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author | lbsa71 | 2007-06-09 21:45:58 +0000 |
---|---|---|
committer | lbsa71 | 2007-06-09 21:45:58 +0000 |
commit | 4224b695acc2e1ad0199dc0ad7f560494182ed54 (patch) | |
tree | 8fae1cf25a058bc4e378ef2b6ce264d7f9f0b910 /Common/OpenSim.Framework/OpenSim.Framework.dll.build | |
parent | *Fixed casting mishap in last commit - client now starts up without crashing (diff) | |
download | opensim-SC-4224b695acc2e1ad0199dc0ad7f560494182ed54.zip opensim-SC-4224b695acc2e1ad0199dc0ad7f560494182ed54.tar.gz opensim-SC-4224b695acc2e1ad0199dc0ad7f560494182ed54.tar.bz2 opensim-SC-4224b695acc2e1ad0199dc0ad7f560494182ed54.tar.xz |
* LogFile now defaults to "{apptype}.log"
* cleaned away suo and user files.
* added handy string chat variety to the API
* Moved LockPhysicsEngine on World to SyncRoot on IWorld
* Introduced NextLocalId instead of World fuggliness.
* Transformed GetRegionInfo to Property on IWorld for great justice
* Extracted default wearables (good to have)
* Deleted unused BaseServer
* Used IWorld instead of World wherever possible
* The client constructor's not getting unused port any longer.
* Extracted ClientView factoring so PacketServer can be tweaked.
* Added SendLayerData to World
* Made WorldBase abstract and cleaned it up a bit
* added OpenGrid.Framework.Communications.dll.build and OpenSim.World.dll.build to svn
* Added code for two examples (but not in prebuild yet)
Diffstat (limited to '')
-rw-r--r-- | Common/OpenSim.Framework/OpenSim.Framework.dll.build | 60 |
1 files changed, 30 insertions, 30 deletions
diff --git a/Common/OpenSim.Framework/OpenSim.Framework.dll.build b/Common/OpenSim.Framework/OpenSim.Framework.dll.build index 2678e54..7ead9a8 100644 --- a/Common/OpenSim.Framework/OpenSim.Framework.dll.build +++ b/Common/OpenSim.Framework/OpenSim.Framework.dll.build | |||
@@ -11,52 +11,52 @@ | |||
11 | <resources prefix="OpenSim.Framework" dynamicprefix="true" > | 11 | <resources prefix="OpenSim.Framework" dynamicprefix="true" > |
12 | </resources> | 12 | </resources> |
13 | <sources failonempty="true"> | 13 | <sources failonempty="true"> |
14 | <include name="RegionCommsHostBase.cs" /> | ||
15 | <include name="AgentInventory.cs" /> | 14 | <include name="AgentInventory.cs" /> |
16 | <include name="AuthenticateSessionBase.cs" /> | 15 | <include name="AuthenticateSessionBase.cs" /> |
17 | <include name="Util.cs" /> | ||
18 | <include name="Remoting.cs" /> | ||
19 | <include name="UserProfileManagerBase.cs" /> | ||
20 | <include name="LoginService.cs" /> | ||
21 | <include name="IRegionCommsHost.cs" /> | ||
22 | <include name="UserProfileManager.cs" /> | ||
23 | <include name="BlockingQueue.cs" /> | 16 | <include name="BlockingQueue.cs" /> |
24 | <include name="UserProfile.cs" /> | 17 | <include name="IRegionCommsHost.cs" /> |
25 | <include name="SimProfileBase.cs" /> | 18 | <include name="LoginService.cs" /> |
19 | <include name="RegionCommsHostBase.cs" /> | ||
20 | <include name="Remoting.cs" /> | ||
26 | <include name="SimProfile.cs" /> | 21 | <include name="SimProfile.cs" /> |
27 | <include name="Interfaces/LocalGridBase.cs" /> | 22 | <include name="SimProfileBase.cs" /> |
28 | <include name="Interfaces/RemoteGridBase.cs" /> | 23 | <include name="UserProfile.cs" /> |
29 | <include name="Interfaces/IUserServer.cs" /> | 24 | <include name="UserProfileManager.cs" /> |
25 | <include name="UserProfileManagerBase.cs" /> | ||
26 | <include name="Util.cs" /> | ||
30 | <include name="Interfaces/IAssetServer.cs" /> | 27 | <include name="Interfaces/IAssetServer.cs" /> |
