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author | lbsa71 | 2007-06-09 21:45:58 +0000 |
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committer | lbsa71 | 2007-06-09 21:45:58 +0000 |
commit | 4224b695acc2e1ad0199dc0ad7f560494182ed54 (patch) | |
tree | 8fae1cf25a058bc4e378ef2b6ce264d7f9f0b910 /Common/OpenSim.Servers/OpenSim.Servers.csproj | |
parent | *Fixed casting mishap in last commit - client now starts up without crashing (diff) | |
download | opensim-SC-4224b695acc2e1ad0199dc0ad7f560494182ed54.zip opensim-SC-4224b695acc2e1ad0199dc0ad7f560494182ed54.tar.gz opensim-SC-4224b695acc2e1ad0199dc0ad7f560494182ed54.tar.bz2 opensim-SC-4224b695acc2e1ad0199dc0ad7f560494182ed54.tar.xz |
* LogFile now defaults to "{apptype}.log"
* cleaned away suo and user files.
* added handy string chat variety to the API
* Moved LockPhysicsEngine on World to SyncRoot on IWorld
* Introduced NextLocalId instead of World fuggliness.
* Transformed GetRegionInfo to Property on IWorld for great justice
* Extracted default wearables (good to have)
* Deleted unused BaseServer
* Used IWorld instead of World wherever possible
* The client constructor's not getting unused port any longer.
* Extracted ClientView factoring so PacketServer can be tweaked.
* Added SendLayerData to World
* Made WorldBase abstract and cleaned it up a bit
* added OpenGrid.Framework.Communications.dll.build and OpenSim.World.dll.build to svn
* Added code for two examples (but not in prebuild yet)
Diffstat (limited to 'Common/OpenSim.Servers/OpenSim.Servers.csproj')
-rw-r--r-- | Common/OpenSim.Servers/OpenSim.Servers.csproj | 13 |
1 files changed, 5 insertions, 8 deletions
diff --git a/Common/OpenSim.Servers/OpenSim.Servers.csproj b/Common/OpenSim.Servers/OpenSim.Servers.csproj index 6768ce4..0c61f75 100644 --- a/Common/OpenSim.Servers/OpenSim.Servers.csproj +++ b/Common/OpenSim.Servers/OpenSim.Servers.csproj | |||
@@ -92,13 +92,10 @@ | |||
92 | </ProjectReference> | 92 | </ProjectReference> |
93 | </ItemGroup> | 93 | </ItemGroup> |
94 | <ItemGroup> | 94 | <ItemGroup> |
95 | <Compile Include="LoginServer.cs"> | ||
96 | <SubType>Code</SubType> | ||
97 | </Compile> | ||
98 | <Compile Include="BaseHttpServer.cs"> | 95 | <Compile Include="BaseHttpServer.cs"> |
99 | <SubType>Code</SubType> | 96 | <SubType>Code</SubType> |
100 | </Compile> | 97 | </Compile> |
101 | <Compile Include="BaseServer.cs"> | 98 | <Compile Include="CheckSumServer.cs"> |
102 | <SubType>Code</SubType> | 99 | <SubType>Code</SubType> |
103 | </Compile> | 100 | </Compile> |
104 | <Compile Include="IRestHandler.cs"> | 101 | <Compile Include="IRestHandler.cs"> |
@@ -107,18 +104,18 @@ | |||
107 | <Compile Include="LocalUserProfileManager.cs"> | 104 | <Compile Include="LocalUserProfileManager.cs"> |
108 | <SubType>Code</SubType> | 105 | <SubType>Code</SubType> |
109 | </Compile> | 106 | </Compile> |
110 | <Compile Include="XmlRpcMethod.cs"> | ||
111 | <SubType>Code</SubType> | ||
112 | </Compile> | ||
113 | <Compile Include="LoginResponse.cs"> | 107 | <Compile Include="LoginResponse.cs"> |
114 | <SubType>Code</SubType> | 108 | <SubType>Code</SubType> |
115 | </Compile> | 109 | </Compile> |
116 | <Compile Include="CheckSumServer.cs"> | 110 | <Compile Include="LoginServer.cs"> |
117 | <SubType>Code</SubType> | 111 | <SubType>Code</SubType> |
118 | </Compile> | 112 | </Compile> |
119 | <Compile Include="UDPServerBase.cs"> | 113 | <Compile Include="UDPServerBase.cs"> |
120 | <SubType>Code</SubType> | 114 | <SubType>Code</SubType> |
121 | </Compile> | 115 | </Compile> |
116 | <Compile Include="XmlRpcMethod.cs"> | ||
117 | <SubType>Code</SubType> | ||
118 | </Compile> | ||
122 | </ItemGroup> | 119 | </ItemGroup> |
123 | <Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" /> | 120 | <Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" /> |
124 | <PropertyGroup> | 121 | <PropertyGroup> |