.FetchInventory) | 119 | else if (pack.Type == PacketType.FetchInventory) |
116 | { | 120 | { |
@@ -238,7 +242,7 @@ namespace OpenSim | |||
238 | { | 242 | { |
239 | //start walking | 243 | //start walking |
240 | _agentManager.SendMoveCommand(userInfo, false, avatar.Position.X, avatar.Position.Y, avatar.Position.Z, 0, agent.AgentData.BodyRotation); | 244 | _agentManager.SendMoveCommand(userInfo, false, avatar.Position.X, avatar.Position.Y, avatar.Position.Z, 0, agent.AgentData.BodyRotation); |
241 | _agentManager.UpdateAnim(avatar.NetInfo, Globals.Instance.ANIM_AGENT_WALK, 1); | 245 | _agentManager.UpdateAnim(avatar.NetInfo, AgentManager.AnimsLLUUID["ANIM_AGENT_WALK"], 1); |
242 | Axiom.MathLib.Vector3 v3 = new Axiom.MathLib.Vector3(1, 0, 0); | 246 | Axiom.MathLib.Vector3 v3 = new Axiom.MathLib.Vector3(1, 0, 0); |
243 | Axiom.MathLib.Quaternion q = new Axiom.MathLib.Quaternion(agent.AgentData.BodyRotation.W, agent.AgentData.BodyRotation.X, agent.AgentData.BodyRotation.Y, agent.AgentData.BodyRotation.Z); | 247 | Axiom.MathLib.Quaternion q = new Axiom.MathLib.Quaternion(agent.AgentData.BodyRotation.W, agent.AgentData.BodyRotation.X, agent.AgentData.BodyRotation.Y, agent.AgentData.BodyRotation.Z); |
244 | Axiom.MathLib.Vector3 direc = q * v3; | 248 | Axiom.MathLib.Vector3 direc = q * v3; |
@@ -257,7 +261,7 @@ namespace OpenSim | |||
257 | { | 261 | { |
258 | //walking but key not pressed so need to stop | 262 | //walking but key not pressed so need to stop |
259 | _agentManager.SendMoveCommand(userInfo, true, avatar.Position.X, avatar.Position.Y, avatar.Position.Z, 0, agent.AgentData.BodyRotation); | 263 | _agentManager.SendMoveCommand(userInfo, true, avatar.Position.X, avatar.Position.Y, avatar.Position.Z, 0, agent.AgentData.BodyRotation); |
260 | _agentManager.UpdateAnim(avatar.NetInfo, Globals.Instance.ANIM_AGENT_STAND, 1); | 264 | _agentManager.UpdateAnim(avatar.NetInfo, AgentManager.AnimsLLUUID["ANIM_AGENT_STAND"], 1); |
261 | avatar.Walk = false; | 265 | avatar.Walk = false; |
262 | avatar.Velocity.X = 0; | 266 | avatar.Velocity.X = 0; |
263 | avatar.Velocity.Y = 0; | 267 | avatar.Velocity.Y = 0; |