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authorMW2007-06-14 10:36:19 +0000
committerMW2007-06-14 10:36:19 +0000
commit1fef45bc2ba7111f9fd8b89d71334b741940580a (patch)
tree70744347f1c9b558fe39078bec6bd40cb65dc0b6 /Common/OpenSim.Framework/OpenSim.Framework.dll.build
parentFixed the bug that makes a region use its water height as its name (in region... (diff)
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Commented out the Scene.Backup method for now as there isn't really anything to Backup yet and it might be the cause of a memory leak.
Deleted EmbeddedJVM scripting engine, not being used. "If" we ever decide to use it then it can be re-added.
Diffstat (limited to 'Common/OpenSim.Framework/OpenSim.Framework.dll.build')
-rw-r--r--Common/OpenSim.Framework/OpenSim.Framework.dll.build1
1 files changed, 1 insertions, 0 deletions
diff --git a/Common/OpenSim.Framework/OpenSim.Framework.dll.build b/Common/OpenSim.Framework/OpenSim.Framework.dll.build
index aa634a9..5ef4c27 100644
--- a/Common/OpenSim.Framework/OpenSim.Framework.dll.build
+++ b/Common/OpenSim.Framework/OpenSim.Framework.dll.build
@@ -48,6 +48,7 @@
48 <include name="Types/NetworkServersInfo.cs" /> 48 <include name="Types/NetworkServersInfo.cs" />
49 <include name="Types/ParcelData.cs" /> 49 <include name="Types/ParcelData.cs" />
50 <include name="Types/PrimData.cs" /> 50 <include name="Types/PrimData.cs" />
51 <include name="Types/RegionHandle.cs" />
51 <include name="Types/RegionInfo.cs" /> 52 <include name="Types/RegionInfo.cs" />
52 </sources> 53 </sources>
53 <references basedir="${project::get-base-directory()}"> 54 <references basedir="${project::get-base-directory()}">