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authorlbsa712007-06-09 21:45:58 +0000
committerlbsa712007-06-09 21:45:58 +0000
commit4224b695acc2e1ad0199dc0ad7f560494182ed54 (patch)
tree8fae1cf25a058bc4e378ef2b6ce264d7f9f0b910 /Common/OpenSim.Servers/OpenSim.Servers.dll.build
parent*Fixed casting mishap in last commit - client now starts up without crashing (diff)
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* LogFile now defaults to "{apptype}.log"
* cleaned away suo and user files. * added handy string chat variety to the API * Moved LockPhysicsEngine on World to SyncRoot on IWorld * Introduced NextLocalId instead of World fuggliness. * Transformed GetRegionInfo to Property on IWorld for great justice * Extracted default wearables (good to have) * Deleted unused BaseServer * Used IWorld instead of World wherever possible * The client constructor's not getting unused port any longer. * Extracted ClientView factoring so PacketServer can be tweaked. * Added SendLayerData to World * Made WorldBase abstract and cleaned it up a bit * added OpenGrid.Framework.Communications.dll.build and OpenSim.World.dll.build to svn * Added code for two examples (but not in prebuild yet)
Diffstat (limited to '')
-rw-r--r--Common/OpenSim.Servers/OpenSim.Servers.dll.build7
1 files changed, 3 insertions, 4 deletions
diff --git a/Common/OpenSim.Servers/OpenSim.Servers.dll.build b/Common/OpenSim.Servers/OpenSim.Servers.dll.build
index a2af584..ec868f1 100644
--- a/Common/OpenSim.Servers/OpenSim.Servers.dll.build
+++ b/Common/OpenSim.Servers/OpenSim.Servers.dll.build
@@ -11,15 +11,14 @@
11 <resources prefix="OpenSim.Servers" dynamicprefix="true" > 11 <resources prefix="OpenSim.Servers" dynamicprefix="true" >
12 </resources> 12 </resources>
13 <sources failonempty="true"> 13 <sources failonempty="true">
14 <include name="LoginServer.cs" />
15 <include name="BaseHttpServer.cs" /> 14 <include name="BaseHttpServer.cs" />
16 <include name="BaseServer.cs" /> 15 <include name="CheckSumServer.cs" />
17 <include name="IRestHandler.cs" /> 16 <include name="IRestHandler.cs" />
18 <include name="LocalUserProfileManager.cs" /> 17 <include name="LocalUserProfileManager.cs" />
19 <include name="XmlRpcMethod.cs" />
20 <include name="LoginResponse.cs" /> 18 <include name="LoginResponse.cs" />
21 <include name="CheckSumServer.cs" /> 19 <include name="LoginServer.cs" />
22 <include name="UDPServerBase.cs" /> 20 <include name="UDPServerBase.cs" />
21 <include name="XmlRpcMethod.cs" />
23 </sources> 22 </sources>
24 <references basedir="${project::get-base-directory()}"> 23 <references basedir="${project::get-base-directory()}">
25 <lib> 24 <lib>