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authorMW2007-06-20 17:32:21 +0000
committerMW2007-06-20 17:32:21 +0000
commit3e484d1aaf6d2d893f258e7372003de9bf5e8bdb (patch)
tree78eba8a9c1e77748d73d77e9f366021235a738b8 /Common/OpenSim.Framework/Interfaces/IClientAPI.cs
parent* and done the same for OGS.. (diff)
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Renamed Avatar to ScenePresence to avoid clash with libsl Avatar class.
Added ThirdPartyLicenses folder containing the licenses for the various third party libraries we use. Plus some other small changes.
Diffstat (limited to '')
-rw-r--r--Common/OpenSim.Framework/Interfaces/IClientAPI.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/Common/OpenSim.Framework/Interfaces/IClientAPI.cs b/Common/OpenSim.Framework/Interfaces/IClientAPI.cs
index afeae1f..3b965bf 100644
--- a/Common/OpenSim.Framework/Interfaces/IClientAPI.cs
+++ b/Common/OpenSim.Framework/Interfaces/IClientAPI.cs
@@ -144,7 +144,7 @@ namespace OpenSim.Framework.Interfaces
144 void SendTeleportCancel(); 144 void SendTeleportCancel();
145 void SendTeleportLocationStart(); 145 void SendTeleportLocationStart();
146 146
147 void SendAvatarData(RegionInfo regionInfo, string firstName, string lastName, LLUUID avatarID, uint avatarLocalID, LLVector3 Pos); 147 void SendAvatarData(ulong regionHandle, string firstName, string lastName, LLUUID avatarID, uint avatarLocalID, LLVector3 Pos);
148 void SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLVector3 velocity); 148 void SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLVector3 velocity);
149 149
150 void AttachObject(uint localID, LLQuaternion rotation, byte attachPoint); 150 void AttachObject(uint localID, LLQuaternion rotation, byte attachPoint);