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authorMW2007-05-27 18:52:42 +0000
committerMW2007-05-27 18:52:42 +0000
commitc746a2f9f4f0b1e7eea564effdae63472f79ab22 (patch)
tree54d23af3d168958bfec995cf2987cf5af79ac149 /Common/OpenSim.Framework/SimProfile.cs
parentGoodbye World (diff)
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Should allow multiple worlds (and UDP servers) to be ran in one instance, just missing backend comms and working Avatar/primitives classes.
Diffstat (limited to '')
-rw-r--r--Common/OpenSim.Framework/SimProfile.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/Common/OpenSim.Framework/SimProfile.cs b/Common/OpenSim.Framework/SimProfile.cs
index 8acb20b..6b3742a 100644
--- a/Common/OpenSim.Framework/SimProfile.cs
+++ b/Common/OpenSim.Framework/SimProfile.cs
@@ -37,7 +37,7 @@ namespace OpenSim.Framework.Sims
37 } 37 }
38 catch (Exception e) 38 catch (Exception e)
39 { 39 {
40 Console.WriteLine(e.ToString()); 40 System.Console.WriteLine(e.ToString());
41 } 41 }
42 return this; 42 return this;
43 } 43 }
@@ -69,7 +69,7 @@ namespace OpenSim.Framework.Sims
69 } 69 }
70 catch (Exception e) 70 catch (Exception e)
71 { 71 {
72 Console.WriteLine(e.ToString()); 72 System.Console.WriteLine(e.ToString());
73 } 73 }
74 return this; 74 return this;
75 } 75 }