31 | <include name="Interfaces/IWorld.cs" /> | 28 | <include name="Interfaces/IClientAPI.cs" /> |
32 | <include name="Interfaces/IGridServer.cs" /> | 29 | <include name="Interfaces/IGridServer.cs" /> |
33 | <include name="Interfaces/ILocalStorage.cs" /> | 30 | <include name="Interfaces/ILocalStorage.cs" /> |
34 | <include name="Interfaces/IClientAPI.cs" /> | 31 | <include name="Interfaces/IUserServer.cs" /> |
35 | <include name="Interfaces/Scripting/IScriptEngine.cs" /> | 32 | <include name="Interfaces/IWorld.cs" /> |
36 | <include name="Interfaces/Scripting/IScriptAPI.cs" /> | 33 | <include name="Interfaces/LocalGridBase.cs" /> |
37 | <include name="Interfaces/Remoting/IProxyServerHost.cs" /> | 34 | <include name="Interfaces/RemoteGridBase.cs" /> |
35 | <include name="Interfaces/Config/IGenericConfig.cs" /> | ||
36 | <include name="Interfaces/Config/IGridConfig.cs" /> | ||
37 | <include name="Interfaces/Config/IUserConfig.cs" /> | ||
38 | <include name="Interfaces/Remoting/IGridServerHost.cs" /> | ||
38 | <include name="Interfaces/Remoting/IProxyServerClient.cs" /> | 39 | <include name="Interfaces/Remoting/IProxyServerClient.cs" /> |
40 | <include name="Interfaces/Remoting/IProxyServerHost.cs" /> | ||
39 | <include name="Interfaces/Remoting/IRegionGridClient.cs" /> | 41 | <include name="Interfaces/Remoting/IRegionGridClient.cs" /> |
40 | <include name="Interfaces/Remoting/IGridServerHost.cs" /> | ||
41 | <include name="Interfaces/Remoting/IRegionSimHost.cs" /> | 42 | <include name="Interfaces/Remoting/IRegionSimHost.cs" /> |
42 | <include name="Interfaces/Remoting/RegionGridClientBase.cs" /> | 43 | <include name="Interfaces/Remoting/RegionGridClientBase.cs" /> |
43 | <include name="Interfaces/Config/IGenericConfig.cs" /> | 44 | <include name="Interfaces/Scripting/IScriptAPI.cs" /> |
44 | <include name="Interfaces/Config/IUserConfig.cs" /> | 45 | <include name="Interfaces/Scripting/IScriptEngine.cs" /> |
45 | <include name="Interfaces/Config/IGridConfig.cs" /> | ||
46 | <include name="Properties/AssemblyInfo.cs" /> | 46 | <include name="Properties/AssemblyInfo.cs" /> |
47 | <include name="Types/NeighbourInfo.cs" /> | 47 | <include name="Types/AgentCiruitData.cs" /> |
48 | <include name="Types/NetworkServersInfo.cs" /> | ||
49 | <include name="Types/RegionInfo.cs" /> | ||
50 | <include name="Types/ParcelData.cs" /> | ||
51 | <include name="Types/AgentWearable.cs" /> | 48 | <include name="Types/AgentWearable.cs" /> |
52 | <include name="Types/PrimData.cs" /> | 49 | <include name="Types/AssetBase.cs" /> |
50 | <include name="Types/AssetLandmark.cs" /> | ||
53 | <include name="Types/AssetStorage.cs" /> | 51 | <include name="Types/AssetStorage.cs" /> |
54 | <include name="Types/EstateSettings.cs" /> | 52 | <include name="Types/EstateSettings.cs" /> |
55 | <include name="Types/OSVector3.cs" /> | ||
56 | <include name="Types/AgentCiruitData.cs" /> | ||
57 | <include name="Types/Login.cs" /> | 53 | <include name="Types/Login.cs" /> |
58 | <include name="Types/AssetLandmark.cs" /> | 54 | <include name="Types/NeighbourInfo.cs" /> |
59 | <include name="Types/AssetBase.cs" /> | 55 | <include name="Types/NetworkServersInfo.cs" /> |
56 | <include name="Types/OSVector3.cs" /> | ||
57 | <include name="Types/ParcelData.cs" /> | ||
58 | <include name="Types/PrimData.cs" /> | ||
59 | <include name="Types/RegionInfo.cs" /> | ||
60 | </sources> | 60 | </sources> |
61 | <references basedir="${project::get-base-directory()}"> | 61 | <references basedir="${project::get-base-directory()}"> |
62 | <lib> | 62 | <lib> |