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author | lbsa71 | 2007-06-09 21:45:58 +0000 |
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committer | lbsa71 | 2007-06-09 21:45:58 +0000 |
commit | 4224b695acc2e1ad0199dc0ad7f560494182ed54 (patch) | |
tree | 8fae1cf25a058bc4e378ef2b6ce264d7f9f0b910 /Common/OpenSim.Servers/OpenSim.Servers.dll.build | |
parent | *Fixed casting mishap in last commit - client now starts up without crashing (diff) | |
download | opensim-SC-4224b695acc2e1ad0199dc0ad7f560494182ed54.zip opensim-SC-4224b695acc2e1ad0199dc0ad7f560494182ed54.tar.gz opensim-SC-4224b695acc2e1ad0199dc0ad7f560494182ed54.tar.bz2 opensim-SC-4224b695acc2e1ad0199dc0ad7f560494182ed54.tar.xz |
* LogFile now defaults to "{apptype}.log"
* cleaned away suo and user files.
* added handy string chat variety to the API
* Moved LockPhysicsEngine on World to SyncRoot on IWorld
* Introduced NextLocalId instead of World fuggliness.
* Transformed GetRegionInfo to Property on IWorld for great justice
* Extracted default wearables (good to have)
* Deleted unused BaseServer
* Used IWorld instead of World wherever possible
* The client constructor's not getting unused port any longer.
* Extracted ClientView factoring so PacketServer can be tweaked.
* Added SendLayerData to World
* Made WorldBase abstract and cleaned it up a bit
* added OpenGrid.Framework.Communications.dll.build and OpenSim.World.dll.build to svn
* Added code for two examples (but not in prebuild yet)
Diffstat (limited to 'Common/OpenSim.Servers/OpenSim.Servers.dll.build')
-rw-r--r-- | Common/OpenSim.Servers/OpenSim.Servers.dll.build | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/Common/OpenSim.Servers/OpenSim.Servers.dll.build b/Common/OpenSim.Servers/OpenSim.Servers.dll.build index a2af584..ec868f1 100644 --- a/Common/OpenSim.Servers/OpenSim.Servers.dll.build +++ b/Common/OpenSim.Servers/OpenSim.Servers.dll.build | |||
@@ -11,15 +11,14 @@ | |||
11 | <resources prefix="OpenSim.Servers" dynamicprefix="true" > | 11 | <resources prefix="OpenSim.Servers" dynamicprefix="true" > |
12 | </resources> | 12 | </resources> |
13 | <sources failonempty="true"> | 13 | <sources failonempty="true"> |
14 | <include name="LoginServer.cs" /> | ||
15 | <include name="BaseHttpServer.cs" /> | 14 | <include name="BaseHttpServer.cs" /> |
16 | <include name="BaseServer.cs" /> | 15 | <include name="CheckSumServer.cs" /> |
17 | <include name="IRestHandler.cs" /> | 16 | <include name="IRestHandler.cs" /> |
18 | <include name="LocalUserProfileManager.cs" /> | 17 | <include name="LocalUserProfileManager.cs" /> |
19 | <include name="XmlRpcMethod.cs" /> | ||
20 | <include name="LoginResponse.cs" /> | 18 | <include name="LoginResponse.cs" /> |
21 | <include name="CheckSumServer.cs" /> | 19 | <include name="LoginServer.cs" /> |
22 | <include name="UDPServerBase.cs" /> | 20 | <include name="UDPServerBase.cs" /> |
21 | <include name="XmlRpcMethod.cs" /> | ||
23 | </sources> | 22 | </sources> |
24 | <references basedir="${project::get-base-directory()}"> | 23 | <references basedir="${project::get-base-directory()}"> |
25 | <lib> | 24 | <lib> |