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authorMW2007-06-11 16:13:52 +0000
committerMW2007-06-11 16:13:52 +0000
commit2f2ec10172a5a68caa909cc153ebcf7a14192892 (patch)
tree219b3a5d2373ff17dc9567b19b77f9faeac0161b /Common
parentAdded AttachObject method to IClientAPI. (diff)
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A few small changes and hopefully fixed the nant build problem (OpenSim.Framework came before OpenSim.Framework.Console, so was causing a problem as OpenSim.Framework references OpenSim.Framework.Console).
Diffstat (limited to '')
-rw-r--r--Common/OpenSim.Framework/Interfaces/IClientAPI.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/Common/OpenSim.Framework/Interfaces/IClientAPI.cs b/Common/OpenSim.Framework/Interfaces/IClientAPI.cs
index 8a9b598..b26a089 100644
--- a/Common/OpenSim.Framework/Interfaces/IClientAPI.cs
+++ b/Common/OpenSim.Framework/Interfaces/IClientAPI.cs
@@ -103,6 +103,7 @@ namespace OpenSim.Framework.Interfaces
103 AgentCircuitData RequestClientInfo(); 103 AgentCircuitData RequestClientInfo();
104 104
105 void AttachObject(uint localID, LLQuaternion rotation, byte attachPoint); 105 void AttachObject(uint localID, LLQuaternion rotation, byte attachPoint);
106 void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimData primData, LLVector3 pos, LLQuaternion rotation, LLUUID textureID);
106 void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimData primData, LLVector3 pos, LLUUID textureID); 107 void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimData primData, LLVector3 pos, LLUUID textureID);
107 void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLQuaternion rotation); 108 void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLQuaternion rotation);
108 } 109 }